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What began as a half-resolution pixel sketch then acquired a row and column of space between each respective row and column of pixels. In this way I manually doubled the grid, refining glyphs and adjusting their widths as I filled in the 75% undefined pixels that grid-doubling produces. Uppercase was my next addition, then revision, revision, revision.
Visualizing curves, contrast, bias, and stem thickness with whole pixels as the unit of increment turns out to be a very interesting game. I suspect I have just enough resolution to achieve the level of fidelity in the curves I was going for. Composites will allow for more subtle refinements while smoothing out most of the diagonal lines used (with the exception of the current N and X).
|Info:||Created on 2nd August 2013 . Last edited on Tue, 29th September.|