Strange, the S and Z look better as the opposite of the shapes I expected them to be. 15 letters are basic shapes, 3 letters are 1x2 constructs, 6 letters are 2x2 constructs, and 2 letters are 3x3 constructs.
Minecraft font in full HD with curves and diagonal lines
This will probably be my last fontstruction on this account, as I am turning my school computer in Thursday 6/7. I will continue to make fonts on my other account SonicFontsHD
AN UPDATED VERSION OF MY ASTRO-DYNAMICS FONT WITH A LOT MORE CHARACTERS.
This is a clone of ASTRO-DYNAMICS-ULTRA-COMPRESSEDThis font atempts to represent letters that look like what is called the "God's Eye" yarn project for children, which has to do with winding colorful yarn around two crossed sticks. I've decided to double the size so that the X and T have the same internal dimensions.
A non-pixelated font heavily inspired by the Cube World "resource1.dat" font. This font matches the character presentation from the Cube World alpha version. Hence, the star and filled circle do not appear in place of the plus-minus and registered trademark symbols, so it will look a little strange if used in the steam version.
Version 20191026.c
This is a cloneTHIS IS BASED ON MY HANDWRITING. NOT MY REGULAR HANDWRITING — THAT DOESN’T ALLOW FOR LOWER-CASE LETTERS; SO WHENEVER I NEED TO WRITE SOMETHING WITH LOWER-CASE LETTERS (SUCH AS IN EXAMS.), I USE THIS STYLE.
I KNOW THAT IN PLACES IT LOOKS A BIT BROKEN. BUT AT THE SMALL SIZES OF BULK TEXT, IT SHOULDN’T BE TOO NOTICEABLE; IT’S NOT REALLY DESIGNED AS A DISPLAY FONT.
AND I ALSO KNOW THAT SOME SERIFS AND STROKES AREN’T EXACTLY COMMONPLACE (SEE THE UPPER SERIFS ON THE LETTER: “u”). IT’S JUST HOW MY HANDWRITING TURNED OUT.
INTENDED LANGAUGE SUPPORT
• ENGLISH
• RUSSIAN
• TE REO MĀORI
“WHAKAITI” IS A MĀORI WORD MEANING “TO MAKE SMALL”. IT’S ROUGHLY PRONOUNCED: “ɸɑkɑiti”.
Temple of Apshai was the first game published by Epyx, back in 1979 when they were called Automated Simulations. A trilogy of Apshai games came out on Commodore 64 in 1985 and this font is taken from that. Now you can mix 8-bit with RPG.
My first public version of my font inspired by Blackletter fonts and the 'calligraphy brush 1' in mspaint. My self imposed restriction/inspertion for this was only having the brush move up/down, left/right, and the up+right/down+left diagonal.
This version only has Upper&Lower case Latin letters, numbers, a few punctuation marks (coma, period, non-directional single+double quotes, ?, !, colon and semicolon, and dash), and some common symbols (@, %, +, -, =,<, >, ^, parentheses, curly braces, slash, tilde, and pipe); but I plan to later release the version with Upper&Lower case Greek+Coptic, Upper&Lower case Cyrillic, more symbols, and letter alternates/ligatures.
The smoothed out version is here: https://fontstruct.com/fontstructions/show/1520035/chiseltip-v1-0
Feedback is always appreciated!
This is a cloneHere is my fourth attempt to make a narrow font that accentuates diagonals. It seems to be a good programming font at size 10. It makes it surprisingly easy to read upper case consonant names.
Design is as follows:
Monospaced of course, because code pretty much requires this. Code fonts are built for both reading and editing, and when some letters are very narrow like the i and l in most fonts, that makes them very hard to select with a mouse and therefore very hard to edit and makes these fonts very hard to use for programming. In addition block cut and paste is important for programming and monospaced is required to do this easily.
Small sizes need to be easily readable. Sometimes you need to be able to see a lot of code on one screen.
Two Dimensional - designed for two dimensional grid-like work such as spread sheets and programming. Lines to draw reader's attention vertically are preferred over lines to draw reader's attention horizontally (as in most fonts). That makes this font more difficult for reading text and less difficult for reading code.
Glyphs are wide in the center of each letter so that diagonals and crossbars are easy to see, and narrow toward the top and bottom so that the characters pull away from each other and are easy to tell apart.
Bodies of the lower case letters are made relatively tall so they are easy to read in code, yet maintaining a clear difference between the height of the lower case and upper case characters - very important.
From top to bottom: 2 blocks upper diacritics, 1/6 block space, 2 blocks stems and upper case, 5.5 blocks lower case body, 1/3 block space, 2 blocks lower diacritics.
Clear distinctions exist among the members of each of the following groups of glyphs: ({[ ])} Il1 aes Ss56$ Zz217? `' ., uUvV coCO0D pP ;: ~- to help tell exacty what each glyph is. This is critical in programming.
Numbers are really large. It doesn't hurt at all for numbers to stand out in programming. This is ok because numbers never have diacritics. The 7 has a bit of a scoop so it does not look like a 2 when underlined.
Vertical alignment - The pairs {} () and [] line up precisely vertically.
The dots are large and distinct so they show up easily in code.
Large numeric 'operators' +-/\%^~=* are easy to read in code.
At least one block touches the right edge in each glyph so that Visual Studio can figure out what's going on. This also means that many glyphs do not touch the left edge and some narrow puctuation glyphs have a tiny extra block off on the right edge.
Floating a little bit above the zero line helps in dealing with underlines.
Avoids horizontal strokes to reduce problems with pixelation at various sizes in various programming tools.
Sans Serif (mostly) so that you can cram glyphs together more tightly.
Also:
Diacritics have lots of space since the area above and below the capitals is more than 2 blocks, so they can be added later on.
Looks scripty - There is a bit of a scripty thing going on because of the wide bases for the lower case i and l, so this is enhanced a bit in the I, J, S, U, Z, f, t, u, z and s.
Narrow enough to be mistaken for an informal text font although since it is designed for two dimensional work, simple lines of text are not that easy to read.
A little too thin - A little bit too thin to be easy to read on a pixelated screen below size 10, although it does print very nicely, so I am labeling this Friendly Geek Light, and I am building a Regular and a Bold font also.
Recent Changes:
Made the 'h' lean to the right to distinguish from the 'b'. Straightened out the '+'. Made the 'F' drop below the rest of the upper case to make it look less like an 'f'. Heightened the 'v' to make it smoother.