I keep experimenting with crosses to make a 'Christian' font. This is my third or fourth attempt. The letters are nicely shaped but they don't seem bold enough. Make them bolder and they would have all sorts of interesting irregularities. I also might try serifs. I like the serifs on the 'I'.
This is a version of 'Cubish EPX' with the star replacing the ± symbol, and a filled circle replacing the ® symbol, and no other changes. The steam release of Cube World very likely wants the font like this.
Cubish EPX is a re-imagining of the 'resource1.dat' block letter font from Cube world, now with less blocky pixelization and more consistent 'EPX-style' pixel filtering and spacing. A number of unclear characters have been cleaned up as well, especially in the international extended Latin characters. A dot was added to the numeral zero to disambiguate it from the letter O, as well.
20190923.1 - fixed euro symbol
This is a clone of Cubish EPXA non-pixelated font heavily inspired by the Cube World "resource1.dat" font. This font matches the character presentation from the Cube World alpha version. Hence, the star and filled circle do not appear in place of the plus-minus and registered trademark symbols, so it will look a little strange if used in the steam version.
Version 20191026.c
This is a cloneCursive font by Berkeley Softworks (17 point). Appeared in GEOS FontPack PLUS. Failing to find a TrueType equivalent - couldn't find the right glyphs, especially the 'r' - I've created this version. Only characters are standard ASCII set. Some kerning needs work, but out of the box you'll get joined letters and running script.
See more:
https://fontstruct.com/fontstructions/show/683812/db_como
https://www.fontstruct.com/fontstructions/show/1329418/benk-2
https://fontstruct.com/fontstructions/show/719157/dhuwur_loro
https://www.fontstruct.com/fontstructions/show/522360/alphane
https://www.fontstruct.com/fontstructions/show/138958/honest_1
https://fontstruct.com/fontstructions/show/1592397/amyn-1
https://fontstruct.com/fontstructions/show/671570/shu_ling_regular
https://fontstruct.com/fontstructions/show/16702/7by5angles
https://fontstruct.com/fontstructions/show/208444/exempla_sans_ultra_light
https://fontstruct.com/fontstructions/show/220088/heartbreaker
This is a clone of Donburi ThinA recreation of the 9x16px typeface used for the IBM PS/2's VGA display. This font maps the extended ASCII character set defined by IBM Code Page 437 to the equivalent Unicode character.
Each character is 9x16px, and the font is best rendered at a size of 13px.
For reference, the Unicode characters included are listed below:
☺☻♥♦♣♠•◘○◙♂♀♪♫☼►◄↕‼¶§▬↨↑↓→←∟↔▲▼
!"#$%&'()*+,-./0123456789:;<=>?
@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_
`abcdefghijklmnopqrstuvwxyz{|}~⌂
ÇüéâäàåçêëèïîìÄÅÉæÆôöòûùÿÖÜ¢£¥₧ƒ
áíóúñѪº¿⌐¬½¼¡«»░▒▓│┤╡╢╖╕╣║╗╝╜╛┐
└┴┬├─┼╞╟╚╔╩╦╠═╬╧╨╤╥╙╘╒╓╫╪┘┌█▄▌▐▀
αßΓπΣσµτΦΘΩδ∞φε∩≡±≥≤⌠⌡÷≈°∙·√ⁿ²■
My first public version of my font inspired by Blackletter fonts and the 'calligraphy brush 1' in mspaint. My self imposed restriction/inspertion for this was only having the brush move up/down, left/right, and the up+right/down+left diagonal.
This version only has Upper&Lower case Latin letters, numbers, a few punctuation marks (coma, period, non-directional single+double quotes, ?, !, colon and semicolon, and dash), and some common symbols (@, %, +, -, =,<, >, ^, parentheses, curly braces, slash, tilde, and pipe); but I plan to later release the version with Upper&Lower case Greek+Coptic, Upper&Lower case Cyrillic, more symbols, and letter alternates/ligatures.
The smoothed out version is here: https://fontstruct.com/fontstructions/show/1520035/chiseltip-v1-0
Feedback is always appreciated!
This is a cloneRecreation of the italic pixel font from Capcom's "Dungeons & Dragons: Shadow over Mystara" (1996). This font is very sparingly used in the game - apparently, just for the character names, SP/HP counters, and (partially at least) the inventory ring interface.
This font includes a near complete set of hiragana and katakana characters, as well as a wide range of special characters (such as a full set of zodiac symbols).
Only the characters present in the game's tile set have been included.
What started as a revisit of an old Impulse Tracker font, EK-WINTR, turned into an exercise in clarity and distinct letterforms in a small (4×8) array for as much as I could manage. I'll gladly add accented Latin letters on request (or as I get the urge), and I might have a go at filling in the Greek and Cyrillic alphabets soon if there's demand.
Note: E-Keet Winterlate BC is bicameral (typical upper-and lowercase forms). This is the “Alphabet 26” version (no distinction in forms between upper- and lower case).
Extra note: The vertical metrics are present wonky compared to the BC version because they're primarily calculated off of a few lowercase letters... which are very different between the two! Once FontStruct gains more direct control of vertical metrics, the generated fonts will line up fine.
Revision 2019-11-14: In loose regex terms, revised [MWmwÑñĒ™⇑], moved [₀-₉] to their correct slots, added [£←↑→↓⇒] and Roman numerals.
Revision 2019-11-16: Added [★☆].
This is a clone