Fairchild Channel F - PROPORTIONAL (font edition)
Video Entertainment System (VES - original name)
https://en.wikipedia.org/wiki/Fairchild_Channel_F
Collection of text characters, 1976-1981 Fairchild
5x5 / 4x5 / 3x5 US-ASCII valid fonts, 2018-04 dpla
Fairchild derived from the old 7-segment numerics.
Breakthroughs of this 2nd-gen video game console:
. first artificial intelligence (AI) in game,
. first programmable game cartridges (27),
. '8 colors' (in 102x58 out of 128x64 px),
. hold button menu, joystick/paddle controllers.
Today's young home players cannot understand this.
2018
0424
dpla.fr/fonts/channel-f-ves
Recreation of the pixel font used in the Sinclair ZX Spectrum (1982). Note the block element characters, set to their equivalent unicode points (U+2596 through to U+259F). Only the characters present in the computer's character set have been included.
Recreation of the primary pixel font from Konami's "Akumajō Special: Boku Dracula-kun" (1990) on the Nintendo Famicom. It includes an almost complete set of hiragana and katakana characters.
Note that in the game, the dakuten and handakuten are rendered as a character on the preceding line, while this recreation includes characters with these diacritics in the correct position in the correct character codepoints themselves - for this reason, the characters themselves are taller than 8 pixels.
Only the characters present in the game's tile set have been included.
clone ver.
This is a clone of Border of BreathThis is a version of 'Cubish EPX' with the star replacing the ± symbol, and a filled circle replacing the ® symbol, and no other changes. The steam release of Cube World very likely wants the font like this.
Cubish EPX is a re-imagining of the 'resource1.dat' block letter font from Cube world, now with less blocky pixelization and more consistent 'EPX-style' pixel filtering and spacing. A number of unclear characters have been cleaned up as well, especially in the international extended Latin characters. A dot was added to the numeral zero to disambiguate it from the letter O, as well.
20190923.1 - fixed euro symbol
This is a clone of Cubish EPXA non-pixelated font heavily inspired by the Cube World "resource1.dat" font. This font matches the character presentation from the Cube World alpha version. Hence, the star and filled circle do not appear in place of the plus-minus and registered trademark symbols, so it will look a little strange if used in the steam version.
Version 20191026.c
This is a cloneRecreation of one of the pixel fonts from Johnson Voorsanger Productions/Sega's "ToeJam & Earl in Panic on Funkotron" (1993) on the Sega Mega Drive/Genesis.
This font is almost exactly the same as the equivalent variant in "ToeJam & Earl" (1991), with the exception of the "b", "j", "z", zero, and some of the punctuation marks.
In the game, this font is dynamically switched with another variant, creating an animated text effect.
This recreation uses the special TTF+SVG format, which currently has limited support. For a monochrome version, see this recreation.
Only the characters present in the game's tile set have been included.
This is a clone of ToeJam & Earl 2 (Variant 1) (Mono)So, I developed my own Script with my own letters. I searched for a way to digitalize it - and I found the perfect website. Its version 1 - it lacks the special characters like Ä, ö, ß and others, and looks in my taste way too blocky. Anyways, I hope you have fun. -Maxi.
PS: In future version, some letters may change slightly or completely. + I am not responsible for bugs.
Paperfold is a decorative typeface that is based on geometrical shapes and forms, imitating the paper folding technique.
This typeface features a condensed, modern and clean block look. Ideal for sporty, festive, adventurous design themes.
For the uppercase letters and symbols, most of it has a fold for every curve. While the lowercase letters and numbers, each first line has the fold imitation only, and the rest of the lines curve smoothly.
The typeface can also be converted to outline which features a maze-like appearance.