THE MOMENT YOU STEP INTO SPOOK MANSION, YOU REALIZE YOU DONE GOOFED UP. THE DOOR SLAMS SHUT BEHIND YOU AS SCARY PIANO MUSIC BEGINS TO WASH OVER YOU AND TERRIFYING KICK DRUM SOUNDS BEGIN TO PUMMEL YOU. WITHIN MOMENTS, YOU ARE DROWNING IN A SEA OF EERIE AMBIENCE. "WOE BETIDE THE FOOL WHO CONSPIRES TO TAKE MY RICHES!", SHOUTS A GHOSTLY VOICE SOMEWHERE BEHIND YOU. YOU TURN, BUT NOTHING'S THERE. BOO! LOL....................................................
10x10 fantasy- and RPG-related icons. The bigger they are, the better they look!
This is finished! I'm happy to hear out and possibly implement others' suggestions, though.
A - Knight's Blade
B - Warrior's Shield
C - Paladin's Helmet
D - Samurai's Armour
E - Wizard's Potion
F - Thief's Keys
G - Monk's Rosary
H - Dwarf's Pickaxe
I - Necromancer's Scroll
J - Sorceress' Staff
K - Shaman's Totem (Spider)
L - Ninja's Glove
M - Assassin's Bow
N - Cleric's Holy Symbol
O - Viking's Hammer
P - Bandit's Buckler
Q - Barbarian's Axe
R - Druid's Mandrake
S - Priest's Altar
T - Jester's Crowns
U - Warlock's Book of Shadows
V - Witch's Lantern
W - Dancer's Lei
X - Hypnotist's Charm
Y - Miner's Hat
Z - Explorer's Map
a - Trapper's Caltrops
b - Demolitionist's Arsenal
c - Vampire Hunter's Boomerang
d - Herbalist's Bag
e - Archaeologist's Fossil
f - Goblin's War Trumpet
g - Gourmand's Platter
h - Musician's Harp
i - Gladiator's Net
j - Oracle's Beads
k - Bard's Singing Sword
l - Spelunker's Rope
m - Merchant's Abacus
n - Gambler's Dice
o - Siege Operator's Catapult
p - Aztec's Warclub (Macuahuitl)
q - Drunken Master's Jug
r - Fighter's Headband
s - Judge's Gavel
t - Guru's Meditation Balls
u - Dungeoneer's Folding Ladder
v - Moneychanger's Scales
w - Cultist's Altar
x - Magician's Hat
y - Friar's Cross
z - Fisher's Harpoon
0 - Skeleton
1 - Kobold
2 - Goblin
3 - Bone Dragon
4 - Pumpkin Head
5 - Slime
6 - Vampire
7 - Imp
8 - Dragon
9 - Mimic
. - Chest
, - Pile of Loot
A highly exclusive language used by people on Bysonce Island, Planet Ashr in my video game Endless Sea of Stars. This one is used for private documents and old government records, and its brother language Eudastiphos Hand is used for public court documents.
Calystiphos Hand is much simpler than its brother language, despite looking much more complicated. Each glyph refers to highly specific concepts and so it is most used to record time-tested, factual information rather than stories or fiction. However, these glyphs can still be considered as runes, as each one is host to whole mysteriums of information and idiomatic knowledge which have been associated with it.
Bysoncians use a base-8 system of numeracy. 9 would thus be written as 81, 10 as 82, etc. There is no numeral 9.
Calystiphos is the Ashrian god of siroccos. The simplest way to put it is to say that he represents the "yin" of the pantheon.
Just a simple pixel font I created for use in pixel webcomics. It has a constant height which makes it good for use in speech bubbles, titlebars, and the like. I made this one to look "open" and to have lots of negative space despite its diminutive size. This family of fonts is getting pretty large, so if you make pixel webcomics (or anything else that needs tiny text in neat rows), check 'em out!
This font is used by several Twitch streamers and in several games as well as in my own pixel comics.
04 Feb 2018 - v1.0 released
12 Mar 2018 - v1.1 released. More Latin added.
A bricks experiment in which the bricks are made of bricks. (Yo Dawg.) The name comes from a Duck Game map created by my amazing friend, Star. It seemed fitting. :^)
Original proportions are reached at sizes that are multiples of 21pt! Use 21pt, 42pt, etc. to get them.
Best with antialiasing turned off, although you can do smooth stone, gel, or gem-like looks with different antialiasing modes in your graphics software.
An uncircled version of Misplaced Baubles.
Most characters have the same height so that they can be used alongside Misplaced Baubles and other fonts of mine.This is a clone of Misplaced Baubles
Version 1.5: Added Greek and made many refinements. Also came up with a new tilde design for all the glyphs that have one.
By request, a casual art deco design.
This is an unofficial forum I have made for FontStruct tutorials and educational materials. Want to know how to do something, or how to make a certain style or effect? This is the place to ask. I am not part of staff, and am far from being the most advanced user on here, but will pass on whatever I can.
I have been writing an FS video series for some time, but it has proven very time-consuming to make the series as comprehensive (and as high-quality) as I would like. It has also occurred to me that I can teach a lot through simple text and graphics. This is my attempt to create a knowledge hub for FS where all the good stuff is in one place. If you make a tutorial or expand on mine in some way, you're welcome to post those here as well.
Please keep the discussion topical. This page is about tutorials, requests and discussions for them, etc. Idea Soup is more of a free-for-all and anything FS-related is accepted there. Idea Soup is also a good place to discuss tutorial ideas, since we can work out exactly what needs to be taught there without clogging the comment section here. (There is a limit on the number of comments this page can have, right?)
This page is open to users of all languages, but we may have to use Google Translate to answer you. Sorry in advance for any bad translations :D
Related Forum:FontStruct Idea Soup
The font used for these forums is Tangereen 2.
Version 1.3: Added Polish.
This font used to be a normal Decolike... until someone decided to chow down on it! They seemed to prefer the taste of spurs, as all of them have been bitten off, leaving only semicircular impressions.
"Nervousa" is an anagram for "Ravenous".
A pixel font made to look like fire! Now you can answer (and ask!) your burning questions...
Drawing and editing these takes more time and effort than most other forms of pixel art. Don't expect them to look perfect without some time and effort from YOU, as well. An effect like this requires hand adjustment of every part at every stage.
The coloring, infill color, and effects you use with this font make a drastic difference as to what looks are evoked by its shapes! Scroll down for lots of examples. :^)
Alternates on lowercase!
TODO: Alternates for .,?!@_*#$%&()+/:;<=>[\]^`[|]~†123456890
Original size: 18pt (use multiples of this value for pixel perfection)
Version 1.3: Added Polish and started on Cyrillic.
Experimental polygonal superthick decolike.
A single line is bent on itself to trace letterforms in 5x5.
This is part of my "IVO" series (Inline Versus Outline) wherein inline and outline elements are split, merged, and altered to make them ambiguous and to allow new styles to emerge. They may look like maze fonts, but they have a different design methodology altogether.
Original size: 15pt
A font which has a spurless, sans-serif, pixelated polygonal look which is somewhat reminescent of fonts used in VHS technology.
A lot of applied science has gone and continues to go into this design. It's designed to remain legible on all media in all use conditions, provided that one uses the original size or a multiple thereof. Numerous technologies and mediums are being employed to realize this objective.
"Diaspora" is now being tested and refined for use with/on/against:
• CRT, LCD & e-Ink screens
• image formats & compressed imagery (GIF, JPG)
• printers (inkjet, bubble jet, laserjet, & thermal)
• analog video & multi-generational copies (VHS, Super 8)
• digital video (AVI, MP4, MPEG, WEBM, WMV)
• 3D and voxel models (Blender, MagicaVoxel, POV-Ray)
• dynamic scaling hardware (game consoles and capture devices)
• imagery plugins & filters, including image degraders
• image scaling/interpolation hardware & software
• image recognition hardware & software
These all have traits which degrade, distort, compress, glitch, or otherwise alter imagery in various ways. This design aims to minimize the loss of legibility from these effects and to attain the best scores possible in various forms of imagery analysis. So far, this has proved extremely useful, as it can remain fully legible even when extreme JPG or video compression are applied to it thousands of times.
A piece software I helped write, called the Marinan Imagery Deconstruction AI System (MIDAS), is being used on captured images of this font. The end objective is to realize the design which has the best all-around Marinan Interpretability Value (MIV) for all the tested platforms - the design which is considered by MIDAS to be the most legible in the most media under the broadest range of use conditions and quality levels.
MIDAS uses a set of considerations made with both humans and computers in mind, so a high MIV does not necessarily equal a better font - it just means one that the system thinks is easier to visually interpret. Note the use of the phrase "visually interpret" as opposed to "read". MIDAS tries to determine how well people and computers can tell what shapes are, not how much enjoyment they'll get from reading or how much strain they might undergo while doing it.
1.0.0 - initial release.
1.0.1 - More Latin support added.
1.0.2 - First batch of tests run.
1.0.3 - gjy5&ßẞ were improved, some glyphs added.
1.0.4 - Second batch of tests run. Space width reduced.
1.0.5 - Experimentally converted to a rounded spurless design, then converted back to a plain spurless after testing. A few new ligatures were added.
1.0.6 - Cyrillic and Greek enter development. Many of these letters must be altered to be distinct from their Latin counterparts.
1.0.7 - Some spacing values changed to increase internal consistency. More difficult tests are being devised. However, since only I seem interested in this type of work, this project is going on hiatus for some time.
See also: AMFA, a font built with similar considerations in mind
Formerly known as "Specula".
By request, a font with the two-toned look of a Pokéball. No filters! The Pokédollar sign can be found on "¢" and a Pokéball is on "•".
"Eviolite" is an item that powers up the defenses of Pokémon that are not fully evolved. Looks like a lavender-colored gem.
3x3 cipher, based on version 0.3 of "Micromaze". It uses its own form of binary notation for the numerals, wherein the upper-right 4 pixels play the role of the 1, 2, 4, and 8.
This is the smallest font in which I was able to give a unique symbol to every glyph (excluding the lower/upper case, which look the same). It reads sort of like Pigpen Cipher, but is more densely written.
Since MMC is obscure and of constant width/height, it serves many "gibberish" and "placeholder text" purposes in addition to being a modestly strong cipher.
Original size: 2pt (use multiples of this value for pixel perfection)
An attempt to make low-resolution, circled letters without the use of filters. Reminds me of branding irons or stencils. The name is based on a friend's joke about lost marbles. :^)
TIP: This one looks best at smaller sizes (24pt or less) and with antialiasing/ClearType turned on!
A 2x2 design which started with a "split" aesthetic and ended up with a "stenciled" one. I embraced the change and now all these glyphs are functional as stencils. They contain minimal stacking and no composites.
In some cases the inside is connected to the outside at only one point. If you decide to use this for stencilling, I recommend using a stout material for the stencil and storing it with care.
The name comes from one of the many, many old joke bands which I created.
Recommended: Use with kerning turned on!
A vaguely Courierlike OSD (Onscreen Display) font which tries its best to be casual. The name is inspired by the old computer joke: "Who is General Failure and why is he reading my hard disk?"
No filters or faux-beziers, just stock bricks and a bit of stacking/nudging!
More about the design:
It started as a doodle and an attempt to make a smooth, low-resolution, low-poly font, and then it became a Courierlike. I have other fonts that tried to do polygonal round shapes before this (such as Cartoon Riot) but this design is my first real success in this area.
Initially, I made the angled glyphs before the round ones. I didn't want to change the angled ones, so glyphs like C, O, and Q became a bit wider than they are tall. I'm quite fond of this, because in most designs these glyphs tend to have a tall and narrow character. I think the mildly squat look of this font makes it cuter and gives it more personality.
A lot of glyphs were altered in specific ways to look more like metal type, especially anything with diacritics which touch the letters themselves. Other glyphs were altered specifically to be interpretable at small size. I also use angled contours and actual round bricks alongside each other within the same glyphs, another technique which is geared toward style and interpretability at small size.
This font came with many new challenges and an array of new techniques had to be designed. Loops were an insurmountable challenge because of the low resolution and heavy line weight, so I drew rounded areas to suggest them. You can see it on letters like Greek γ, ζ, and ξ.
A vertical take on Morse code. These glyphs are read left-to-right from the bottom up and spaced so that 1 pixel = 1 unit of time, whether moving horizontally or vertically. Letters have 3 spaces between them and words have 7 spaces.
The result is a concise design that can easily be fed to tone-generation or image-to-audio software (e.g., AudioPaint) to produce accurately encoded & timed Morse code, no matter the frequency (speed) of the transmission. You can use this principle to create and place messages into music or games, make messages match a tempo or beat, arpeggiate words and turn them into music or sound effects, and much more.
The name is a pun. :P
21NOV2018: I've recently learned that many radio stations use an expanded version of the International Morse Code, adding many symbols and punctuation to it. Though these new glyphs are not part of the standard, they are commonly used and agreed on, so I will keep adding them as I find them.
Original size: 4pt (use multiples of this size for pixel perfection)
Made on a whim as a result of rediscovering an old design (see sample).
It's pixel perfect at 12pt, 24pt, 36pt, etc. :^)
Since the inspiration image had only uppercase in it, I took some style liberties with the lowercase. The result is mildly comical!
Font from the ingame marquee display of Barcade Brawl, a 2015 game by yours truly. This was made to look similar to the system fonts from old arcade boards, PC microsystems, etc. You've probably seen the fonts I'm talking about; they're everywhere and many people refer to them singularly as "the arcade font" or "the NES font".
This is 7x7 with no wasted matrix, but it looks better without monospacing since not every glyph is the same width. It also makes a decent terminal & chat font, at least for those who don't care about the case of the messages they read and write.
Feel free to use this in your games, etc.!
Original size: 5.25pt (use multiples of this size for pixel perfection)
Trying a Courier style. The lowercase has a slightly bottom-heavy design, while the uppercase keeps it consistent. Serifs everywhere!
It fits into typewriter/detective type aesthetics as well as rustic and western ones.
This one is made for a friend. We'll see if they ever end up using it. :v
EDIT: It seems as if said friend is never going to make their webzine... so, feel free to do with this one as you wish.
Font made for the logo of a particular project/video game of mine.
Some kerning pairs are imperfect... I can only bring them 10 bricks closer together, so a bit of space remains...
Current Version: 1.9
Military and wargame related icons. The 4 stars are meant to represent a player number. Erase the stars to make pieces for Players 1, 2, and 3.
Got a request or idea? Let me know. Feel free to use these in any games you're creating!
A - Tank
B - Anti-Aircraft Gun
C - Jet Fighter
D - Stealth Bomber
E - Battle/Explosion
F - Big Explosion/Nuclear Explosion
G - Missile Truck/Mobile Launcher
H - Flying Cross Medal - for distinguished aviators
I - Strategic Map
J - Military Convoy Truck
K - Bullets
L - Shells
M - Bombs
N - Strike Zone
O - Sm. Helicopter
P - Surface-to-Air Radar
Q - Surface-to-Surface Radar
R - Infantry Section
S - Civilians
T - ICBMs
U - Radar/Comms Coverage Area
V - APC
W - POWs
X - Opposing Forces
Y - Navy & Marine Corps Medal - for noncombat heroism
Z - Communications Satellite
a - Reconaissance Satellite
b - Weapon Satellite
c - Satellite Array
d - Patrol Boat
e - Frigate
f - Destroyer
g - Aircraft Carrier
h - Submarine
i - Mines
j - Depth Charges
k - Artillery
l - Artillery Division
m - Mechanized Infantry
n - AWACS/Early-Warning Aircraft
o - Fortifications
p - Trenches
q - Terrain (Road)
r - Terrain (Woodland)
s - Terrain (Mountain)
t - Terrain (Mountain Range)
u - Terrain (Calm Seas)
v - Terrain (Rough Seas)
w - Terrain (Desert/Sand)
x - Terrain (Wetlands/Mud)
y - Terrain (Hills)
z - Terrain (Lake/River)
. - Falling Bomb
, - Transport/Cargo Plane
0-9 - Stencil Numerals
My attempt at making a Unown font where all the letters are consistent in size. This is original pixel art made using a high-res reference. It's made to be a nice-looking design, not to be 100% accurate to the games. Upper case is fully kerned.
"We Dunno" is an anagram for "Unowned".
Original size: 6.75pt (use multiples of this value for pixel perfection)
Recommended: Use with kerning turned ON!
A monospaced version of Barcade Brawl that has been modified to work well as a roguelike font. Not every glyph is centered yet, but all the Basic Latin and More Latin ones are.
A few glyphs (such as #) are modified to break the matrix so that they link together. This is because these glyphs are used to form continuous walls and other structures.
Note also that this design uses a 7x7px matrix which is monospaced at 8px to create 8x7 tiles. I have placed a stray pixel on an unused glyph to make 1px of extra line spacing occur so that the final tiles are 8x8. The preview here onsite adds another px, so it looks slightly out of square. The sample below does too, because it was made before this fix was implemented.
I was working on another spinoff of this that was high-resolution rather than pixel, but since this font has the same LC and UC, I might transplant those glyphs to this font as well to make it as multifunctional as possible. That will more than double the work of making an already big font, though, so it will depend on whether this font gets used by others. A few game developers already use the original "Barcade Brawl" so there is a possibility...
Original size: 5.25pt (use multiples of this size for pixel perfection)This is a clone of Barcade Brawl
A style built on a tall ellipse. Bold line on the left, narrow line on the right. (The glyphs )]}¿¡ break this rule for the sake of aesthetics.)
See also: Proxima Punch Pixel
I built diamonds sized according to the Fibonacci series, then made a segmented display out of them. The design was then carved away to make the glyphs you see here. I used the members 1, 2, 3, 5, and 8. These sizes proved most feasible to work with in this sort of arrangement.
I gave the terminals a flared appearance which I think makes the glyphs look slightly Celtic. The design also makes me think of beach sand and things found on the beach - shells, pretty rocks, and so on.
For my 300th Fontstruction, a more open and airy deco style than those I usually make. It has a strong sense of the "negative space has been sliced out" look about it which I tend toward in an art deco design.
Even though this is legible at a small size, I consider it a display font since many of its details are subtle. In retrospect I think this looks slightly Broadway-ish... but, this was just my attempt at a 5x5 deco.
"Gongclonker" is my nickname because I am a gong player.
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Welcome to Tridisaster. It's ALL TRIANGLES, ALL THE TIME. Welcome to Triangle Channel.
Mathematical operators have a distinctive "open" look to help set them apart. There are few exceptions (like ^) because these symbols are used in many non-math contexts.
The only one I'm not sure about at this point is the comma, which works fine for my purposes, but probably makes this font a pain for anyone who tries to read/write at length with it. XD
All Basic Latin is kerned for both cases! Use a mixed case to create weird alien scaffolding! Inverted ",." can be found on "µ¶".
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3x3 slab serif. This is based on Wallerton, Anachronistic Gunslinger, an IRC-based "TV show" which I used to write and produce. All the characters in the show were my AIs pretending they were cowboys.
Well, I managed to successfully produce a lowercase for this one!
Recommended: Use with kerning.
A bold variant of Derpberd, again made to have a constant height in order to be suitable for pixel comics. Most of the character widths are unchanged, but some (like m and w) had to become 1px wider for the bold style to work.
08 Feb 2018: version 1.0 declared finished. I'm not sure where else I can take this one without breaking the "constant height" rule. Perhaps I'll clone it and make a version with an extended character set, but only if people ask. :^)This is a clone of Derpberd