Experimental 49-segment display.
In making and studying other segmented displays, I noticed they tended to have strong-looking right angled lines but weak-looking diagonals. This is my attempt to make a design where both styles of lines look more appealing and join together more solidly.
From my game Trap Farmer Brer Brah.
The 21 symbols of the written language used by "Eshira" - terrestrial zooid colonies amalgamated from bacterial, viral, fungal, plant, and animal components. Eshira use this language by secreting an enzyme at the top of their rocky, stromatolite-like structures, dissolving the material to reveal white glyphs. These glyphs are extremely shallow engravings, and material is removed much slower than it is added through metabolism. They are formed so that wind, rain, UV exposure, and/or wave action naturally weather them off in a day's time.
Each glyph represents an entire concept, question, plea, or rebuke. The glyph that appears depends on the eshira's environmental conditions and treatment. Intelligent creatures on Planet Fyromr read these glyphs to determine whether the fishing is good, what the weather will be like, whether their aquacultures and aquatic farms are healthy, and so on.
An eshira only etches one glyph at a time, so these symbols are only ever meant to appear one at a time. All the eshira in a particular place tend to produce the same glyph at low tide.
Just an octagonal sans-serif design that I kept working on here and there.
"Are ya EVIL?" - Racer X, "Evil Joe"
The main text font used for the laptop variant of the Mega Duck game console, a device that usually came in a form very reminescent of a Game Boy. I discovered this device and font through Ashens' YouTube video on the Mega Duck.
I like the font's vaguely Art Deco stylings, so I'm preserving it here.
Note that since I don't own a Mega Duck myself, I am unable to see every glyph. I had to come up with a few myself. They're consistent to the style but may not reflect the look of the actual hardware. The system does seem to have excellent language support so I hope a Mega Duck owner sees this...
Also inconsistent to the actual font is the spacing. The original looks like Monospaced 8px, but the width of "0" makes this impractical.
Finally, bear in mind that each "pixel" on the Mega Duck had lines of separation between itself and its neighbors. I've changed the brick size to 0.8 in an attempt to simulate this. It takes an immense size to accurately reproduce the grid, so I consider this design to be in the High Resolution Pixel category.
Another 5x5 pixel design. This one splits one line or intersection per letter for most letters, leading to a tech/sci-fi look.
Only the comma is allowed to go below the line; all other glyphs fit onto the 5x5 grid. Because this font is quantized to the grid, diacritic accents won't be possible. Feel free to move the comma above the line to suit your global matrix.
Original size: 3.75pt (use multiples of this value for pixel perfection)
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See also: Byzantine Exasperation
Recreation of a design from 2011. This was used for the logo and certain menu text in my most treasured and popular video game, "Seven Candles", so it was designed to write only a few words - Seven, Candles, Save, Lines, etc.
This will eventually be used in the remake as well, once I get around to that...
This is a logotype, so it only has a few letters in it. No more glyphs are planned.
Version 1.5
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3x3 slab serif. This is based on Wallerton, Anachronistic Gunslinger, an IRC-based "TV show" which I used to write and produce. All the characters in the show were my AIs pretending they were cowboys.
Well, I managed to successfully produce a lowercase for this one!
Recommended: Use with kerning.
"You'd have to be a magician to read Trafalmagus!" - Brer Bripes
A font made to evoke magical talismans, wizards' engravings, Celtic/Viking wirecrafts, and all that good stuff! It has a pseudo-segmented display that draws lines between segments. It also slightly reminds me of the folk art which appears on crockery, earthenware bowls, etc.
The spacing is set so that 2 spaces is 1 letter's width. Use this to simulate a monospaced look when desired.
The lowercase looks like lowercase, but it is really an alternate set. This was designed to be written in one case at a time.
Original size: 8.25pt (use multiples of this value for pixel perfection)
A font made by request for a certain Augmented Reality Game.
It is a functional blueprint - not meant to be used as-is, but designed to be embellished. Color it in, put effects on it, or whatever else you want. In this way the font can remystify itself and achieve distinctive looks which require particular art techniques to reach.
A font inspired by graphic equalizers. This is made to be animating continuously, cycling through one glyph at a time, so that messages can slowly be displayed within a very small space. Useful for streamers and others who work in video and want something to show short messages.
Earliest version of Gremlin Cipher, a scrambled cipher. This version (V1) has no numerals. V2 had numerals and other symbols included and scrambled every glyph, but V2 is not possible to make in Fontstruct since only "space" can be used to create empty space.
- LEGEND -
A - n
B - K
C - e
D - W
E - j
F - y
G - o
H - S
I - c
J - P
K - J
L - f
M - Y
N - I
O - G
P - l
Q - i
R - v
S - d
T - ,
U - N
V - b
W - z
X - V
Y - m
Z - R
a - x
b - U
c - g
d - q
e - '
f - h
g - a
h - !
i - C
j - X
k - A
l - .
m - B
n - "
o - M
p - Z
q - L
r - u
s - O
t - Q
u - H
v - F
w - E
x - s
y - w
z - D
. - t
, - r
! - k
? - T
' - p
" - ?
A pixel demake of "Deltia Kingdom" by JingYo.
Font used for signs in the 11th Heaven BBQ Bar'n'Grill Casino in my game Trap Farmer Brer Brah.
See also:Rivet City
Original size: 8.25pt (use multiples of this value for pixel perfection)
This one's a request from a friend. :^)
A "hullaballoon" is a person who stores up spite/malice/controversy/etc. and then suddenly releases it all at once, like a deflating balloon. Also, the name of one of the many joke bands I created.
The "TB" stands for "tuberculosis", which is probably what this font has. Still, it was fun to try to create authentic blackletter on such a small grid!
Original size: 9pt (use multiples of this value for pixel perfection)
A fan request. This is Minecraft's in-game text font, truncated to fit into a smaller grid and then edited for consistency.
Feel free to use this for your fan games / mods / whatever! :D
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Original size: 6pt (use multiples of this value for pixel perfection)
Super-tiny! This begins to approach the lower limits of visual interpretability. It's still far more readable than any 3x3 pixel font I've yet seen, though.
Like Four on the Floor, this font uses every trick I have picked up as a pixel artist and font artist to make itself as readable as possible. I consider this one suitable for general reading (e.g. when making pixel art tutorials or depicting book texts in pixel games), but only just.
Original size: 3pt (use multiples of this value for pixel perfection)
Another attempt at the challenging 4x4 grid. Only those characters which I could fit into the 4x4 grid were included. This time, I think I managed to get near the level of quality and style typical of a 5x5 font!
This is probably the smallest font most people would ever want to use for general reading. It took no trivial amount of experience and experimentation to come up with!
If you use this to make assets, you can use color separation to fit 4 glyphs onto an 8x8 tile or 16 onto a 16x16 tile. Check out my profile page for more microfonts you can use in your games!
Original size: 3pt (use multiples of this value for pixel perfection)
"Mythical Bursts" is an anagram of "Bismuth Crystal". The design is inspired by said crystals as well as Mayan/Aztec carvings (or at least, the comparatively simple forms they have in popular media) and sgraffito art in which a surface is scratched off to reveal a contrasting material underneath.
12SEP2018: I've edited every glyph in order to disconnect the letterforms from their enclosing shapes. This makes the font much more readable and consistent.
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Original size: 42pt (use multiples of this value for pixel perfection)
Public transport & travel related icons. Most of these are designed to leave room above/below themselves for text while still fitting into a square canvas. So, they can more easily be used to create actual program icons, signs, etc.
This was my first icons font so it doesn't conform to the 10x10 standard I established later for fonts like Donjonikons...
A - Airplane
B - Bus
C - Cable Car
D - Dirigible
E - Escalator
F - "Phone" Sign
G - Gondola
H - Helicopter
I - "Parking" Sign
J - "Lost & Found" Sign
K - "Luggage Claim" Sign
L - Locomotive
M - Maglev/Monorail Train
N - "Infirmary" Sign
O - Ocean Liner
P - APC/Armored Car
Q - Bus (front view)
R - Rickshaw
S -Sailboat
T -Trolley
U - Riverboat/Ferry
V - Van
W - Taxi
X - Boxcar
Y - Bike/Scooter
Z - Zeppelin