By request, a semimodular font which looks like a casual interpretation of "General Failure". This is also more condensed and more Pixel Optimized than its predecessor. It makes me think "fire station in a cartoon".
It uses a technique which folds some slabs in, which prevents slabs from altering the heights of letters - but slabs are still allowed to alter width to some extent. The slabs which do this are incorporated into glyphs' structures to such an extent that they are integral parts of the linework.
This could be kerned more closely, but like me, the requestor uses software which doesn't support kerning. Consider the spacing as part of the desired quirkiness.
A really tiny font which uses only about 15/64 of a brick per glyph. This could have been even smaller, of course, but I wanted it to be readable, so I used 3x5 forms. This means I can do a 3x4 lowercase later if people want it.
Is there any practical use for this? Probably not. But, at the original size, the entire Lorem Ipsum text takes up about half of one line, so that's something. :D
A font made by request for a certain Augmented Reality Game.
It is a functional blueprint - not meant to be used as-is, but designed to be embellished. Color it in, put effects on it, or whatever else you want. In this way the font can remystify itself and achieve distinctive looks which require particular art techniques to reach.
A font made for a friend who 3D prints custom NERF mods. This will be used in several product designs.
This font is also referred to internally as "Jackhammer", because it was first used in the field on a NERF mod inspired by the Pancor Jackhammer.
A continuation of ideas present in Technokratz, with some imagination added for good measure!
This creates new ambigrams and ambiguous words. Here are a few that I found:
AND = ROD
FACE = FREE
FONT = FROM
FOX = HOT
FREE = TREE
INTO = TOMB
LAY = EAT
PHYSICS = EXISTES
SOLD = SAID
TECH = MECH/MEEK/NECK
THE = AXE
TOXIC = MOXIE
VICTORINOX = LAWSUIT (hah, just kidding)
WATER = TAMER
YEATS = TEAMS
Since I like this ambiguity so much, I will keep working to make letters resemble other letters even more! The real trick is finding these synergies while still preserving enough variability in forms that things can still be read flawlessly.
Guess who made another font with diamonds? This uses both additive and subtractive techniques in a minimalistic way to make a moderately readable design. Best viewed at extremely small or extremely large sizes. At small sizes, it takes on a Western slab serif-esque appearance.
Pixellated version of Proxima Punch Squared.
Original size: 6pt (Use multiples of this value for pixel perfection)
This is a clone of Proxima Punch PixelA font made to reskin a particular roguelike game. This is made to look cold and slightly insidious. I accomplished this by using a 6x6 grid which, apart from being a slightly odd size, gives the forms asymmetry and makes their enclosed parts look as if they're squinting or sneering. Best seen on letters like ABKPRVY.
Monospacing helps give the whole thing regularity and reinforces the clinical/overly-serious feeling.
The game this is made for has very few ASCII glyphs. But, I will expand this to support all ASCII characters soon. I know many games (CDDA, DCSS, DF) support new tilesets so maybe I'll optimize this for those kinds of games...
See also: Nobody's Treasure