My little personal and humble tribute to our Astonishing FontStruct on its 16th birthday, full of admiration and respect for the Great Creator & Big Chief Rob Meek and all fontstructors, big and small, who used it during these amazing years! LONG LIVE FONTSTRUCT!!!
Characters, items and overworld map icons from "Advanced Dungeons and Dragons" by Mattel Electronics (1982) for the Intellivision Home Video Game Console system, later re-released as "Advanced Dungeons and Dragons: Cloudy Mountain."
One of my two favorite Intellivision games, with the otherbeing "Tron Deadly Discs" (1982).
Keymap:
A–D Adventurer Right #1–4
E–F Bat #1–2
G–H Spider Right #1–2
I–J Rat Right #1–2
K–L Demon #1–2
M–N Snake Right #1–2
O–P Dragon Right #1–2
Q–R Winged Dragon Right #1–2
S–V Arrows #1–4
W–X Blob #1–2
Y–Z Death Cloud #1–2
a–d Adventurer Left #1–4
e–f Spider Left #1–2
g–h Rat Left #1–2
i–j Snake Left #1–2
k–l Dragon Left #1–2
m–n Winged Dragon Left #1–2
o Quiver
p Ladder
q Boat
r Axe
s Key
t Crown Left Half
u Crown Right Half
v Crown Complete
w Rat Droppings
x Demon Tracks
y Animal Skull
1 Overworld Map - House/Start
2 Overworld Map - Mountains
3–4 Overworld Map - Forest #1–2
5–7 Overworld Map - River #1–3
8 Overworld Map - Vertical Fence
9 Overworld Map - Vertical Gate
0 Overworld Map - Horizontal Fence
- Overworld Map - Horizontal Gate
! Overworld Map - Three-Member Party
@ Overworld Map - Two-Member Party
# Overworld Map - One-Member Party
$ Overworld Map - Using Boat
% Overworld Map - Using Axe
^ Overworld Map - Using Key
& Overworld Map - Crown (End Game)
* Overworld Map - Cloudy Mountain
( Overworld Map - Cloudy Mountain Snow Peak
[ Overworld Map - Cloudy Mountain Cloud #1
] Overworld Map - Cloudy Mountain Cloud #2
\ Overworld Map - Cloudy Mountain Cloud #3
DOBINI BALWAUM (Inline) — Didone-style 18th century modern serif
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Dobini Balwaum is a Didone, or modern, serif typefaces inspired by the works of Bodoni, Didot and Walbaum.
This font had been in the making for quite a long time as I ren into several design difficulties along the way. Most challenging parameter was the inline width. By default the width for the inline was set at 0.125 (or 1/8th) grid units.
Maintaining a constant width for the inline proved to be next to impossible. Therefor it evolves around a 'close' approximation of 0.125 units instead. Stroke weight for the letterform contours also proved to be somewhat of a constraining factor for the overall design concept. As it limits the ability to build complex geometry.
Due to the complexity in brick arrangements the font remains having some minor imperfections that I wasn't able to polish out so fat yet, and some may never will..
For now only Basic Latin letters, it remains a WIP
I hope you like it so far,
Cheers
Gr4ftY presents:
SCORN
“Does this font look trustworthy to you?”
This took a while to make but I’m very happy with how this turned out (even though this is far from finished!)
If you have any suggestions for improvements, please tell me in the comments and I will try them out if I can.
❤️fs
Based on the font 'Kettler' (Eric Olson, 2002), which in turn is a tribute to the great 'Courier' (1955) by Howard "Bud" Kettler. As often happens to me, this recreation was born from the attempt to improve some characteristics of the original glyphs that I considered appropiated, in addition to being able to have a personal modern typewriter font. The monospace of this kind of letters has been a bit relaxed on this occasion. PS: Thanks for the helpful hand from @Sed4tives!
This is a cloneIt's silly (but I couldn't get it out of my head): This is the font inside zignbox. Absolute negative space use. Unicase with alternates, of course. But it works well!.
This is a clone of zignbox eYe/FSTEFlonALuminium — A contemporary geometric sans-serif
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Inspired by the brand logo for French kitchen and home appliances company 'Tefal'.
The font is an extrapolation from the five letters that make up the original logo. I have made some small changes to certain characters to make them more suitable for a full font and body copy text format.
I hope you like it..
Cheers
This is a cloneDredging another font from the long-lost depths. "Zastava" was my first font to be given a Top Pick, a not-so-subtle take on the Art Deco classic "Bifur." The naming convention for fonts at that time was translating random words into other languages and finding the "coolest" sounding one. "Zastava" being a Serbo-Croation/Slovene word for "flag/banner." This reinvention borrows from the old trend using another vexillology term, referring to the swallow tail design of the "K" and "M" among others. Please enjoy~
Twin brother of zeronda, with more spectacular and rare large serifs. This font is a pretty little thief to me: with its big serifs it stolen my hart. It was love at first sight, as soon as I started I couldn't stop adding them to the glyphs. Only caps/unicase, also includes an "a" and "e" alternates... and a little "c" in the "¢" glyph. Kern in progress. Enjoy.
This is a clone of zeronda eYe/FSa little something I had in my head for quite a while already, finally decided to try and make it in Fontstruct.
No kerning done right now, but maybe some time later I'll do it. though even without the kerning it looks nice in my opinion.
Feel free to clone and see how it was done. (some glyphs like { are quite messy though)
also may redo some glyphs in the future.
UPDATE: cyrillic done
VOLLE BUISJES — Geometric sans-serif style
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[ INTRODUCTION ]
This font had derived and materialized from my previous FontStruction called Buisjes, and had innitially been planned to be made into this “solid”-style instance that would've then were to be combined and included to the original master font. That idea was later canceled when I decided not to make this part of the “Buisjes”-typeface.
I still went on completed it though, but I was now simply treating it as this unrelated new font instead.
The original “outlined”-variant still stood testimony in this second stage of development, as it served as the global basic backbone for this. But, since it now no longer was bound by accurate representation I could start utilize more dynamic sculpting techniques and make minute adjustments that incnclude some optical corrections, as well as implementing a slight more polished looking geometry.
[ TECHNICAL BACKGROUND ]
I took a clone from “Buisjes” and started modifing it into this new solid style. What I basically did was utilizing the “brick swap”-method in the FS-editor to replace every brick inside the font's “My Bricks”-palette. By doing so, essentially converting the font one-brick-at-a-time into this 1 : 1 conversion of its source without making any additional changes to the actual glyph-contours.
After a while due to some undesirable result that came from replacing the original bricks the design took a different turn when I started realizing that making an exact 1 : 1 conversion into this solid style wouldn't generate the most desirable looking font. This new solid version that was rendered from the “brick swap”-process seemed to have several optical complications, that when compared to the original outline version, had quite the different effect on its physical properties as well as the aesthetic quality of the letterforms, and had far less visual appeal. These newly presented optical misfortune also had a direct negative effect on the font's legibility. In oder to gain a better understanding as to why it took a toll on legibility some additional thing needs to be explained first, to make sense of it all later. This explains in short the visual effect of added contrast that comes from that “bi-linear”-characteristic nature of the outline version, which employs so much more emphasis to the font's overall geometric properties of various form, and therefor to the contour shape of a glyph. In return this has a direct impact on the overall effectiveness of these forms.
The reduction of this additional contrast within the font's “positive vs. negative”-whitespace balance for the solid version results in a letterform that has a rather weak representation of its several typographic components as well as for each of the individual letter-parts that form a whole, which also help to distinguish one letter from another. In simple words this means that a solid style lacks a lot of that emphasis that is present in the the original outline version, and makes for a far less pleasant and effective font.
Another issue I had with the 1 : 1 identical conversion was the unanticipated but pretty drastic deterioration of its initial “wow”-factor in the solid version that was generated. No longer beneficiary from additional added value that came with a more “decorative”-characteristic that is present within a outlined glyph contour. Also the “bi-linear”-nature of the outlined letters sort of gave the impression it was putting double the emphasis to the typographic parts and the geometric properties that make up each letterform. The rather squarish “box”-like characteristics of the lettering became much more evident in the solid glyph face. Shifting visual focus from the previously more ornate display attraction away towards this more “mechanical”-style that is this rather plain and somewhat shallow looking flat faced letter.
All of these were things that worked out just fine in the font's outlined version, but not so much in terms of a solid “filled”-like style.
Here are some of the things that cause trouble within an exact 1 : 1 conversion into solid bricks:
• Enclosed typographic elements render much thicker than what is considered “acceptable”
(requires optical correction)
• Diacritics render too thick and often too big
(requires a complete re-design)
• Radius of FontStruct's default solid circle arc connection brick is too small
‣ Making a solid font constructed from these to look compressed
‣ Arc intersection point not sitting deep enough
• Reduced emphasis in depth of geometric form
‣ Simple rather “feature-less” and “squarish”-looking geometry
(both requires numerous custom composite bricks in order to break-away from these constraints)
— The combination of the above in terms of the appropriate adjustments required to make optical corrections in order for it to have balanced proportions will have such significant impact to certain aspects of the physical presentation of the letterforms that they no longer share that seamless overlapping cohesion, and it couldn't really classify any longer as being this solid / filled style instance to the original master font.
That wasn't all (LOL) but yeah I'm done typing for now!
Hope you like it, more info follows..
Cheers
This is a clone of STF_BUISJESBUISJES — Geometric outlined sans-serif design
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[ INTRODUCTION ]
While at first I was just updating one of my custom brick tool sets with some additional new pre-build custom composite bricks which seemlessly fit and allign with the dimensions of FontStruct's default connection brick set, the font more or less materialized as this happy accident while I was fooling around and constructed several basic letterforms and shapes for testing these composite brick solutions I was making.
Before realizing it I had about half-a-alphabet's worth of random letter doodles. From there on out I simply decided to copy the letters that came from this test run and drop them into a new FontStruct project and just resumed building the remainder of what would later become this rather modernist clean looking geometric outline sans.
Now, keep in mind that working with the constraints of these (largely 'Composite'-like) and somewhat oddball physically natured 'Connection'-bricks is very limited, and can be quite tricky. They simply doesn't allow the same level of design freedom FS's 'Core'-bricks do (E.g. the centre allignement, their thickness and that 30-bricks-only limited palette size for each of the three variations). To acquire some of that more distinctive and specific tailor made geometry usually requires clever brick arrangements that consist from a mixture of both multi-stacked-composites and brick overlaps to patch gaps and smoothen curve contours.
This process can sometimes become very 'trial / error' -based and unpredictable when complexity increases. Distracting at times, as it gets in the way of primary objectives. To constantly having to invent different new solutions that work simply doesn't help creative workflow. Therefor I decided to dive a little deeper into expanding my pre-fabricated'ready-to-use' composite brick palette.
[ ANALYTICS ]
So far I'm very pleased with the final result, especially with how easy this new set of custom brick composites turn out to create new letters. The bricks feel very intuitive to work with, and unlock quick access to greater sophistication and shaping of more complex geometry. Opening up several new possibilities that are impossible to construct solely from the default 'Connection' -brick palette. So having them at my disposal in a pre-fab fashion is certainly gonna help streamline the workflow.
[ THE FONT ]
As far as for the font's aesthetica, there isn't all that much spectacular going on really. The basic geometry provides a rigid solid looking lettering that produces this fairly legible text. The modern yet clean characteristics making it the perfect match for a broad range application.
• Multi-Lingual (105 languages supported)
• Some glyph alternate forms
• Kerning (1922 stored pairs)
The font name refers to its tubular characteristics and comes from the Dutch word Buizen, which literally translate to Tubes in English.
I hope you like it,
Cheers
This is a cloneColourized and 3D version of "zeropixel", product of the union of the outline version plus the fill version (and a small displacement added). My admired four had the idea, so I have tried to put it into practice. Hope you like it.
This is a clone of zeropixel eYe/FS