A righteous, chunky font that was totally inspired by the 80's and all those righteous arcarde games! Make your designs most triumphant with Arcade.
Future Retro is a geometric typeface that has an implied roundness. The shape and contrast within each letter invokes a retro and a futuristic feeling at the same time. Future Retro is a sans serif display typeface with clear readability. Future Retro is great for large scale type in posters, signage, merchandise, headlines, titles, etc.
A display font inspired by brutalist architecture and 3D concrete forms in built up city centres. Designed to give a sense of scale and weight.
A second typeface inspired by the theme 'systematic', developed through finding hidden shapes within geometric architecture and using them as building blocks for the letterforms, this time blacked out to create a bolder more imposing style. Sister font to - STACKEDThis is a clone of STACKED
A typeface meant to be simplistic yet with a strong personality. The initial inspiration came from crosses and wire. I was also inspired by the overall theme of the horror genre in gaming and how their title fontypes look. Though simple did prove to be a challenge (haha).
Designed for display text.
Fett commands attention with its lavish uppercase letters. I had focused on creating an geometrical inverted slab serif incorporating features of Glyphic serifs. The distinguishing feature of Gylphic typefaces are the triangular shaped serif design, or a flaring of the character strokes where they terminate. Although Fett is not classified under either of those groups, I don’t think I wish it could be either- it shouldn’t be. Fett is meant to be very playful and tasteful. I named this font after its thick, fat stroke weight. Fett translates to “fat” in 3 different languages- German, Swedish, and Norwegian.
This blocky and industrial font was inspired by architechtural features on a large multistory car park near where I live. I took pictures of multiple elements from the building and rearranged and rotated the shapes to create letter forms, and used shading to create a 3 dimensional effect to mimic the structures depth when seen in person.