A medieval pixel font created for use in the graphic adventure game "Quest For Infamy" by Infamous Quests, (C) 2012-2014. Designed for fantasy / RPG-style video games. Uppercase letters inspired by: various German Blackletter, Old English, and Uncial typefaces; "Deutsch Gothic" by James Fordyce; "1454 Gutenberg Bibel" by John H. Schmidt; "Goudy Medieval" by Mentor Type; "Black Castle MF" by Rick W. Mueller; "Two For Juan" by Nick's Fonts; and Exidy's video arcade game "Venture" (1981). Numerals inspired by various Old English and Gothic typefaces.
A 117-segment display made to have a more "mosaic" look. Try using this one at odd sizes, especially with antialiasing off! The resulting distortions occur in a consistent way which leads to many new uses for the font.
Original size: 38pt
A pixel font which combines four experimental techniques at once:
1. Structurally disconnecting the stems from the open parts of letters.
2. Allowing glyphs to extend beyond the reaches of width and starting position.
3. Designing glyphs specifically to connect and form new shapes, rather than simply allowing shapes to emerge from existing characteristics.
4. Designing glyphs so that the overall font is free of a need for kerning.
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Alternates are now on UPPER CASE. I'll continue to update this as I get more ideas!
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Original size: 6.75pt (use multiples of this value for pixel perfection)
Version 0.5
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A font made for a LuneKnight, a Terraria mod by yours truly. It gets its name because parts of it remind me of halberd, partisan, and/or axe heads. I designed this to have the vaguely authoritation look of a Didone as well as a borderline-gaudy look that prevents this from being taken too seriously. These changes lent some much-needed character to the prototypical Didone from which this design evolved. The uppercase letters are more heavily ornamented, as if to suggest that they are letters from an illuminated manuscript.
The main texture is a diamond pattern inspired by vent holes in medieval armor. These were often made with a square punch, and help the font look more handmade. Actually, most of the quirks this font possesses are present to help present a handmade look.
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Notes
The wider letters are incised, which seems to lessen their perceived wideness by breaking up the shapes. For me this effect lent a more natural flow to the reading.
The ornamentation rules are complicated and factor in lettershapes, English letter frequency, and the existing design parameters. One thing I can concisely explain is that glyphs which normally look fairly plain are ornamented to such an extent that they make others look plain instead (CGJLT1 among others).
Vykra is a conlang script based on the concept of a syllabic alphabet and inspired by plants.
The upper case is the plant body, while the lowercase is the root. As such it is necessary to write this script in alternating case (AlTeRnAtInG CaSe) so as to place an upper and lower case letter together.
The full stop symbol is used for words consisting of one letter to provide a root.
Experimental brush/pen thing. Has a slightly spooky look. Because of their tapering curves, many glyphs can render with a "split" or "stencil" look about them. This is due to software-imposed limitations on vector rendering. Designs which share this property can be considered Pseudostencils.
This design is not informed or inspired by any existing typographical traditions. I set out to make the "claw" bricks (as I call them) into a font and this is the result.
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Here is the second version of the Unlu script font.
This one has been called Unlu Light as it is significantly smaller than the original with cleaner lines and angles.
In addition to the Unlu v.1 letters and usage this version includes more punctuation and the numbers 0-9.
10x10 fantasy- and RPG-related icons. The bigger they are, the better they look!
This is finished! I'm happy to hear out and possibly implement others' suggestions, though.
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A - Knight's Blade
B - Warrior's Shield
C - Paladin's Helmet
D - Samurai's Armour
E - Wizard's Potion
F - Thief's Keys
G - Monk's Rosary
H - Dwarf's Pickaxe
I - Necromancer's Scroll
J - Sorceress' Staff
K - Shaman's Totem (Spider)
L - Ninja's Glove
M - Assassin's Bow
N - Cleric's Holy Symbol
O - Viking's Hammer
P - Bandit's Buckler
Q - Barbarian's Axe
R - Druid's Mandrake
S - Priest's Altar
T - Jester's Crowns
U - Warlock's Book of Shadows
V - Witch's Lantern
W - Dancer's Lei
X - Hypnotist's Charm
Y - Miner's Hat
Z - Explorer's Map
a - Trapper's Caltrops
b - Demolitionist's Arsenal
c - Vampire Hunter's Boomerang
d - Herbalist's Bag
e - Archaeologist's Fossil
f - Goblin's War Trumpet
g - Gourmand's Platter
h - Musician's Harp
i - Gladiator's Net
j - Oracle's Beads
k - Bard's Singing Sword
l - Spelunker's Rope
m - Merchant's Abacus
n - Gambler's Dice
o - Siege Operator's Catapult
p - Aztec's Warclub (Macuahuitl)
q - Drunken Master's Jug
r - Fighter's Headband
s - Judge's Gavel
t - Guru's Meditation Balls
u - Dungeoneer's Folding Ladder
v - Moneychanger's Scales
w - Cultist's Altar
x - Magician's Hat
y - Friar's Cross
z - Fisher's Harpoon
0 - Skeleton
1 - Kobold
2 - Goblin
3 - Bone Dragon
4 - Pumpkin Head
5 - Slime
6 - Vampire
7 - Imp
8 - Dragon
9 - Mimic
. - Chest
, - Pile of Loot
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See also: Donjon16, Militaricons, Travelicons
Matriarc is a linear script of flowing lines orditing central circles. This is used as a standard alphabet with the upper and lowercase vowels having a different distance to the main line to allow aesthetic placement.
WIP
https://www.fontstruct.com/fontstructions/show/938203/fs_ino
https://fontstruct.com/fontstructions/show/2073919/vergilia
This is a clone of PixassoA neat language of combining letters to create even more unique characters. Based on some languages like Armenian. Work in progress.
Latin alphabet in an Ashrian style, mostly using a 2x3 grid, and using only stacked triangular bricks. Capital letters represent the full letterforms and lowercase letters represent the truncated letterforms used in Ashrian printing and computer systems.
Ashrians are the inhabitants of Planet Ashr in my RPG video game "Seven Candles". Their signmakers, carvers, and woodworkers used triangular gouges for millennia to make their letterforms.
VERSION HISTORY:
16 Mar 2018 - v1.0 released.
Handwritten medieval pixel font in 5x5. This one has a subtle rightward momentum which is imparted by the slants of letters and the positions of curves/angle changes. The idea is a font that inspires one to continue forward and onward, or at least further to the right.
These Guild fonts are meant to convey different professions while using extremely small canvases. They're small enough to be used on practically any computer system or game console.
Original size: 4.5pt (use multiples of this value for pixel perfection)
Version 1.5
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A font made in the proto-calligraphic style I invented and used when I was a teenager. I haven't owned a nibbed pen since those days, so this font is as far as the style was ever allowed to evolve. It's somewhat lacking the handwritten character my writing had, but this regularity is the result I was trying to achieve. I had no particular use in mind for the style other than titling documents. For that reason I consider this to be a Headliner.
"I" is kerned to itself so that it can be used to make nicer-looking Roman numerals.
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See also:Basalt Pixel