Recreation of the main pixel font from Psikyo's "Gunbird" (1994), an evolution of the font used in "Samurai Aces" (aka "Sengoku Ace", 1993). Note the difference in the numbers, as well as the letters "I", "J", "i", "j", "l", "y". Letter spacing has been slightly tweaked for better balance and consistency.
Only the characters present in the game's tile set have been included.
This is a clone of Samurai Aces (Large)Recreation of the pixel font from Delphine Software's "Shaq Fu" (1994) on the SNES. Identical to the pixel font from the Sega Mega Drive/Genesis version, but with a handful of additional special characters. This recreation also includes additional ";" and straight double quotes characters. Apart from that, only the characters present in the game's tile set have been included.
Recreation of the pixel font from the Sega CD version of Konami's "Snatcher" (1994). With the exception of a few special characters ("=", "[", "]", "\", "|", "$") only the characters used in the game have been included.
Recreation of the large pixel font from Konami's "Castlevania: Bloodlines" (aka "Castlevania: The New Generation", 1994) on the Sega Mega Drive. This font is used for the map, level start/end messages, and boss names in the end titles. Only the characters present in the game's tile set have been included.
Recreation of the main pixel font from LJN/Software Creations' "Spider-Man and Venom: Maximum Carnage" (1994) on the SNES and Sega Mega Drive / Genesis. Only the characters present in the game's tile set have been included.
Recreation of the pixel font from Raizing/Eighting's "Kingdom Grand Prix" (1994). Note the two distinct multiplication signs (mapped to the asterisk and U+00D7) and the two apostrophes (the second one mapped to "fullwidth apostrophe" (U+FF07)). Only the characters present in the game's tile set have been included.
Recreation of the main pixel font from Comad/New Japan System's "Fantasia" (1994) (one of the many "sexy Qix" type games). This font was reused for "New Fantasia" (1995).
Only the characters present in the game's tile set have been included.
***SEPTEMBER 2020 UPDATE***
Some minor alterations to small letters... Additional letters coming soon...
Formerly known as "Fontality Caps Basic", this is an emulated font using letters similar to those seen in startup test sweeps of the old Midway and Williams video arcade games, such as Mortal Kombat, Narc, NBA Jam and Smash TV, among many others. The original 26-letter basic alphabet, some of the more common symbols and the numbers for the most part are replicas while the rest of them are made up to visually contour with the styles of their original parenting letters. I apologize I couldn't be any more accurate. But it's because no game as far as I know has an option in any of the tests to see a list of numbers, letters and symbols. So I had to improvise any way I could. I've been wanting a font like this but the only means of getting one as far as I know, was to make one myself!!!
DISCLAIMER: I am in no way affiliated or associated with The E. W. Scripps Company or NetherRealm Studios (formerly Midway Games), a subsidiary of Warner Bros., a Warner Bros. Discovery Company. All contents and materials are properties of their respective owners. For entertainment, research, viewing and nostalgic purposes.
Recreation of the pixel font from Software Creations/Sony Imagesoft's "Equinox" (aka "Solstice II", 1994). This font includes an almost complete set of hiragana and katakana characters. Only the characters present in the game's tile set have been included.
Recreation of the pixel font from Natsume/Taito's "The Ninja Warriors" (aka "The Ninja Warriors Again", 1994) on the SNES. This font is primarily used on the start screen and for the score counter. Only the characters present in the game's tile set have been included.
Recreation of the pixel font from Probe's port of Midway/Acclaim's "Mortal Kombat" (1993) on the Sega Master System and Sega Game Gear.
This font was later reused for the port of "Mortal Kombat II" (1994) on the same systems.
Only the characters present in the game's tile set have been included.
Recreation of the (probably ripped from somewhere else) pixel font from TCH's "Monsters World" (1994), a bootleg of Mitchell/Capcom's "Super Pang" (1990). Only the characters present in the game's tile set have been included.
Recreation of the pixel font from Atari/Midway's "T-MEK" (1994).
In this recreation, the lowercase letters have been shifted by one pixel, to set them on the same baseline as the uppercase characters. Note the addition of the "1." - "6." numbers, mapped to the roman numeral code point (U+2160 - U+2165).
Only the characters present in the game's tile set have been included.
Recreation of the pixel font from Winkysoft/Banpresto's "Denjin Makai" (1994), which was reused in the sequel "Guardians" (aka "Denjin Makai II", 1995). Only the characters present in the game's tile set have been included.