An exact pixel-by-pixel copy of the font from the HeartGold/SoulSilver games.
I will add some original characters once the font is done for a more complete font file.
There's only the Japanese characters left to do!
UPDATE (2017-11-10)
> Fixed spacing on a LOT of characters
> Adjusted heights on some characters
UPDATE (2017-11-11)
> All English/Latin characters done
> Added all the random symbols and arrows
blocky yet rounded feel. With decoration on the edges for some added fun. The hearts are also something i wanted to incorporate just because they are fun and why not. almost gives a christmas ugly sweater feel.
Initials used with the non-speech text in King's Quest V: Absence Makes The Heart Go Yonder!, (C) 1990 Sierra On-Line. These letters were not generated using an in-game font; they were actually pre-rendered static images within the game's art assets, used in conjunction with the Sierra text font Font.004. While the letters were centered within the 16x15 sprites, the I and J were changed to proportional spacing for use with other fonts.
Font used in King's Quest V: Absence Makes The Heart Go Yonder!, (C) 1990 Sierra On-Line. Sierra Resource File Tag: "font.008" and is paired with the solid outline version of this font, "font.009".
The font was used for the opening credits and for a single phrase during gameplay:
• Instead of using the solid outline version font.009 for the opening credits, a drop-shadow effect was employed (recreated here in my new sample).
• It was used later in the game WITH the solid outline version font.009 for one single phrase: "A few hours later....." (occurring twice in the floppy disk version, but only once in the CD-ROM version).