Solid outline font used in King's Quest V: Absence Makes The Heart Go Yonder!, (C) 1990 Sierra On-Line. Sierra Resource File Tag: "font.009" and is paired with the Sierra font "font.008".
This font was used for onle single phrase in the game: "A few hours later....." (occurring twice in the floppy disk version, but only once in the CD-ROM version). Oddly enough, instead of using the outline font.009, the opening credits used the font.008 twice for a 'drop-shadow' effect...
And while they may have been intentional choices, there are several instances where the outline designs don't follow the patterns found with the majority of other glyphs (missing pixels, perhaps for legibility?). As such, the following characters:
• J O P Q R S X c j m n p q r s u v z ! ;
...have all been 'corrected' within the main set of glyphs; their original designs can be found in the More Latin section.
This is a clone of Sierra Font 008Font used in King's Quest V: Absence Makes The Heart Go Yonder!, (C) 1990 Sierra On-Line. Sierra Resource File Tag: "font.008" and is paired with the solid outline version of this font, "font.009".
The font was used for the opening credits and for a single phrase during gameplay:
• Instead of using the solid outline version font.009 for the opening credits, a drop-shadow effect was employed (recreated here in my new sample).
• It was used later in the game WITH the solid outline version font.009 for one single phrase: "A few hours later....." (occurring twice in the floppy disk version, but only once in the CD-ROM version).
NO CAPS REQUIRED. Letters "a-w" is from the 1984 version of the show, while "x-z" is from the 2009 version of the show, as well as the numbers. The "y", however is slightly altered, because it was identical to the '84 version of the alphabet. The capital "V" makes the Visitor's insignia.
"minecraft" (©MOJANG)
Initials used with the non-speech text in King's Quest V: Absence Makes The Heart Go Yonder!, (C) 1990 Sierra On-Line. These letters were not generated using an in-game font; they were actually pre-rendered static images within the game's art assets, used in conjunction with the Sierra text font Font.004. While the letters were centered within the 16x15 sprites, the I and J were changed to proportional spacing for use with other fonts.
Initials used with the non-speech text in King's Quest V: Absence Makes The Heart Go Yonder!, (C) 1990 Sierra On-Line. These letters were not generated using an in-game font; they were actually pre-rendered static images within the game's art assets, used in conjunction with the Sierra text font Font.004. While the letters were centered within the 16x15 sprites, the I and J were changed to proportional spacing for use with other fonts.
To match the two-tone sprites used in the game, this version allows the user to overlay a partial letter or letters in a different color for use in games or picture/image artwork.
So this is basically how you can design each letter of the alphabet using 2x4 wooden planks. I can also show you the difficulty level for some of these letters. For example: the letters L, T, and I are the easiest to make, letters like R (which is what I'm gonna make) is in the medium level, and the letter G is the hardest to make. Examples of letters that have similar difficulty levels include Q and O (where Q is just an O with an extra thing at the bottom), E and F (where E is just an F with an extra 45° angle at the bottom), and W and M (exactly the same difficulty, with W just being an M upside-down). But, even though G and C have similar shapes, the letter G having an extra line makes it indeed much harder to make than the letter C, making it actually the hardest to make out of all the letters.