Formerly known as "Specula".
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By request, a font with the two-toned look of a Pokéball. No filters! The Pokédollar sign can be found on "¢" and a Pokéball is on "•".
"Eviolite" is an item that powers up the defenses of Pokémon that are not fully evolved. Looks like a lavender-colored gem.
A Pokemon HeartGold-SoulSilver Full-Length Font Sheet Found from Spriters Resource.
Credit goes to Nintendo & HAL.
No Japanese Support because it's too hard.
Request me some Glyphs to add in the comments, if you want.
(8/16/23) - Attempted to Replicate Numbers from Gale of Darkness
Version 1 of the Lucarian script font is out!
View the original script here: https://www.omniglot.com/conscripts/lucarian.htm
HERE'S HOW TO USE THE FONT:
d, h, j, l, m, n, r, s, t and z will give you the corresponding letters in full form.
b, f, g, k, p and q give you the truncated form of those letters. Uppercase versions send out their full forms.
Type c, S and Z for ch, sh and zh respectively.
a, o, e, i, y and u give you the corresponding vowels, while A, O and U give you ae, oe and uu respectively.
Type ' for the glottal stop letter with both sides truncated, use < and > for that letter with just the left side and the right side respectively, and = gives you the full letter.
The comma, period, question mark and exclamation mark gives you the corresponding punctuation.
English alphabetic substitution used for text seen in M12 (Arceus and the Jewel of Life). Note that text is written in romaji (e.g. Aruseusu instead of Arceus). Characters J, W, Y, d, f, g, h, and o are speculative, as the original texts were cracked and altered. There is no confirmed F, Q, L, V, or X.
I am coding a Pokemon game, and wanted to make a regional dialect to use. This is my first font on fontstruct, and I really enjoyed making it. Currently I have the full alphabet, along with numbers. If you use it, please give some form of credit.
Enjoy!
[sorry im not very good at descriptions lol]
This font was last edited: 21:20 UTC 19. June 2020
I was looking for a localization friendly pixel font and could not find any that had good coverage and was not outrageously expensive ($700+) for commerical usage. Thats why I created "PixelLocale".
This font is intended to be reminiscent of the original Pokemon Red/Blue games. Too see how they differ check out this image: https://imgur.com/ixoYRtd
It was important to me to create a consistant looking font across scripts.
You can use it however you like, 100% free with no attribution. Lets make the world more accessible.
Coverage:
Latin characters (815/815),
Greek and Coptic (119/119),
Cyrillic (263/263),
Georgian (83/83)
Hebrew (86/86) (Fontstruct has poor support form Niqqud and Cantillation)
Bopomofo (37/37) (Need feedback)
I'd love to add more scritps. When I started my goal was to have every glyph supported by Fontstruct, but after learning that support for many asian scripts was limited I halted. If someone can shed some light on these limitations and how severe they are and for what scripts they apply, please let me know. I can be reached at "johste[at]chumpware[dot]com".
Font based on the font in Pokémon Gold/Silver/Crystal.
Existing characters are the same as in the game while I tried to fill in for some common characters that are missing.
Some notes:
Pk, Mn, and :L replace ¼, ½, and ¾, respectively.
Korean font's punctuation/Arabic numerals are contained within Fullwidth forms.
Also, I guess Fontstruct doesn't support precomposed Hangul characters, so I'm out of luck there. The full-size individual Hangul letters are in Hangul Jamo, while the smaller ones (like on the name entry screen) are in halfwidth forms.
Halfwidth katakana is the same as fullwidth, but fullwidth Latin is different.
Halfwidth versions of the won/yen symbols are the currency symbol, while the fullwidth version is the language's character for it.
Unown letters are contained within the letters in circled capital letters section of Enclosed Alphanumerics.
Some ligatures ('s, d', etc.) are found within the lowercase parentheses and circled letters of Enclosed Alphanumerics.