Recreation of the pixel font from Enix's "Dragon Quest" (1986) on the NES, later released in North America as "Dragon Warrior" (1989) (but with a different main font, obviously).
In the game's tileset, the dakuten and handakuten for the hiragana and katakana are separate tiles (with one exception), and positioned in the line above the character they relate to. In this recreation, these characters are pre-combined into a single glyph.
Apart from these changes, only the characters present in the game's tile set have been included.
Recreation of the pixel font used on the title screen of Enix's "Dragon Quest" (1986) on the NES, later released in North America as "Dragon Warrior" (1989). In the tile set, the "5" was missing one pixel - this has been fixed here. Only the characters present in the game's tile set have been included.
Recreation of the pixel font from Enix's "Dragon Warrior II" (1990) on the NES. Only the characters present in the game's tile set have been included.
This is a clone of Dragon Warrior (NES)Recreation of the pixel font from Enix's "Dragon Warrior III" (1990) on the NES. Only the characters present in the game's tile set have been included.
This is a clone of Dragon Warrior IV (NES)Recreation of the pixel font from Enix's "Dragon Warrior IV" (1992) on the NES.
Identical to "Dragon Warrior III" (1990), except for the full stop and ellipsis punctuation marks, and the absence of the semicolon.
Only the characters present in the game's tile set have been included.
This is a clone of Dragon Warrior (NES)Presenting HAL Laboratory (or HAL JP) released in 1988. This font is almost the same to Adventures of Lolo 2 and similar to Gall Force: Eternal Story.
This is a clone of Adventures of Lolo 2Presenting Taito's Elevator Action, released in 1983, or MCMLXXXV. This font is similar to Space Cruiser, which was created by Patrick H. Lauke, Elevator Action returns is now available on Nintendo Switch. They cannot guess which year was released in the NES and Famicom.
This is a clone of Space CruiserPresenting Nintendo's Excitebike (aka. Vs. Excitebike), released in 1984 for the FC, NES and Arcade, and 1988 for the FDS. This was based on Excitebike Series. This font is a part of Nintendoid 1.
This is a clone of Nintendoid 1Presenting Konami's Falsion, released in 1987.
Presenting Nintendo's Famicom Grand Prix II: 3D Hot Rally, released in 1988. In Super Mario Odyssey Reference, Mario and luigi wear a Famicom Cap and an Outfit. Mario and Luigi's outfits are the same like Super Mario Odyssey, but this font is similar to Super Mario Bros. 2.
Presenting Bandai's Famicom Jump: Eiyuu Retsuden (aka Famicom Jump: Hero Retsuden (or in translated) Famicom Jumo: Heroes History), Released in 1988 for the Famicom (or 1989). The font includes a complete set of hiragana and katakana characters. And It's Similar to Dragonball 3: Gokuuden, Saint Seiya: Ougon Densetsu, Saint Seiya: Ougon Densetsu Kanketsu Hen, Devilman, Dragon Ball: Daimaou Fukkatsu and Dragon Ball: Shenlong no Nazo (or in Translated: Dragon Ball: Mystery of Shenlong).
First time creating a Japanese Font! Yay!!!
This is a clone of Dragon Power (NES)Presenting Nintendo's Family Computer Golf: Prize Card, released in 1987. The numbers are so close to Famicom Grand Prix II: 3D Hot Rally, and The letters are so close to Super Mario Bros..
Presenting Namco, KID and Artman's Family Pinball (NES, Rock 'n' Ball, aka. Family Pinball Pacman), released in 1989 for the NES and Famicom (Namco). This font is similar to Rock 'n' ball.
This is a clone of Rock 'n' BallPresenting Tokumashoten intermedia (formerly Tokumashoten or Tokuma Shoten)'s Famimaga Disk Vol. 1: Hong Kong's released in 1990. This game was based on Famimaga Disk Series, released in 1990, by Tokumashoten intermedia.
Presenting Namco's Final Lap, released in 1987 for the Arcade, and 1988 for the NES/Famicom.
Presenting Culture Brain's Flying Dragon: The Secret Scroll, released in 1988. The numbers are same to magic of scheherade.
Presenting Palcom Software and Konami's Formula 1 Sensation, released in 1993. This font is similar to Parodius.
Presenting HAL Laboratory (or HAL JP), Movic, Artmic and Sony APS's Gall Force: Eternal Story, released in 1986. This font is similar to Adventures of Lolo 2 and close to Eggerland: Sozo e no Tabidachi. This game was based on Movies. Also the number "8" Is a same number to Hudson Soft.
This is a clone of Eggerland: Sozo e no TabidachiRecreation of the pixel font from Konami's "Getsu Fūma Den" (1987) on the Nintendo Famicom.
This font includes a full set of hiragana characters. In the game's tileset, the dakuten and handakuten are separate tiles, positioned in the line above the character they relate to. In this recreation, these characters are pre-combined into a single glyph.
The font also includes a set of box drawing characters, mapped to the "box drawings light" glyphs (U+2500, U+2502, U+250C, U+2510, U+2514, U+2518). Note that because the font is now taller than 8 pixels due to the dakuten/handakuten characters, these will only line up if explicitly set to an 8 pixel high grid.
Only the characters present in the game's tile set have been included.
Recreation of the pixel font from Nintendo's "Golgo 13: Top Secret Episode" (1988) on the NES, including a smattering of katakana and hiragana characters. Only the characters present in the game's tile set have been included.
Presenting Konami's Gradius II, released in 1988.
So this game is a sequel to Gradius.
This is a clone of Meikyuu Jiin DababaRecreation of the primary pixel font from Sunsoft's "Gremlins 2: The New Batch" (1990) on the NES, used primarily in the shop sequences.
This font contains an almost complete set of hiragana and katakana characters. In the game's tileset, the dakuten and handakuten are separate tiles, and positioned in the line above the character they relate to. In this recreation, these characters are pre-combined into a single glyph.
Apart from these, only the characters present in the game's tile set have been included.
Recreation of the pixel font from Compile/Irem's "The Guardian Legend" (aka "Guardic Gaiden", 1988) on the Nintendo Famicom / NES. It combines the characters from the North American/European release and the original Japanese one.
This font includes a full set of hiragana and katakana characters. In the game's tileset, the dakuten and handakuten are separate tiles, positioned in the line above the character they relate to. In this recreation, these characters are pre-combined into a single glyph.
Similarly, in the password entry screen the game includes various characters with an umlaut/diaeresis, which are rendered as a separate tile in the preceding line. In this recreation, these have also been pre-combined. The game itself also uses some non-standard combinations (such as a "k" with an umlaut) - these have not been included, as they don't map to any standard unicode character. Lastly, to avoid confusion, the numeral "0" in the password entry screen uses a slash. This has been mapped to the "Latin Capital Letter O with Stroke" character (U+00D8).
Beyond this, only the characters present in the game's tile set have been included.
Presenting Konami's Gyruss, released in 1983 for the Arcade, 1988 for the FDS, and February 1989 for the NES. This game is similar to falsion but bad.
Presenting Capcom's Makai Island (aka. Higemaru Makaijima), released in 1987. This font is a stenciled version of Bionic Commando (Arcade), created by Patrick H. Lauke and The Real Mighty Guru, and this game was released for the NES, as a prototype. This font is similar to Bionic Commando.
This is a clone of Bionic Commando