This font is not official so you can mess with it and do whatever. I just wanted to make art out something I wanted to learn. This is more of a dedicated vent than a profit. Plus, I am not doing anything official or commercial with this. I just was bored and thought: Make blind people a font on braille.
DEDICATED TO BLIND PEOPLE
People every day are blinded or born blinded. Not in a sense of "you are stupid" type blind. They are actually blind and need symbols popping out as dots to read. They feel the words. This is known as Braille. I am kinda learning the alphabet of braille and its importance.
So, one day, I sat down and thought: Why not make a font for braille?
I know they might never see this or feel this, but I wanted to make something to show how I thought since every language gets their front, why not braille?
Using "Fractal" and several other sources for braille, here is my font of braille.
It is known as The DiRECTOR
Directs blind people to know where they are going and helps them dive into books and imagine worlds they might have not ever seen. The "I" is short to look like the hand touching the braille in our normal next just like I went and touch the text they read.
Mess with this and surprise your friends and learn braille similar to how I am and how they are by typing with this font.
Like I stated before:
DEDICATED TO BLIND PEOPLE
A flat-topped Decolike. This was a difficult style to work with!
Experimental endeavor into avant-garde, reversed-contrast inspired letterforms.
I will explain the font in more detail bellow in the comment section.
Version 1.1: Improved several letters and numerals.
A design with small caps... by which I mean the caps are lowercase :D
A design that combines decolike asymmetry with a double line concept. It also incorporates some experimental methods to unify the wider glyphs (mw@#™, etc.) with the others, by allowing the middle sections of these letters to have both the single and double lines. This results in a look that is at times architectural and at other times almost like loopy cursive.
I started doodling and ended up with this - a semimodular design that looks like a fusion of Coptic, Elder Futhark, Hebrew, and Latin. Arabic numerals included, of course!
Just doodling with the Connect bricks!
Sometimes the stray particles connect to form new shapes, and sometimes they don't. I rather like the seeming randomness of this property, so maybe I won't standardize it after all.
A font which uses some custom macaroni bricks. This one has the same kind of structural asymmetry as Phenomenologist. Angles and corners on the left are almost always sharper than those on the right, which gives glyphs a structural asymmetry as well as a sense of rightward momentum. This technique also imparts variation to some otherwise very similar letterforms (bdpq, mw, sz).
This is named for a species of android from Doctor Who.
Other design decisions:
- Make the ascender height shorter than the uppercase
- Use squares for dots/diaresis and circles for punctuation, so that they are more quickly distinguished
- Allow the sharp curve and gentle curve to swap positions when it's beneficial to the glyph (BX8&)
- Incorporate angled lines into several glyphs so that none of the glyphs which have them seem out of place (SZsz012569*~$)
- Ignore the other design decisions for glyphs which need a standardized look due to their use in programming and other syntax-based forms of writing (most symbols & punctuation)
An attempt to make a design with the pointy bricks. It reminds me of broken LCD displays, but also looks like it's in the middle of transforming into something.
Iteration 4: Basic Latin kerning finished.
DOODLE DOODLE DOODLE!
1. Letters with spurs will have the spur begin at the baseline. This provides the distinctive "high heeled" look.
2. Any letter whose traditional design has a straight vertical line on its left side will keep the line, no matter how the lines of the actual letter travel.
Experimental cloud flower doodle thing.
While this looks bizarre, it creates some unique effects. It is also visible at FAR smaller sizes than any other font I have seen. Check out the Pixel view to see. Interestingly, this superb readability is lost once the font is enlarged from this size.
I haven't figured out what to do with the numerals yet, and only put the placeholders there so I could get a better preview on my page.
My attempt to do something different with Structurosa.
With such a small grid and such a distinctive look, it was hard to alter the concept without turning it into something else. The fact that I didn't bother looking at any references save for the FS logo itself probably didn't help. Out of all my experiments, I thought this one looked the best and most original, so here it is.
A texture font with its own convoluted logic. The design rules and techniques are similar to those of Esperhand, but with different priorities assigned to them.
Because of the minimalist nature of the design, many glyphs resemble each other.
WIP. About name: https://en.wikipedia.org/wiki/Bast_shoe
Is it Serif or Sans? Western or Gothic? Double font or not? One thing is certain: This is not a time-travelling alien. Probably.
I decided to make a design which incorporated the thinnest/lightest weight lines possible in FontStruct. This is the result; I'll add more if people like it.
These 1/32 lines cannot be accurately nudged, so a unique line has to be built for each vertical position where I want a line. These lines also cannot be centered on a place where two curves meet (such as the middle of B or R). This introduces some unintentional asymmetry to the design, but I like it, so I'll keep it.
There is also the problem that forming a diagonal line of the same line weight is nearly impossible. While angled 1/32 lines can be formed, their angles are all close to 0. No method exists for making a line which slants at 45 degrees while also being 1/32 weight. So, I had to make some thicker lines in certain areas. I don't think they detract from the design, but if you scrutinize this enough, you'll notice them.