U+E000 is the .notdef glyph.
This is the largest Nokia font ever.
UPDATE [27 JUN 2023]: Fixed "ÿ". U+00FF
UPDATE [29 JUN 2023]: Fixed "ǐ". U+01D0
UPDATE [09 NOV 2023]: Fixed "ـ". U+0640
Pixel aspect: 4:5 (1:1.25)
Found in some Acer, Hewlett-Packard, and Lenovo laptops that use an InsydeH2O BIOS.
It's very hard to find to find a replica of this font, so I decided to be one of the first to make this font.
07 OCT 2023: Added support for box drawing characters.
This is Nokia Sans Small Condensed, you might have seen it on your old Nokia phones running with Series 30 or 40 operating systems. Redesigned by ChildishRifty7.
Thanks to ">gtrx<, my E52 good" and Romphonix Club for gathering the font resources of Series 40 3rd Version.
Made under 2 hours at first release.
Changelog:
Nov. 22, 2022 - First Release
Dec. 3, 2022 - Added Indian Rupee letter.
Dec. 25, 2022 - Adjustment and fixes.
Inspired by radios' displays.
05 JULY 2022:
Fixed: Q, q, 6
Added: Æ, æ, £, <, >, (, )
This is a clone of Digital Radio Display 14 Seg04 JULY 2022
Added U+FFFC (OBJECT REPLACEMENT CHARACTER)
Added U+E000 (.notdef)
Fixed U+FFFD (REPLACEMENT CHARACTER)
Recreation of the large pixel font Zippo Games/Rare/Acclaim's "Wizards & Warriors III: Kuros: Visions of Power" (1992).
Note that the "&" character is wider than 8px - in the game, it uses 4 separate 8×8 tiles. In this recreation, the character width is nonetheless set to 8px, with the ampersand overlapping the following letter (usually, a space character) by one pixel.
Only the characters present in the game's tile set have been included.
Recreation of the pixel font Zippo Games/Rare/Acclaim's "Wizards & Warriors III: Kuros: Visions of Power" (1992).
Very similar to the font used in "IronSword: Wizards & Warriors II" (1989), but with a subtly modified "Q", and different punctuation and numbers.
Only the characters present in the game's tile set have been included.
This is a clone of IronSword: Wizards & Warriors IIRecreation of the main pixel font from Rare/Tradewest's "R.C. Pro-Am II" (1992) on the NES. Note that the "$" sign originally spans two characters, incorporating a 4 pixel spacing on either side - for this recreation, the character was normalized to a regular single character width. Only the characters present in the game's tile set have been included.