Published: 4th December, 2013
Last edited: 11th February, 2014
Created: 15th September, 2013
This is a font that is cloned from the text that appears in old-school video games made by software companies including, but not limited to, Atari, Namco, Nintendo, Taito, Konami, Sega and Hudsonsoft. It authentically adheres to 8x8 grid-like limitations while at the same time being legible, easily understandable, functional and practical. This font version sacrifices most accented letters in favour of a number of ligatures and digraphs so that two characters can occupy the strict space of one letter to allow for more letters to occupy a line (namely thinner letters like I, F, L and T). Use of US-International keyboard configurations helps in the use of these ligatures (I hope where they are mapped is acceptable).
I have chosen letter-forms that are different from many of the letters that are characteristic of the classic typeface--A and V are most obvious--to give it my own spin. I did include the traditional A and V if you still want them, as well as alternates for 0 and 8. The lower-case letters are my own creation.
Insight and ideas for improvement are greatly appreciated.This is a clone
Clone of The Video Arcade Game Font. The ubiquitous video game font standard, likely designed by Lyle Rains of Atari; first used in 1976's "Sprint 2" by Atari, and then on until well into the 1990s. Used by most video arcade game companies, including (but not limited to): Namco, Williams Electronics, Irem, Atari, Konami, Bally-Midway, Taito, Nintendo and Sega. The lower case characters are from several Atari video arcade games from 1984-1987. Plenty of alternate characters -- variations used in conjunction with the standard font, all selected from a variety of MAME32 game roms.