Buttons and console names for retro tracks are in the High Private Use Surrogates (starting from U+DB80). More "squished" characters (used for Bowser's Castle 2 in french and maybe other circuits because normal characters don't fit in the menu) are in the Halfwidth and Fullwidth blocks (to add later).
THIS PROJECT IS OVER. THE FONT HAS BEEN RIPPED. CHECK THE SECOND COMMENT.
While I was watching the Mario Maker Direct, I noticed that the text now had lowercase. So I studied the UK version to get all the characters (except for 'f').
Update 1 (06/25): I found 'f' in some gameplay footage that was released
Update 1.5 (07/01): The 7 in the promotional art from SMM1 is now the official 7 for the font. Beginning work on accents.
Update 2 (07/26): Updated a, e, f, j, and z. Also fixed the 7. This is probably the most accurate it can get for now.
Update 3 (08/26): Recently I discovered that the bottoms of g and y are slightly shorter that the full length. I also found out that the k has a slight inverse effect so I fixed that. I also adjusted some wierd looking letters.
Update 4 (09/02): I was making something with this font, then realized the slashes were off, I modeled them off of the clear condition slash.
Update 5 (09/07): the ? was actually correct before whoops. I also found out there is a real ampersand in the game.
Update 6 (09/28): This project is moving to letters not possible in fonstruct so I will put a new download link here soon.
This is a clone of Super Mario Maker ExtendedThe font used in Super Mario 64 when speaking to people or reading signs. These characters are mostly derived from the game and used to recreate the font. Glyphs such as the asterisk and curly bracket are made with modified or existing characters used in-game (star instead of asterisk, curly bracket made from parenthesis, etc.)
A faithful, authentic, all-caps, nostalgic 8-bit font based on 1st-party Nintendo Entertainment System games, such as Duck Hunt, Tetris, Dr. Mario, Clu Clu Land, Pinball, Gyromite, Baseball, Urban Champion, and of course, as the name says in the font, Super Mario Bros.!
Featuring a grand total of 1085 glyphs! If we do glyph number translation, 1085 translates to October 1985, back when the Nintendo Entertainment System first launched in North America!
Now you're typing with power!
A variable-width Super Mario World font cloned from Patrick Lauke's version. All Basic Latin is available and the @ is Yoshi's Signature.
This is a clone of Super Mario World SuperbigA recreation of the Super Mario Maker font. Now with lowercase characters and accents! UPDATES: Sep 13, 2015: I've also been made aware that the '7' has changed between the promotional material and the actual game. I've updated the actual '7' to reflect the in-game character as it is more legible. The '7' in the promotional art is now taking the place of the Dagger (†), because honestly, who uses that? In all seriousness, if anyone can suggest a better home for it, I'm all ears. Sep 17, 2015: Found a reference for the letter 'J' and updated accordingly. Nov 12, 2015: Several glyphs have been updated! Notable changes include the ugly old '*' being changed into a star, and the '†' being changed into a crown, as well as several minor tweaks here and there.
This is a clone of Super Mario MakerRecreation of the pixel font from Nintendo's "Super Mario Land" (1989) on the Game Boy. The same font was reused in other games like "Tetris" (1989), "Dr. Mario" (1990) and "Wario Land: Super Mario Land 3" (1994). Only the characters present in the game ROM have been included.
Update: removed a stray extra pixel in the "9".