Torcan is inspired by the Georgian Nuskhuri alphabet, but upside down. It is written latinically, rather than phonetically. Double letters can be achieved by adding a dot above or under the letter. Numerals are made with corrosponding letter with dots above and under it. A semicolon is used as a question mark, while the exclamation mark is an upside-down version of it. Torcan comes from an Irish word meaning "porcupine".
My second font which supports many languages.
- Some Latin
- Russian Cyrillic
- Google Fonts
- Currency Symbols
- Arabic (WIP)
The 5x5 pixel font used for the Virtual Gremlin, an old emulator/game I wrote. The standard font for ingame text.
This font was also designed to work well with IRC clients and ASCII games (see sample).
Breaking the 5x5 grid was unfortunate but necessary in order to make legible characters in non-Latin languages.
GS Unicode is a project I'm working on so (almost) all languages get support! With 14,564 non-spacing characters, this font is finished (as of Unicode 12.1). Please tell me if some of the characters aren't working. I'll try to fix them as best as I can!
This was a tiny bitmap font for a game.
Then I added a bunch of glyphs to support most European languages: Spanish, French, German, Portuguese, Czech, Polish, Turkish, Russian, Ukrainian, etc.
Then, inspired by a recent trip to Georgia, I added Mkhedruli characters just for fun (never really saw a pixelated Georgian font before, so I figured, why not).
And so now this exists.
Pixel Font version 1.5
For all the supported characters, see here: pastebin.com/As5gzSf0This is a clone
Now #11 in char count!
A large collection of characters.