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Font recreated from the Motorola WX160. Note that the Alcatel OT-V670 uses the same font as the display font.
Only the basic Latin glyphs are recreated as the Motorola W160 only supports:
- English
- Bahasa Melayu
- Bahasa Indonesia
This FontStructions is not a derivative of Alcatel OT-V670 created by ZEkA10000 (which is licensed under a FontStruct Non-Commercial License which prohibits derivatives), even if you say otherwise.
The FontStructions that are created and/or made available on this Site are the copyrighted work, of the respective creator. Take note that posting any comments that, are harassing, threatening, defamatory, and/or offensive, and/or persuades the Creator by changing the License that can allow to downloading of said font, even if the Creator refuses to do so, will get your FontStruct account deleted.
WARNING: THE FONT IS A BIT BROKEN FOR SOME REASON, PLEASE DO NOT DOWNLOAD
Ever wanted to use a Minecraft font but can't type accents? Well this is the perfect font for you!
•More accurate than Minecraftia (has that pixel on the 2 that gives me OCD because it's not on the Minecraftia font)
•Has characters with accents (designed by me, might not be accurate)
•Has special characters (designed by me, might not be accurate)
•Has some emojis
•Has fractions (yes i know they already exist in Minecraft, i just wanted them to actually be recognisable)
Third font in a series of three colour pixel experiments, made after reading Arcade Game Typography: The Art of Pixel Type by Toshi Omagari. This one has a double shadow, which gives an extruded 3D effect at a smaller scale.
Feeling inspired after reading Arcade Game Typography: The Art of Pixel Type by Toshi Omagari, I set out to make my own 8x8 pixel font. I worked with a similar approach to the one I used in the larger grid font offstruct rgb.
First started in Adobe Illustrator, each character consists of three iterations of the same 6x6 pixel letter: in RGB Red, Green and Blue. These were layered, offset by one pixel diagonally, filling the 8x8 box. To achieve additive blending, I applied the "Lighten" transparancy setting. Combinations of overlaying these three primary RGB colours result in the secondary RGB coloured pixels Yellow, Cyan and Magenta. In the additive mixing of coloured lights, the equal blending of all three primary colours results in White. All pixels were then entered manually into the fontstructor and black pixels were added for display purposes.
This is the display font from the Texas Instruments TI-84 Plus CE calculator. This is different from the TI-84 Plus calculator, because the resolution of the CE is approximately three times higher. This was published on March 2nd, 2023 and is the original TI-84 display font that is a usable type font. Credit for the FontLibC font: (the FontLibC font is not compatible with a computer, I just made one that is based off the FontLibC font) 84+CE OS Fonts for FontLibC | Archives | Cemetech
500 glyphs! Thats very cool. And because of that, I will make a HUGE extensive update which is comming soon.
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I will update this font soon!
Version 1.5
This is an (*All Rights Reserved*) font. Do not talk about any license changes FOR DOWNLOAD OF THIS FONT. If you want to use this font for a specific product, you may tell me.
RABBITRON is a nod to the fonts you'd find on checks and other magnetic ink character recognition typefaces recreated in picel art. RABBITRON is free to use. please credit and tage @rabbitking.pxl
hello people this is my first attempt at a font, feel free to private message me if you want to use it for anything. i intended this for use with old style games but you can use it for anything as long i'm credited for my work
Offstruct RGB is a pixel colour font made using Adobe Illustrator and Fontstruct's new layers feature. It is inspired by the additive colour model in which Red, Green, and Blue light are mixed together. More samples here: Behance
This is a clone of offstruct