An exact replica of the font used in the TI-83 and TI-84 series of graphing calculators.
Version 2.0 (May 26, 2019) - Added ¥ (yen sign) and completed the Katakana block. Also tweaked a few characters.
SUPER MA(RE-)O BROS.
A bitmap typeface family that recaps the classic fonts that were used for 1985 Nintendo Entertainment System game "Super Mario Bros."
-- It's a large piece that covers a bit of everything. And two seporate typefaces will be published the following days to accompany this one seemlessly.
both more less finished as well, but changes were made in this one that requires the other two to be fixed again in order to seemlessly work together before getting published, So stay tuned!
About this fist part:
It combines not just the two (title screen and ingame regular text)fonts used for this game, but also includes dingbats related to the game, and combines it all into one single typeface!
The sample will only display correctly at exact pixel size or double the value of this due to dither gradients that otherwise not show as a solid surfaces.
Basic and Extended Latin - letters seen at title screen
Superscripts and Subscripts - regular text font (only partial alphabet, as according to the unicode standard for this block)
Miscellaneous Symbols - miscellaneous dingbats related to the game such as emoji's and blocks to make seemless ornamental features like seen ingame
Halfwidth and Fullwidth Forms - regular text font but with full suport for both uppercase & lowercase, as well as numerals and basic punctuation.
This pixel-art-style font supports almost all latin characters, many greek characters and the capital cyrillic characters. It is also meant to be used with my reformed spelling system.
This font was inspired by Johannes Gutenberg’s Black Letter, and the iconic 8 bit font. I wanted to make a font that would be found in an old arcade or some odd Nintendo Gameboy role playing game.
The challenge of making this font was trying to make it simple like the original 8 bit font but still have it be ornate like the Black Letter. I believe that I met the challenge and I was also able to make a lower case set which adds more readability to the big blocky upper case. While it became more readable it is still more of a display font.
Created By Abigail Otis
WORK IN PROGRESS!! ):) (:(
Sorry if the sone of the Kanji is unreadable, but I have to do it within an 8x8 grid...
6200 Glyphs Reached!!
Any double vowels or vowels where there is a consanant in between them should NOT be used!!
Tamil: Use with Consanants: For the O, Use E + Consonant + Aa; for the Oo, Use Ee + Consonant + Aa; For the Au, Use E + Consonant + Au Length Mark. Use the vowels itself: For the Au, Use Oo + Vowel Sign Au Length Mark
Malayalam: Use with Consonants: For the Ai, Use E + E + Consonant; for the O, Use E + Consonant + Aa; For the Oo, Use Ee + Consonant + Aa, for the Au, Use E + Consonant + Au Length Mark. Use the vowels itself: For the Ii, Use I + Au Length Mark; for the Uu, Use U + Au Length Mark, for the Ai, Use Vowel Sign E + E, for the Oo, Use O + Vowel Sign Aa, for the Au, use O + Vowel Sign Au Length Mark.
This is a font that's meant to bring back the feelings of an old, pixel-based game, while still trying to be a fresh and modern typeface. Tell me what you think, and feel free to use it for whatever you want -- credit is not required (but would be nice)
Looks best at font size 12.
I don't know if this has been done before.
It's just a simple & elegant solution utilizing 4 parallel lines.
See how neat the letter 'B' is formed by 6 rectangles.
Echromic Ex is the larger, more developed version of Echromic: http://fontstruct.com/fontstructions/show/1245140/echromic
Echromic is the smaller version of Echromic Ex: fontstruct.com/fontstructions/show/1247652/echromic-ex
This is the new font that I am currently using in my GameMaker-Port version of ScratchTale: https://scratch.mit.edu/projects/88931506/
A simple, clean font made of pixels in 7x7 and 5x5 grids. Good for things related to gaming.
This font is a recreation of the text used for the thumbnails and health for ScratchTale: https://scratch.mit.edu/projects/88931506/
This font is a recreation of the text used for the dialogue in ScratchTale: https://scratch.mit.edu/projects/88931506/
An unconventional way to construct 5x5 pixel-based font using nudging facility to give an effect of distortion. Aaand yes, it's readable at pixel size.