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₫€®¡$¤r¥:©¤₦₡€₧:¤₣:℗®¤_¤₣ I meant : 1. it's not a font because of the number of duplicates; 2. internet search engines believe the contrary (we deserve smarter crawlers); 3. it's an unfinished work (I felt lazy for not designing the filters beforehand - 2x2 grid combinations); 4. I'm unsure about the final license, esp. when I have released a sub-pixel '''''font''''' with the same method.
This font was inspired by the works of Christophe Szpajdel (Lord of the Logos, 2010, Die Gestalten Verlag), as well as by the film trilogy and the following game titles (e.g. Middle-earth: Shadows of Mordor, Warner Bros. Interactive Entertainment, 2014) based on Tolkien's epic masterpiece, The Lord of the Rings. Given the game theme, and the 48 bricks vertical limit, I thought more or less around pixel art, or pixel fonts. This is my endeavour to make a spiky blackletter in Szpajdel's black metal style that evokes the terror of Mordor at pixel level. This font has been extensively tested for best kerning, yet some issues might have remained unresolved.
This is a cloneA font perfect for a pixel-based game. Also includes box drawing and block symbols.
Aso see this font by Patrick H. Lauke and this font from Goatmeal, which has some similar letters this font. I made this font in the final days of Everybody Edits, although the letters in the (probably lost now) world have some details that are different from this font.
This font has been expanded to cover CP437, along with (some) legacy symbols.
I still wish we can create a custom .notdef character so we don't have to have the default one on downloaded fonts without having to use FontForge or Glyphs to change it.
A low-tech display type inspired by the digital age of tactical espionage. { for Call alert. } for Codec PTT sound meter.