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Recreation of the pixel font from Cope-Com/Electronic Arts' "Battle Squadron" (1990) on the Sega Mega Drive/Genesis.
This recreation uses the special TTF+SVG format, which currently has limited support. For a monochrome version, see this recreation.
Only the characters present in the game's tile set have been included.
This is a clone of Battle Squadron (Genesis)Hello everyone! This is a font based off of the Casio fx-ES Series Calculator text. I also included Hiragana and Katakana, though they're difficult. Cyrillic is slightly harder, but easy. Alternates are in Private Use Area!
This font was used in: Motorola, Samsung, Redmi, Honor and more!
This font was used for YouTubers: Jjye2024, Dolly-katana the Cat creator, Nayef aljahdali, TCKOD408, And more!
Only install can use this: PC, Laptop, Phone, Tablet, TV Box and 2023 Cellphones.
Versions:
1.0 - initial. (1.6K glyphs)
2.0 - Tifinagh, Cherokee, emoji and logos.
Coming soon:
3.0 - Thai, Cadexian, Unifon, IQ, liran, ABC, Unifon, Chit'de, Poliespo, Kwak and metelko.
4.0 - Latin extended D-E and Cyrillic extended B-C.
5.0 - Old italic, Gothic, Elbasan, Lycian, Phoenician, Carian and Nooalf.
6.0 - Full width, Syriac supplement and Bopomofo.
7.0 - Cyrillic ext-C plans, Latin extended G and Unencoded Latin letters.
8.0 - Deseret, Osage and Elbasan.
9.0 - Shidinn and shilu.
10.0 - Darewuni, Berendu vindoo and inkling language.
11.0 - Fanmade Cherokee and Fanmade Coptic.
12.0 - More Unencoded Latin letters.
13.0 - Fakeanese letters and Carrese.
14.0 - Old Turkic, Sogdian and Chorasmian.
15.0 - Ciijan and Musical symbols.
16.0 - Gaueniyan, beun'wi and Člip-beriāni.
17.0 - Proto-sinaitic.
18.0 - Fanmade shidinn letters.
19.0 - Alternative glyphs (Private use area)
20.0 - More currency symbols and Skooeian.
21.0 - More letters for Yako uni.
22.0 - Aramaic and Devanagari.
23.0 - Fictional googology and Skooeian.
24.0 - More glyphs for @Jjye2024.
25.0 - Huewehnese.
Recreation of the main coloured variant of the small pixel font from Factor 5/Neon Studio's "Mega Turrican" (1993) on the Sega Mega Drive/Genesis.
This variant is used for the intro cinematic and end credits. Otherwise, the game uses the classic "Turrican/Turrican II" (1990) font.
This recreation uses the special TTF+SVG format, which currently has limited support. For a monochrome version, see this recreation.
As with the monochrome version, this font has been slightly expanded to include special characters present in "Turrican 3" (1993) on the Commodore Amiga, and to complete the characters with umlauts (in two separate variations). The punctuation characters have been harmonised between the two versions as well.
Beyond that, only the characters present in the game's tile set have been included.
This is a clone of Turrican 3 (Intro/Highscore Shading) (Colour)Recreation of the main coloured variant of the small pixel font from Factor 5/Kaiko's "Turrican 3" (1993) on the Commodore Amiga.
This variant is used for the intro cinematic, the start screen, and the highscore page. A different shading - very similar to the colour version of "Mega Turrican" (1993) on the Sega Mega Drive/Genesis, but not exactly the same - is used in the level end screens, and the end credits use an outlined white version.
This recreation uses the special TTF+SVG format, which currently has limited support. For a monochrome version, see this recreation.
As with the monochrome version, this font has been slightly expanded to include special characters present in "Mega Turrican", and to complete the characters with umlauts (in two separate variations). The punctuation characters have been harmonised between the two versions as well.
Beyond that, only the characters present in the game's tile set have been included.
This is a clone of Turrican 3 / Mega TurricanRecreation of the small pixel font from Factor 5/Kaiko/Neon Studios' "Turrican 3"/"Mega Turrican" (1993).
The Mega Drive and Amiga versions differ slightly in terms of punctuation and special characters. This recreation mashes up the two versions and normalises the differences - picking the Mega Drive version's punctuation and the Amiga version's copyright symbol and additional special characters.
The Amiga version only includes the "ü" and "ö", while the Mega Drive version includes the "ä" and "ü" - but with a different position for the umlaut. In this recreation, I included both variants (as upper- and lowercase), and expanded them to the full set of umlaut characters used in German.
Beyond that, only the characters present in the game's tile set have been included.
The Official Level Font, supporting glyphs from many Unicode blocks, including several alternate glyphs
More info on the script: https://www.omniglot.com/conscripts/grandalphabet.htm
This is a clone of Ambrosia SansMore info on the script: https://www.omniglot.com/conscripts/sea.htm
This is a clone of Ambrosia Sans* THIS FONT IS STILL IN DEVELOPMENT!! *
New from AidenFont himself, it's AJN Birdhouse!
This font is roughly modeled after the UI of the KIA Soul (reference in comments).
- Font Name?
The name is basically a "connect-the-dots" puzzle in a way. First of all, the font is, as I mentioned, modeled after the KIA Soul. I, the creator, have listened to TMBG while working on this font. One of their songs is "Birdhouse in your Soul". This is where I got the name "AJN Birdhouse" from.
(This was made from memory, so expect updates.)
©2024 AJN
The Arabic letters and Eastern Arabic numbers are taken from a vintage
Hungarian scoreboard, but edited it out to make it 6x7 pixels.
The Western Arabic numerals are taken from a vintage Iranian scoreboard made in the 70s (the numbers 2 and 0 are edited).
I also edited out the lowercase letter f, making it look like it's italic.
I also added Cyrillic (Russian + Bulgarian), with the lowercase letters in block cursive.
The uppercase Cyrillic letter shcha (sometimes written as "scha" or "šča") is written similarly to Old Church Slavonic.
Hi there! This is my first attempt at a pixel font, so don't expect much
This font currently supports:
Latin Basic
Latin-1 Supplement
Latin Extended-A
Latin Extended-B
IPA Extensions
Spacing Modifier
Greek And Coptic
Cyrillic
Cyrillic Supplement
Armenian
General Punctuation
Latin Extended-C (Unfinished)
Latin Extended-D (Unfinished)
Leafonetix
(sorry if i couldn't make combining diacritical marks lmao)
More Coming Soon!!!
Might update this every 2 or 3 days!!
Now I made it a Neue font!
This is a clone of Press PlayRecreation of one of the pixel fonts from the western release of Telenet/Renovation Game's "Valis III" (1991) on the Sega Mega Drive/Genesis.
This font is used in all the in-game dialog boxes.
This recreation uses the special TTF+SVG format, which currently has limited support. For a monochrome version, see this recreation.
Only the characters present in the game's tile set have been included.
This is a clone of Valis III (Variant 2) (Genesis)Recreation of one of the pixel fonts from the western release of Telenet/Renovation Game's "Valis III" (1991) on the Sega Mega Drive/Genesis.
This font is used in all the in-game dialog boxes.
Compared to variant 1, this font doesn't include the "#", adds arrows, and has different shapes for the "g", "j", "p", "q", "y", "0", ":", ";", and "|".
Only the characters present in the game's tile set have been included.
This is a clone of Valis III (Variant 1) (Genesis)Recreation of one of the pixel fonts from the western release of Telenet/Renovation Game's "Valis III" (1991) on the Sega Mega Drive/Genesis.
This font is used in all the cinematics and end credits.
This recreation uses the special TTF+SVG format, which currently has limited support. For a monochrome version, see this recreation.
Only the characters present in the game's tile set have been included.
This is a clone of Valis III (Variant 1) (Genesis)Recreation of one of the pixel fonts from the western release of Telenet/Renovation Game's "Valis III" (1991) on the Sega Mega Drive/Genesis.
This font is used in all the cinematics and end credits.
Only the characters present in the game's tile set have been included.
sick of kerning fonts, so i decided to make one i dont need to/cant really kern anyways :3 had to make some letters a lil different from normal in order for them to look together, but i think it looks pretty nice! and if theres a little bit of off spacing, well...i think thats okay