191446
Published: 23rd April, 2024
Last edited: 26th April, 2013
Created: 26th April, 2013
Permutation: The act of changing the arrangement of a given number of elements.
One font, two different brick combinations.
Picking any two bricks from the 169 available gives a total possible combinations of 14196 (169C2) different fonts. Counting a certain kinds of bricks as one--all four 45degree, for instance--gives 36 unique bricks, resulting in 630 (36C2) unique combinations or fonts.
In this font, if the bricks are swapped with each other, the result will be a different font. Hence order of the bricks matter. In which case, nCr (combinations) is not the right choice. What's needed is nPr (permutations). 169P2 gives 28392 permutations and a 36P2 gives 1260 permutations.
So, at a minimum, 1260 fonts are possible with the current implementation of FontStruct, with just this particular layout of bricks.
8078011
Published: 25th April, 2013
Last edited: 25th April, 2013
Created: 25th April, 2013
Recreation of the pixel font used in Sega's "Shinobi" (1987). Note the shuriken symbol, which has been mapped to the "black star" (U+2605) unicode point. Only the characters present in the game's tile set have been included.
291834
Published: 24th April, 2013
Last edited: 24th April, 2013
Created: 24th April, 2013
Recreation of the pixel font used in Technos' "Double Dragon 3 - The Rosetta Stone" (1990), the lesser-known "The Combatribes" (1990) and - in a slightly incomplete form - "WWF Superstars" (1989). Only the characters present in the game's tile set have been included.
312854
Published: 23rd April, 2013
Last edited: 23rd April, 2013
Created: 23rd April, 2013
Recreation of the pixel font used in Namco's "Rolling Thunder 2" (1990). Only the characters present in the game's tile set have been included.
691822
Published: 23rd April, 2013
Last edited: 23rd April, 2013
Created: 22nd April, 2013
Recreation of the pixel font from SNK's "Art of Fighting 2" (1994). This recreation includes all the peculiarities of the original characters (notably, the unnecessarily asymmetrical "X"). Only the characters present in the game's tile set have been included.
80980
Published: 20th April, 2013
Last edited: 21st April, 2013
Created: 20th April, 2013
A Small Font Made for a game I'm working on. All but 2 special characters are within a 5x5 constraint.
331865
Published: 23rd April, 2024
Last edited: 17th April, 2013
Created: 16th April, 2013
Recreation of the primary pixel font used in Takumi's (formerly Toaplan) helicopter shooter "Twin Cobra II" (1995). Only the characters present in the game's tile set have been included.
351855
Published: 23rd April, 2024
Last edited: 17th April, 2013
Created: 16th April, 2013
Recreation of the large secondary pixel font used - with a superbly cheesy 90s "sky and sand" chrome look - in Takumi's (formerly Toaplan) helicopter shooter "Twin Cobra II" (1995). Only the characters present in the game's tile set have been included.
251713
Published: 17th April, 2013
Last edited: 16th April, 2013
Created: 16th April, 2013
Recreation of the pixel font used in Toaplan's classic helicopter shooter "Twin Cobra" (1987). Only the characters present in the game's tile set have been included.
261744
Published: 15th April, 2013
Last edited: 15th April, 2013
Created: 15th April, 2013
Recreation of the pixel font from SNK's "Victory Road" (1986), the sequel to "Ikari Warriors". Only the characters from the game's tile set have been included.
1971003
Published: 29th May, 2011
Last edited: 14th April, 2013
Created: 29th May, 2011
This is my smallest font ever, 3x3 pixels. Not all glyphs are legible, but most are... Some glyphs are more legible than others.
Also see my slightly bigger font, Tin4 which is a 4x3 font.
This font is somewhat similar to the PhoneStruct font by meek, some glyphs are the same while others are different. My version has more glyphs...
This font is also somewhat similar to the Femto 3x3 by Frodo7, a font I found after publishing this font. I guess there isn't that many possibilities when only having a 3 by 3 area to fonstruct on. The A. D. E. F. H, I, K, O, P, R, S, T, U, V, X, Z, 0 glyphs seems to be the same.
This is probably the smallest pixel font that's possible to make (w/o the use of half pixels or smaller pixels), while still being somewhat legible.
301728
Published: 14th April, 2013
Last edited: 14th April, 2013
Created: 14th April, 2013
Recreation of the pixel font used in Sega's seminal arcade shooter "After Burner" (1987) and its sequel/revision "After Burner II" (also 1987). This font includes the variant "A" (used mainly for the "SEGA" copyright notice) in the lowercase. Only the characters present in the game's tile set have been included.
281881
Published: 14th April, 2013
Last edited: 13th April, 2013
Created: 13th April, 2013
Recreation of the pixel font used in Tecmo's side-scroller "Rygar" (1986) - notable for its rather anemic looking "Y" and the interesting vertical positioning of the single quote/double quote/comma. Only the characters present in the game's tile set have been included.
81982
Published: 13th April, 2013
Last edited: 13th April, 2013
Created: 13th April, 2013
Clone of 5Microchip Nowhere. Just slightly more legible.This is a clone
191891
Published: 13th April, 2013
Last edited: 13th April, 2013
Created: 13th April, 2013
Recreation of the beautifully chunky pixel font from Tecmo's 1986 puzzle game "Solomon's Key". Only the characters present in the game's tile set have been included.
793755
Published: 12th April, 2013
Last edited: 12th April, 2013
Created: 12th April, 2013
This pixel font recreation is a combination of the font used in Centuri's "Phoenix" (1980, developed by Amstar) its follow-up "Pleiads" (1981, by Tehkan aka Tecmo) and SNK's "Safari Rally" (1979, NOT distributed by Centuri, raising some questions about the true origin of this font).
Only the characters present in the tile sets of the games have been included.
261731
Published: 11th April, 2013
Last edited: 11th April, 2013
Created: 11th April, 2013
Recreation of the pixel font from "Star Force" (aka "Mega Force", 1984) by Tehkan (now Tecmo). Of note are the funky copyright and phonographic copyright symbols. Only the characters from the game's tile set have been included.
241873
Published: 11th April, 2013
Last edited: 10th April, 2013
Created: 7th April, 2013
Recreation of the pixel font from Capcom's first arcade machine, "Vulgus" (1984) ... a deceptively easy looking but hard-as-nails shooter. With the exception of a few minor additions, this recreation only contains the characters found in the game's tile set - including a complete lowercase (with very wide letterspacing) which is not featured in the actual game.
1211914
Published: 23rd April, 2024
Last edited: 10th April, 2013
Created: 10th April, 2013
Recreation of the pixel font used in SNK's "The King of Fighters 2000".
The uppercase letters and numbers replicate the primary "chunky" font from the games, while the lowercase contains the smaller letters used for the fighter names during the game.
Only the characters present in the game's tile set have been included.
181742
Published: 9th April, 2013
Last edited: 9th April, 2013
Created: 6th April, 2013
Recreation of the pixel font from Technos' 1986 arcade game "Xain'd Sleena" (aka "Solar Warrior" and "Soldier of Light"). It includes the lowercase which, from what I can tell, is not actually used in game. Only the characters present in the game's tile set have been included.
901600
Published: 7th April, 2013
Last edited: 7th April, 2013
Created: 7th April, 2013
Clone of fs forum-er.Forum about ligatures.This is a clone of fs forum-er
841782
Published: 9th April, 2013
Last edited: 7th April, 2013
Created: 7th April, 2013
Recreation of the pixel font from Technos' 1987 beat'em up "Double Dragon", which was also used for "Super Dodge Ball" the same year. Only the characters present in the game's tile set have been included.
261833
Published: 23rd April, 2024
Last edited: 6th April, 2013
Created: 6th April, 2013
Recreation of the pixel font used in Seibu Kaihatsu's seminal 1990s shooter "Raiden". Only the characters present in the game's tile set have been included.
288853
Published: 8th April, 2013
Last edited: 6th April, 2013
Created: 6th April, 2013
Recreation of the pixel font used in Seibu Kaihatsu's 1995 shooter "Viper Phase 1" (or, "Raiden in Space" as it's often referred to). The same font was reused for "Raiden Fighters" (1996), "Raiden Fighters 2" (1997) and "Raiden Fighters Jet" (1998).
Only the characters present in the game's tile set have been included.
3725916
Published: 23rd April, 2024
Last edited: 6th April, 2013
Created: 5th April, 2013
Recreation of the pixel font used in SNK's "The King of Fighters", for '96,'97,'98 and '99.
The uppercase letters and numbers replicate the primary "chunky" font from the games, while the lowercase contains the faux-italic letters used for the fighter names during the game.
Only the characters present in the game's tile set have been included.
1481904
Published: 7th April, 2013
Last edited: 6th April, 2013
Created: 5th April, 2013
Recreation of the pixel font used in SNK's "The King of Fighters '94". Only the characters present in the game's tile set have been included.