Searching for more “Pixel” fonts?
Buy and download “Pixel” fonts at MyFonts.
Version 1.5 of a much bigger project to come. This is a reworked version of Mostly Pixel, an old font of mine from 2023. This works in 6x10 (mostly) instead of 5x10. This will be worked on by me and a couple friends, but so far, all this work is by me.
PREVIOUS VERSIONS:
1.0 = Basic Latin, Latin Supplement, Emoji (Smileys and Hand Gestures)
CURRENT VERSION:
1.5 = Latin Extended A
TBA:
2.0 = Latin Extended B
3.0 = IPA Additions
4.0 = Cyrillic & Cyrillic Supplement
5.0 = Greek & Coptic
6.0 = Japanese and Chinese
7.0 = Arabic and Syriac (w. supplement)
8.0 = Arabic Extended A & B + Various African Languages
9.0 = Cyrillic Extended B & C
10.0 = Georgian and Dingbats
11.0 = Armenian & Hebrew
12.0 = More Misc. Scripts
Please keep in mind that more emoji will be added every update!
THIS FONT CAN BE USED FOR A COMMERCIAL PURPOSE AND AS A DUPLICATE, AS LONG AS YOU CREDIT ME.
Recreation of the pixel font from Irem's "Kaiketsu Yancha Maru 2: Karakuri Land" (1991) on the NES.
Despite being a Japan-only release, the game only has a partial/incomplete set of hiragana, and only a handful of katakana characters.
Only the characters present in the game's tile set have been included.
why the hell do i do this to myself
remake of... ykw just read the cloned from bar at the top of the page
holy crap i actually didn't expect for this to do well thank you!!
This is a clone of EASyPlus Text V2v1.0 - has a weird macron thing cuz i plan to make a shorter version of this font.
v1.1 - basic latin completed.
v1.2 - more latin completed.
v1.3 - greek completed, started adding latin extended a.
v1.4 - latin ext. a finished :)
v1.5 - cyrillic finished
v1.6 - moar stuff
[x] basic latin
[x] more latin
[x] latin extended a
[x] greek
[x] cyrillic
[...] currency symbols
[...] letterlike symbols
[x] specials
[ ] whatever else i need to add
keys:
- not implemented yet
... - not fully implemented
x - fully implemented
Recreation of the pixel font from the arcade version of Data East's "Midnight Resistance" (1989).
This recreation uses the special OpenType SVG (TTF+SVG) format, which currently has limited support.
Only the characters present in the game's tile set have been included.
Recreation of the pixel font from Konami's "SD Snatcher" (1990) on the MSX2.
The font includes an almost complete set of hiragana and katakana characters. In the game's tile set, the dakuten and handakuten are stored in a separate tile. In this recreation, characters that use them are pre-combined into a single glyph. The dakuten and handakuten are not 8 pixels wide, and when used in game, they only take up as much width as necessary, making the Japanese text variable width/proportional. The latin characters, however, are all monospaced.
The game also includes a large number of Japanese idiographs. These have not been included in this recreation.
Except for the idiographs, only the characters present in the game's tile set have been included.
Xtructleim Display alternative inspired by the Wicca's Alphabet (Now with Rounded option)
Changelog: Apr/4 - Redesigned numerals, alphabets resized
This is a clone of Xtructleim WiccaThis was hard making it hand drawn its an old friend it was made a kinda long time ago
This is a clone of gamercats fontHappy 16th birthday to FontStruct!
Things to know about this font:
- Pixel Serif
- The cake emoji has a 16 on top
- I'm not a patron, so there's no color
2,000 glyphs is tough to pull off, and that only gets tougher the larger your grid is.
If some of the things look weird to you, it's because they look better at pixel size.