3521102
Published: 25th December, 2008
Last edited: 28th December, 2008
Created: 25th December, 2008
Clone of Techno Mouse, my first font made with FontStruct, but this one ist better...just give it a try! This is a clone of Techno Mouse
2712175
Published: 24th April, 2024
Last edited: 11th March, 2010
Created: 7th March, 2010
This font is based on the text seen on the sealed door in Movario's Base. However, most of it was made entirely from scratch, as the only characters actually seen in the game are "abcdefhioprstu" and the five rune symbols (air, water, earth, fire, and mind). I decided to make the font, not because I think it will be useful for faking or videomaking, but because I like the style and enjoyed making it. Note that all capital letters are rune symbols reshaped to look like letters (as they are in the in-game version). Letters À-Þ, Œ, ƌ, ƍ, Ǝ, and Ə are rune symbols that aren't stylized to look like letters - they are taken straight from their respective runes. As with my other fonts, the TzHaar numerals are in the first twelve Extended Latin B slots (ƀƁƂƃƄƅƆƇƈƉƊƋ), and infinity (∞) is in the slot of the trademark sign (™).
4802445
Published: 26th April, 2010
Last edited: 26th April, 2010
Created: 9th April, 2010
The font used in infamous Gameboy Color bootlegs, Pokémon Diamond & Jade (not to be confused with Diamond & Pearl).
Numbers and some punctuation are taken from menu graphics, and the hiragana and katakana come from the original Japanese Telefang games. Curly quotation marks are invented.
50842
Published: 28th April, 2010
Last edited: 28th April, 2010
Created: 28th April, 2010
This font was created to chat with people about things you don't want others to know about. It may look a little too ugly, it's because it's my first font. Just don't put this font in a big size and it'll be nice.
By Lunayie. Do not use it commercially or sell this font. You may redistribute this font as long as you don't say you made it.
350764
Published: 14th April, 2009
Last edited: 14th April, 2009
Created: 14th April, 2009
An 8-bit face from the NES game Clash At Demonhead by Vic Tokai.
1002022
Published: 9th May, 2008
Last edited: 14th March, 2009
Created: 9th May, 2008
An almost entirely thoughtless face with zero personality. Made with the least pixels possible, overlooking legibility wherever needed.
451984
Published: 12th November, 2009
Last edited: 12th November, 2009
Created: 12th November, 2009
A font based on the font used in Super Mario 64 DS. Made possible by the rip done by TJ the Kid of spriters-resource.com.
650985
Published: 13th November, 2009
Last edited: 13th November, 2009
Created: 13th November, 2009
The font used on the Nintendo DS line of handheld game systems.
431983
Published: 9th December, 2009
Last edited: 27th November, 2009
Created: 18th October, 2009
offended by the uppercase A in most 5px fonts i created this beauty. use how you like, but tell me, will ya?
1923621
Published: 31st January, 2010
Last edited: 16th February, 2010
Created: 24th January, 2010
Clone of ProLamina TNR.This is a clone of ProLamina TNR
1411044
Published: 1st February, 2010
Last edited: 1st February, 2010
Created: 30th January, 2010
This is a practical, basic pixel font that looks best at pixel size.
70280
Published: 2nd February, 2010
Last edited: 2nd February, 2010
Created: 2nd February, 2010
now you just have to reletter your keyboardThis is a clone of 5x7 practical
140983
Published: 15th February, 2010
Last edited: 16th February, 2010
Created: 24th January, 2010
My first fontstruction, I tried to keep it simple yet classy with a clean, keen style using a tablet. Full block only.
2812711
Published: 5th March, 2010
Last edited: 8th March, 2010
Created: 4th March, 2010
a whimsical lower case cursive, (my first attempt at a cursive font)
2424546
Published: 25th March, 2010
Last edited: 25th March, 2010
Created: 20th December, 2009
Oh God, my hands are shaking, and numb... 454 characters in one hour... That's still unfinished yet, but I'm seriously tired, so tomorrow I'll finish it.
Pixel_Mark3 is a pixel/bitmap typeface made for use in my game.
My objective was to use thickness of every character to at least two bricks, but somewhere it was just impossible, but basically I've made what I wanted to be done.
IMPORTANT!: This typeface will look smaller in any program, because of some special characters. Optimal size is 32 pt without dithering or 16 pt.