This font was inspired by the works of Christophe Szpajdel (Lord of the Logos, 2010, Die Gestalten Verlag), as well as by the film trilogy and the following game titles (e.g. Middle-earth: Shadows of Mordor, Warner Bros. Interactive Entertainment, 2014) based on Tolkien's epic masterpiece, The Lord of the Rings. Given the game theme, and the 48 bricks vertical limit, I thought more or less around pixel art, or pixel fonts. This is my endeavour to make a spiky blackletter in Szpajdel's black metal style that evokes the terror of Mordor at pixel level. This font has been extensively tested for best kerning, yet some issues might have remained unresolved.
This is a cloneInspired bt the works of great Wim Crouwel and striped sports jerseys. Also a study in 45 degrees diagonals, happily provided by fontstructor and master Goatmeal. Basic latin support and a few ligatures. **UPDATE 19.11.2014 I worked out a few unbalanced characters and added ligatures. Hope you like it!
**UPDATE 2016: please check the new version under the name of Wim V2.
A 7 px high font (+2 for descenders, +3 for ascenders) inspired by classic typewriter fonts with extended character range. Best use at multiples of 12pt Recent addition: • Most Cyrillic capitals and lower case characters Currently work still in progress. Use at 12pt (Windows)
A medieval pixel font created for use in the graphic adventure game "Quest For Infamy" by Infamous Quests, (C) 2012-2014. Designed for fantasy / RPG-style video games. Uppercase letters inspired by: various German Blackletter, Old English, and Uncial typefaces; "Deutsch Gothic" by James Fordyce; "1454 Gutenberg Bibel" by John H. Schmidt; "Goudy Medieval" by Mentor Type; "Black Castle MF" by Rick W. Mueller; "Two For Juan" by Nick's Fonts; and Exidy's video arcade game "Venture" (1981). Numerals inspired by various Old English and Gothic typefaces.