Inspired from Yautja's Advancer, but here I wanted dots to not overlap. They don't touch and approximately have same distance from one another. Turned them into pearls or bubbles, to make it more interesting. Needs tweaking here and there. This was and is fun to make :) Enjoy.
This is a cloneFRUNTSTOCT — FontStruct logotype reinterpretation
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For all ya failed attempts at re-creating the FontStruct logo typeface.
Many have tried their take on it, most without convincing succes, and often looking downright horrible.
Two of the most commonly made mistakes are.. 1) The introduction of a uppercase alphabet 2) Having a tendency for including far too many stuff in terms of extended language and typographic support, aiming for large multi-lingual character-sets with as many glyphs possible.
The lettering for the FS-logotype has this very distinctive modular geometric stencil concept. The underlying glyph structure consists of 5 horizontal rectangular segments, that together with a custom set of simple geometric blocks form a modular system that can be easily re-modeled or re-arranged to form the different letters and required parts that help to distinguish each individual letter from one another.
The modular system itself is highly simplified and easily accessible to implement additional changes. But typically speaking a simplified modular system comes at a price. And the further a system was simplified, the greater the amount of limitations will be. Which literally translates to a reduction in overall design depth and freedom to implement a more diverse complexity.
—TECHNICAL SPECS:
[Dimensions] Segments
X-Height — 3
Cap-Height — 4
Ascender — 1
Descender — 1
[Filters] Value
Horizontal Brick Size — 2
Vertical Brick Size — 1.8
Horizontal Grid Scale — 0.9
Vertical Grid Scale — 1
In case of this FS-logotype concept, there are a number of key components that put in place this very strict window of parameter-locked propperties, that exclude all but a few remaining options which could still be exploited, and therefor fully dictate whatever is, or is not possible.
Having only 5 segments, limited geometric components and highly restrictive rearrangeable capabilities towards implementing variation all adding up to the difficulty-level for extrapolating some of its more complex and- / or denser forms, symbols accents and puntuation marks.
To cramp excessive amounts of complexity into a very narrow band of realestate would have a certain negative wear on its aesthetic qualities. And is likely to result in a combination of messy glyph composites and queer-looking letter-inventions, contrapped in a mish-mash of irregular and gawky looking, at times even disfiguring geometry that sit at the heart of this problem.
This is exactly where those bad choices can either make or break your font. The modular system for FS's lettering clearly isn't the most suitable of fonts for uppercase forms and complex geometry.
This doesn't mean that it is impossible, as was demonstrated by a small number of re-interpretations that actually do include fairly decent uppercase inventions. One of such that have successfully pulled off the inclusion of a uppercase set for his rework of the logo typeface was Zhalgas Kassymkulov—previously known as architaraz.
His attempt is a beautiful display of craftmanship and clever simplicity.
Here is a list of attempts that I think are successful re-interpretations of the original FontStruct logo:
Structurosa Italic — by four
AT Archistruct Outline — by kassymkulov
Structurosa— by pauldhunt
FS Logotype — by WeDoFonts
pixelstructia — by gamesgames
fs Colophon — by user-juli
fs sanstruct — by ETHproductions
Realised — by thezenmaster1000
Structurosa Bold — by pauldhunt
FontStrukt 2 Soft — by Jamie Place (FontBlast)
Structurosa Bold Too — by pauldhunt
— WHUTZINSIDE THIS FRUNTSTOCTION?
Now, a extensive explanation for the decision to not include uppercase forms to the font, as well as for the constraint on total character amount had been broadly covered above. I think that small caps numeral figures make a much more sleek looking glyph, and tying the overall character set much more together as a whole.
Another, and I say, rather more unique feature found in my version of the lettering is only a subtle one in fact. One that mostly works invisibly, that without the awareness of the reader, is easily missed. And can only truly visually materialize and appreciated seen up close. This is the implementation of several slight deviations and custom sculpting of certain curvatures and round features. Introducing an ever so slightly more diverse dynamic, but also taps deeper into some of that shape contrast propperties.
In addition to that I've also included several glyph alternative forms and small number of ligatures to play around with.
among these glyph alternates there is also this continuous string of 13 rather experimental looking glyph variations for the lowercase letter 's'.
These aren't actually meant to be usable characters, but instead is a collage of different configurations that make various curved geometry, and are simply stored in a glyph-style fashion that provides an actual physical estimation on their appearence and for me to test their functional values in a text format.
So far so good,
I am happy with how the font turned out to be, it is fairly consistent looking and still remains quite usable as a font.
That's all for now folks...
Cheers.
The culmination of 11 years of cinematic comic book bliss, alas, it is the opening day of the highly anticipated Avengers End Game. This is a tribute to almost all of the characters taking part in the most monumental achievement of interconnected storylines in the Marvel Cinematic Universe spanning 22 films. The list of pixellated heroes:
A: Antman
B: Black Panther
C: Captain America
D: Doctor Strange
F: Falcon
G: Gamora
H: Hulk
I: Iron Man
M: Captain Marvel
N: Nick Fury
P: Spiderman (Peter Parker)
Q: StarLord (Peter Quill)
R: Rocket Racoon
S: Scarlet Witch
T: Thor
V: Vision
W: War Machine
b: Black Widow
d: Drax the Destroyer
g: Groot
h: Hawkeye
m: Mantis
n: Nebula
w: Winter Soldier
!: Hulk Smash again!
...maybe more to come...?
ZEPHTON (Pro) — 70's future retro / sci-fi style typeface
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[ INTRODUCTION ]
A revival of the Sci-Fi lettering used by the “Atlantic Toy Company” for their “Galaxy Serie”. A science fiction themed toy line that was manifactured from 1978 to the early 1980s.
The lettering seen on their packeging uses a modified and filled version of a typeface called Paperclip Contour, which was designed by Dutch graphic designer Ad Werner, and was issued by Mecanorma in 1973. There is very little information provided on the web in regard to the original typeface by Werner. And even fewer images. Nothing that show a complete character set, only FontInUse submissions. But taken from the research I conducted I can safely conclude that the original Paperclip Contour typeface has just one style, which is outlined, and that it includes a lower case(a-z) letterset with numerals and just a had full of symbols and punctuation.
That being said, this actually is the second revision I did for the lettering. The innitial first version had a super basic character set, as well as a couple of mistakes included alongside some compromises in respect to certain glyphs. This was due to the limited knowledge I had in regard to the use of the FS-editor at that time. So the font wasn't 100% accurate. This newer version correct most of the inconsistencies that were present in the older version.
Due to the incomplete resource material on the original Paperclip Contour by Werner I can't check accuracy of this newer version. But I think that apart from the thicker weight in Zephton its 99% accurate.
Where the older version ran short by a lot, this new revision in fact can qualify as a full font, with everything from numerals, symbols, puntuation marks as well as accented letters for more Latin languages. And ever some glyph alternatives. Making this much more of a functional font.
[ THE FONTSTRUCTION ]
The font is a “Unicase” style typeface that has only “Minuscules” included. There are glyph alternate forms for several letters as well as a secondary set of numeral figures. These characters are located in the Unicode blocks for “Halfwidth And Fullwidth Forms” and “Private Use Area 1”
There is also a full (a-z, 0-9) alphanumeric set with “Contour Outlined” glyph alternative forms, which is located in the “Private Use Area 2”
The font saw a major update that tied everything together, and sort of finalizes the font for proper use.
Several characters have received minor adjustments in order to find a balanced harmonic distribution of typeset material. Also several improvements have been made to the overall shape and form of various characters. In addition to that numerous new characters been designed, expanding the character set even further.
Work also continued in the metric department, building the kerning table, that contains 2368 stored kerning pairs so far. Spacing was reduced by 50% to tighten the letter fit significantly. To round things up and convert it into a more functional typeface some of the characters were rearranged and/or relocated to different Unicode blocks.
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[ CONTOUR OUTLINED GLYPH ALTERNATIVE FORMS ]
The contour outline glyph alternative forms are not 100% accurate conversions of their solid counterparts. This due to minor design difficulties that simply made it impossible to fully execute it at its current size and with this thin stroke weight. The deformities are simply the result of a lack in fully smoothened stroke contours in some of the transitions from diagonal to curved parts. These flaws are minute, and mostly only noticable at large size rendering, but nonetheless present. In small to medium size text these imperfections are hardly visible, and pose no real problem. Anyway.. the contour outlined glyphs are still very close approximations nonetheless, just so that it happens to be with a small number of tiny imperfections.
As a direct result of this the two sets with glyphs do not fully match and therefor not seemlessly overlap.
This can be ignored for most part in the majority of the font's application, but it does create two important limitations:
1) Contour outlined glyphs are unsuitable for vector path outline rendering when the stroke alignment is set to "Outside" (Configured like that with threshold for the corner point angle set to sharp these imperfections in the glyph contours can generate spikey disruptions to appear in the stroke rendering).
— So this configuration should be avoided.
2) The two styles are unsuitable (or incompatible) with stacked “multi-layer" overlay text compositions.
— Simply due to the fact the two variations aren't a 100% true match.
They do on the other hand, combine perfectly side-by-side in text composition.
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[ MORE LIKE THIS ]
There is also this other FontStruction that was inspired by Ad Werner's font Paperclip Contour, called Neue Werner Paperclip, this one was crafted by fellow memberfunk_king
Thats it for now...
Cheers
This is a clone