THE MOMENT YOU STEP INTO SPOOK MANSION, YOU REALIZE YOU DONE GOOFED UP. THE DOOR SLAMS SHUT BEHIND YOU AS SCARY PIANO MUSIC BEGINS TO WASH OVER YOU AND TERRIFYING KICK DRUM SOUNDS BEGIN TO PUMMEL YOU. WITHIN MOMENTS, YOU ARE DROWNING IN A SEA OF EERIE AMBIENCE. "WOE BETIDE THE FOOL WHO CONSPIRES TO TAKE MY RICHES!", SHOUTS A GHOSTLY VOICE SOMEWHERE BEHIND YOU. YOU TURN, BUT NOTHING'S THERE. BOO! LOL....................................................
Ahh sadly due to repeatedly running into a corrupted font when I save newly made changes to it, it eventually catched up with me and tested the limit of my patience.
I have had to painstakingly restore the font 5 times already since I started it.
So I stopped including new characters as well as making new changes to its existing character set. (At least for now)
Too bad because I wouldve loved to see this truly getting finalized.
So at this stage there are still a number of characters that remain in rough condition, and had yet to be further optimized.
The main A-Z alphabet luckily already was close to how I invisioned it, but especially the numerals, symbols and accents still have some rough edges.
Now, forgetting all that, I still think it is not a bad font at all. Everything is there for most common Western-European languages, somewhat still making this a usable font that I shouldn't be keeping in private!
I hope that despite my bad luck this time, y'all still like it.
About this Font:
The idea was to make a classic Didone style display serif that is meant for making clean headline text similar to those often seen in older magazines or newspapers. I set out trying to design a semi-bold & slight expanded looking letterform with thin hairline serifs and strokes. I choose a large grid scale for the extra freedom in custom shaping this provides.
Technique I used in this design:
This font in particular I have experimented with working within a "(asymmetrical-) Grid Scale ratio" ( 1,5:1 ), so, changing only the value for the Horizontal grid scale. (This distorts the grid aspect ratio, and is a great way to discover and experiment with getting new forms and shapes).
The 1,5 : 1 ratio was specifically choosen to keep maths simple, in order to rebuild certain required bricks that build specific slope angles , such as a 45° (which is no longer possible to make from the FS default brick set when using asymmetric scale ratios, unless making composites).
But what this also does is opening up a totally new approach to making shapes, and..becoming quite a surprisingly easy shortcut to get unusual shapes or make variations on these, even with as little as just the rotation of the bricks/selection. (thanks to the distorted aspect ratio) :-).
This is a must try for those who are into large grid designs, fake curves or interrested in experimenting around a little.
====[ EDUCATIVE INTRO ]====
At a time when making books was a very time-consuming and labor-intensive process, an increasingly literate 12th-century Europe required more and more books. To keep up with the increasing demand for the spread of literature was a ongoing struggle. Writing materials such as inks, dyes and parchment were very expensive. And it wasn't until the 15th century, when parchment was largely replaced by paper, along with the arrival of the printing press, for it to gradually became cheaper, faster and less labor-intensive.
So it made perfect sense to find other ways to help with this process.
Simplifying a script and cutting back on the decorative calligraphy was the most effective way of doing this.
This led to the development of simplified variations to pre-existing bookhand scripts. One of such forms is littera textualis, categorizing within the Textualis/Textura or simply Gothic bookhand scripts group.
Littera textualis is the simplest and least calligraphic form of textualis. It was developed with just two main goals in mind, to save time and costs. The simplified letterforms could be written much quicker than the more calligraphic and luxurious variations. It offered a more cost effective and faster version to the script. It was often used for less important literary works and academic papers.
It functioned as the standard bookhand script in the Netherlands during the 14th & 15th centuries.
====[ ABOUT THIS FONT ]====
TEXTUALIS BATAVICUM - A calligraphic inspired Blackletter/Gothic bookhand script. Essentially a Textualis/Textura inspired work.
The design mainly follows the concept for a traditional form of littera textualis bookhand script as was described in the intro written above.
It remains a work in progress and I will add update info for this font in the comment section bellow.
Some character still need slight adjustments, but so far I am very pleased with the result. As you can probably notice, the uppercase characters have slight more weight than the lowercase has.
More characters follow soon.
I hope y'all like it
An experimental pattern-fill design. Check it out at 2x Pixel size!
Supports Dutch, English, and German at present.
This is an unofficial forum I have made for FontStruct tutorials and educational materials. Want to know how to do something, or how to make a certain style or effect? This is the place to ask. I am not part of staff, and am far from being the most advanced user on here, but will pass on whatever I can.
I have been writing an FS video series for some time, but it has proven very time-consuming to make the series as comprehensive (and as high-quality) as I would like. It has also occurred to me that I can teach a lot through simple text and graphics. This is my attempt to create a knowledge hub for FS where all the good stuff is in one place. If you make a tutorial or expand on mine in some way, you're welcome to post those here as well.
Please keep the discussion topical. This page is about tutorials, requests and discussions for them, etc. Idea Soup is more of a free-for-all and anything FS-related is accepted there. Idea Soup is also a good place to discuss tutorial ideas, since we can work out exactly what needs to be taught there without clogging the comment section here. (There is a limit on the number of comments this page can have, right?)
This page is open to users of all languages, but we may have to use Google Translate to answer you. Sorry in advance for any bad translations :D
Related Forum:FontStruct Idea Soup
The font used for these forums is Tangereen 2.
The culmination of 11 years of cinematic comic book bliss, alas, it is the opening day of the highly anticipated Avengers End Game. This is a tribute to almost all of the characters taking part in the most monumental achievement of interconnected storylines in the Marvel Cinematic Universe spanning 22 films. The list of pixellated heroes:
B: Black Panther
C: Captain America
D: Doctor Strange
I: Iron Man
M: Captain Marvel
N: Nick Fury
P: Spiderman (Peter Parker)
Q: StarLord (Peter Quill)
R: Rocket Racoon
S: Scarlet Witch
W: War Machine
b: Black Widow
d: Drax the Destroyer
w: Winter Soldier
!: Hulk Smash again!
...maybe more to come...?
Is it Serif or Sans? Western or Gothic? Double font or not? One thing is certain: This is not a time-travelling alien. Probably.
Futuristic maze like logotype.
It was designed as part of the renewed visual identity for one of my music labels.This is a clone
I decided to make a design which incorporated the thinnest/lightest weight lines possible in FontStruct. This is the result; I'll add more if people like it.
These 1/32 lines cannot be accurately nudged, so a unique line has to be built for each vertical position where I want a line. These lines also cannot be centered on a place where two curves meet (such as the middle of B or R). This introduces some unintentional asymmetry to the design, but I like it, so I'll keep it.
There is also the problem that forming a diagonal line of the same line weight is nearly impossible. While angled 1/32 lines can be formed, their angles are all close to 0. No method exists for making a line which slants at 45 degrees while also being 1/32 weight. So, I had to make some thicker lines in certain areas. I don't think they detract from the design, but if you scrutinize this enough, you'll notice them.
Isometric 3D outline style typeface.
The glyph have a exact copy slighly elevated and to the right of its original which I then connected with eachother to create the box-like three-dimensional idea.
Because of some serious design difficulties it remains far from complete, but I am kind of done with it for now due to this. For now only support for uppercase, no numerals and very limited punctuations. I think I fully kerned it, or at least everything that is important. On last thing I need to mention, the smallest open spaces doesn't allow this font to work in very small size. These will look filled at smaller point size.
I'm not sure if I will ever try another attempt to finish it at a later stage. (who will tell..) ;)
But I think what I've got so far is too cool for not publishing it. So for now it would do just fine as a logotype or for a decorative usage but not much else.
Enjoy!This is a clone
Inspired by a type identification request over at Typography.guru.
During developement, the tool has taken over, also helped by the scarcity of letters available in the original, making the design more sans than serif, and with strong MICR vibes in some places.
The name means "shoe shop" (also shoe repair or shoe making) in Italian.
At the moment the language coverage is limited to Western Europe.
A futurustic typeface inspired by the classic NASA worm logotype.
Uppercase only, no lowercase planned!
A pixel font which combines four experimental techniques at once:
1. Structurally disconnecting the stems from the open parts of letters.
2. Allowing glyphs to extend beyond the reaches of width and starting position.
3. Designing glyphs specifically to connect and form new shapes, rather than simply allowing shapes to emerge from existing characteristics.
4. Designing glyphs so that the overall font is free of a need for kerning.
Alternates are now on UPPER CASE. I'll continue to update this as I get more ideas!
Original size: 6.75pt (use multiples of this value for pixel perfection)