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Recreation of the dialog pixel font from Arc System Works/Capcom's "Code Name: Viper" (aka "Ningen Heiki Dead Fox", 1990) on the NES. Only the characters present in the game's tile set have been included.
8 Comments
Good job, as always -I trust you-, indefatigable redux!
Your passionate researches/recreations help our type memories stay vivid, even derivable thanks to FontStruct.
I needn't say we'll enjoy your posts in 2018, as much as in the past, even though we commented scarcely on them…
@dpla - As a fellow member of the VGFPS*, @Patrick Lauke (redux) knows that our work often goes "unsung," but we don't do it for glory or adulation! ;^)
*Video Game Font Preservation Society
@Goatmeal: I'll be rich in {{ca.}} 2018 (when my tiny script is released!)… [because <lie> « I always “worked hard -the pixels- for the money ♫” » since ~1983 :-)) <truth>]
Any official link to your VGFPS? {I only 'archive' very/extremely low-res fonts for 'my' main project… 8x8 is a lot more common/complete design than the smaller/trial neo-pixel art recreations (on our more stable and precise displays).}
@dpla - Sadly, there is no "official" VGFPS. It's just a silly little phrase I came up with to recognize fellow FontStructors (like @redux) who share an interest in recreating old arcade / computer / console typefaces... :^)
@Goatmeal: If you want, I can create such a folder on dpla.fr (you'll provide the Html etc., though)…
@dpla - Thank you for the offer, that is very kind. If I ever get time, I might just take you up on it! :^)
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