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5 Comments
hi, this is cool but it isn't actually monospace. some of the characters use more horizontal space than others, it seems like you didn't set the character widths properly.
never mind, sorry, i'm having issues with Pygame; it doesn't seem like it's the font that's the problem.
I've been using this for some time in Godot without issue. I think I did have to tell it to not add line or character spacing. I think in Unity I had to change a lot of settings too. Sometimes the font size can make a difference. I don't know pygame, though. Good luck.
Yeah, I think my extended ones are quite off atm. I'd recommend this person's stuff for a really expansive set, (till I get those fixed): https://int10h.org/oldschool-pc-fonts/fontlist/#dos_software_fonts
Ok, I think Œ,œ,Æ, and æ should be better now. I originally made a and i different heights for some reason. Made them the regular lowercase height like original DOS. That makes ae fit better. Let me know if you spot any other needed tweaks. (And thanks for catching that.)
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