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This is the Plane F font of the GS Unicode 2.0 font series. I've split this font up by plane since font files have a technical limit of 65,535 glyphs.
This font will be made up of U+0020 and U+F0000~U+FFFFD, which add up to exactly 65,535 code points.
Things that are planned but not (fully) implemented yet are italicized.
Links to planes (I'll most likely be posting updates related to this series as a whole in the Plane 0 font):
Plane 0: here
Plane 1: here
Plane 2
Plane 3
(No Unicode characters exist in Planes 4 through D as of U15.0)
Plane E: here
Plane F: [THIS FONT]
Plane 10: here
PUA assignments:
F0000~F0E6F - Kinya Syllables
F0E70~F16AF - Pikto
F16B0~F16DF - Derani
F16E0~F16FF - <reserved for future (U)CSUR allocations>
F1700~F18FF - Semtog
F1900~F19FF - sitelen pona
F1A00~F1AFF - <reserved for future (U)CSUR allocations>
F1B00~F1C3F - Shidinn
F1C40~F1FFF - <reserved for future (U)CSUR allocations>
F2000~F23FF - canIPA Extensions
F2400~F27FF - Phonetic Extensions-1
F2800~F297F - Medievalist Latin Extensions
F2980~F3BFF - Latin Extended-2
F3C00~F3FFF - Phonetic Extensions-2
F4000~F41FF - Greek Extended-2
F4200~F43FF - Cyrillic Extended-2
F4400~F44FF - Georgian Extended-1
F4500~F47FF - Latin Extended-3
F4800~F4AFF - Greek Extended-3
F4B00~F4BFF - Ancient Monograms
F4C00~F4EFF - <unassigned>
F4F00~F4FFF - Arabic Extended-1
F5000~F511F - Voynich
F5120~F513F - Cistercian Cipher
F5140~F51DF - Tironian Notes
F51E0~F51FF - <unassigned>
F5200~F53BF - Pigpen
F53C0~F5DAF - <unassigned>
F5DB0~F5DFF - Kodo Symbols
F5E00~F5FFF - Kamakawi
F6000~F603F - Lakota
F6040~F609F - Nawa
F60A0~F60FF - <unassigned>
F6100~F627F - Unified Canadian Aboriginal Syllabics Extended-1
F6280~F7FFF - <unassigned>
F8000~F81FF - Sylabica Extended-1
F8200~F86AF - Niji Syllables
F86B0~F88FF - Gem Language
F8900~FAFFF - <unassigned>
FB000~FB07F - Djenpa
FB080~FB0FF - <reserved for Oneiric Conscripts>
FB100~FB17F - Vinhorai
FB180~FB1FF - Sirboan
FB200~FB27F - Xiphosee
FB280~FB2FF - Minirasse [Mi,ni,rasse]
FB300~FB37F - Anemoian
FB380~FB3FF - Nihilezhxa
FB400~FB47F - Aa-Infinitio
FB480~FB4FF - Kaioloko [Kaiöloko]
FB500~FB9FF - <reserved for Oneiric Conscripts>
FBA00~FBA7F - Xiphosee Cursive
FBA80~FBFFF - <reserved for Oneiric Conscripts>
FC000~FC01F - Kanamit
FC020~FC04F - UUFO [U.U.F.O.]
FC050~FC08F - Kaotican
FC090~FC0BF - Mirror Text
FC0C0~FC0EF - Auroran
FC0F0~FC11F - Aquamarine
FC120~FC14F - Q-Block
FC150~FC17F - Supersolar
FC180~FC1AF - Voltik
FC1B0~FC1DF - Bloom
FC1E0~FC20F - Spheric
FC210~FC23F - EL [E.L.]
FC240~FC26F - Infinitum
FC270~FC29F - Coloraturan
FC2A0~FCFFF - <unassigned>
FD000~FD07F - Muric
FD080~FD09F - Plutonian
FD0A0~FD0FF - Gyorsrovas
FD100~FD14F - Bostani
FD150~FD1AF - New Mong
FD1B0~FD1EF - New Akha
FD1F0~FD22F - Akkhara Muni
FD230~FD25F - New Maori
FD0A0~FDEFF - <unassigned>
FDF00~FDFFF - <reserved for merrybot_v2>
FE000~FE01F - Raichi-1
FE020~FE02F - Raichi-2
FE030~FE06F - Orange Sheet Ideographs
FE070~FE08F - A20
FE090~FE0CF - Aereian
FE0D0~FE10F - A56
FE110~FE15F - Pargy
FE160~FE17F - Early Gerudo
FE180~FE19F - Modifier Tone Letters Extended-1
FE1A0~FE1BF - Combining Diacritical Marks Extended-2
FE1C0~FE1FF - <reserved for Erictom333>
FE200~FE3FF - Yoshiese Ideographs
FE400~FE41F - Minecraftian Supplement
FE420~FE6FF - Minecraftian
FE700~FE77F - Hylian
FE780~FE79F - Gerudo
FE7A0~FE7DF - Gerudo Presentation Forms
FE7E0~FE7FF - L8
FE800~FE87F - Legend of Zelda Symbols
FE880~FE8BF - Super Smash Bros Symbols [Super Smash Bros. Symbols]
FE8C0~FE8FF - Fantendo Smash Bros Symbols [Fantendo Smash Bros. Symbols]
FE900~FE93F - Mathematical Symbols Extended-1
FE940~FE9BF - Symbols and Punctuation Extended-2
FE9C0~FE9FF - Number Forms Extended-2
FEA00~FEB3F - Hylian Extended-1
FEB40~FEB4F - Gerudo Extended-1
FEB50~FEB5F - Gerudo Presentation Forms Extended-1
FEB60~FEB8F - Sheikah
FEB90~FEBAF - Legend of Zelda Symbols Extended-1
FEBB0~FEBCF - Super Smash Bros Symbols Extended-1 [Super Smash Bros. Symbols Extended-1]
FEBD0~FEBFF - <reserved for Erictom333>
FEC00~FEC0F - Gothic Extended-1
FEC10~FEC3F - Arabic Extended-2
FEC40~FECBF - <reserved for Erictom333>
FECC0~FECFF - Cyrillic Extended-3
FED00~FED5F - Tatar
FED60~FED7F - <reserved for Erictom333>
FED80~FEDAF - Script Gerudo
FEDB0~FEDFF - Script Gerudo Presentation Forms
FEE00~FEEFF - Mitrata Lipi
FEF00~FEF3F - Featural Minecraftian
FEF40~FEF9F - African Transitional
FEFA0~FEFFF - <reserved for Erictom333>
FF000~FF05F - Vexillology Symbols
FF060~FF0FF - Miscellaneous Technical Extended-1
FF100~FF16F - Control Pictures Extended-1
FF170~FF1FF - Segmented Display Patterns
FF200~FF27F - Number Forms Extended-3
FF280~FF28F - Dozenite Numerals
FF290~FF29F - Camp Duodecimal Numerals
FF2A0~FF2AF - Bibi-Binary Numerals
FF2B0~FF2BF - <unassigned>
FF2C0~FF2FF - Marian Sexagesimal Numerals
FF300~FF3FF - Block Elements Extended-1
FF400~FF5BF - Box Drawing Extended-1
FF5C0~FF5FF - Supplemental Arrows-1
FF600~FF6FF - Hex Byte Pictures
FF700~FF9FF - Control Pictures Extended-2
FFA00~FFABF - Miscellaneous Astronomical and Astrological Symbols
FFAC0~FFBFF - Chess Symbols Extended-1
FFC00~FFDFF - <unassigned>
FFE00~FFE1F - Adobe Compatibility Forms
FFE20~FFEFF - Apple Compatibility Forms
FFF00~FFFEF - Fragments
FFFF0~FFFFF - Plane F Specials
Additional PUA assignments can be found in the Plane 0 and (eventually) 10 fonts.
Feel free to recommend PUA assignments, though if it's a smaller block (i.e. ~256 characters or fewer), I might recommend the BMP PUA.
Also, it's more than likely I won't know every script well enough that there won't be any mistakes. If/when I make a mistake, please tell me and I'll do my best to fix it!
145 Comments
It says that this font is not a valid font file when I try to install it, the same problem I've been having with Pixel Sans ever since I added SMP characters.
also, none of the characters show up in the preview
I'm not sure why none of the characters show up, though it may have the same root cause as the font not being a valid file. If it is the addition of SMP characters, I'm not sure what I could really do....unless Meek fixes this, assuming it's something he can, and assuming it's an actual bug (which I think it is).
I'm not sure, but I will still be adding the canIPA glyphs just in case.
I've just sent a contact form; hopefully this issue can be fixed soon.
Not sure what's going on with my comments (sorry if this is duplicate information), but the space (0020) and the vowels of the canIPA (F2000~F2046) have been added.
I think the reason nothing shows up in the preview is because, when the render gets a list of characters to render, the codepoints are trunciated to the BMP (i.e. U+12345 is trunciated to U+2345), so it's tries to display those, but fails to display anything for that codepoint because it doesn't exist.
Hm..that may be it. I've also gotten in touch with FS support, and they say it will be fixed in time.
Does anyone know how to delete raw glyph data? As in, this font shows there are 143 glyphs despite there being only 72. I made a mistake with the canIPA and had to move it from one spot to another, leading to what I believe to be essentially a doubling of glyph count, since the raw data is still in those previous code points....
Added some nasals
CCC: 117
Nasals and stops (everything up and including 10.3 in this pdf) are done
CCC: 219
Added affricates (10.4)
CCC: 403
Added 10.5 and 10.6
CCC: 688
Added section 10.7 from the canIPA and a block of "fragments" which I think might be useful
CCC: 830
Based on the description, the place where you put the fragments and Latin Orthographic Extensions-B appear to clash with the Kinya Syllables block (Range: U+F0000–F0E6F) in the (U)CSUR…
I may put the Kinya Syllables somewhere else if you'd like them encoded; perhaps 100000~100E6F
That should work for now… There are 3,696 possible syllables in Kinya (You can also encode Kinya (Range: U+E150-E1AF), if needed) U+E185-E18C (CSUR) are combining.
What are the fragments for?
The fragments are mostly for me to have a way to more easily copy paste the curves I want, rather than repeatedly manually constructing them. They wouldn't be considered for Unicode.
Also, all basic phonemes for canIPA have been finished (appendix and diacritcs still to come), and more Latin orthographic extensions have been added
CCC: 929
Done with the canIPA (finally), moved fragments, and added some more Latin orthographic/phonetic extensions
CCC: 1091
Added Camellian, Muric, and Djenpa (all conscripts to my knowledge, the last one my own).
CCC: 1312
For Djenpa, I wonder which letters are consonants, what letters make what sounds, syllable structure, phonotactics (what combinations of sounds are considered valid), etc…
I have a (somewhat outdated) page here with some of the basic stuff, although I haven't added a font in yet. Essentially though, the script is split up into squares, triangles, curves, etc. for the consonants, and the vowels are strokes set inside them. Syllables are CV or CVN primarily, with a few intricacies, and the nasal coda is indicated by a combining n character. Numbers are made with the lines and squares in the middle, but some are combining and don't show up well in the preview. The last few glyphs in that block are religious symbols.
Added Greek capital final sigma and reversed sigma (I've seen them in some places, I forget exactly where though), the (hopefully) rest of the canIPA symbols, and also some other punctuation stuff.
CCC: 1396
Edit: some canIPA punctuation that seems to me to be more general punctuation type stuff was added in the BMP PUA
Added more Latin, Greek, and Hebrew extensions, as well as the Apple Logo that seems to be at U+F8FF in a lot of PUA schemes (except I put it at U+FFFFD, since it doesn't make too much sense to me to put it in the Klingon block)
CCC: 1414
Wuld you mind moving the stuff you've got in the F0xxx range over to F3xxx? The currentlocation clashes with Kinya Syllables, and F2xxx is already taken (F2000-F23FF for canIPA, F2400-F27FF for my stuff, and I propose F2800-FBFFF for MUFI stuff).
Also, I've got some ideas for the extended Greek block. I'll give you charts once I make them.
I'd already proposed the allocations for Plane F in the UCSUR be moved to the Plane 10 font. My reasoning there was 1) that I already had (unpublished) plans to fill F0000~F1DFF that would clash with the UCSUR anyway; and 2) the UCSUR might expand to F2xxx eventually, which means I'd have to either move the canIPA block or something else.
I suppose I could move all my Plane F stuff over, but it would be to Plane 10 rather than F3xxx. My plans don't change much by moving them over, and we can cross the F2xxx clash bridge when we come to it.
Also, I've looked through MUFI and I don't think it would take more than half a plane(?), especially since there's already stuff in FBxxx. I'm fine with really any sized allocation, since I can technically make a "Plane 11" font if I wanted to, just by reusing Planes F and 10, but from what I've seen, MUFI might take up 1/16 plane, if even that.
Added Tone Letters xA, Diacritics xA, Math xC, Misc Symbols xA, Number Forms xA, Gothic xA, Arabic xC, Cyrillic xD, Tatar, and African Transitional (FE180~FE1BF; FE900~FE9FF; FEC00~FEC3F; FECC0~FED5F; FEF40~FEF8F)
Also moved the Latin, Greek, Cyrillic, and Hebrew extended blocks at the beginning of this Plane over to Plane 10
CCC: 1665
Looking good regarding my scripts! Only qualms: FED08 should look like 'U', FED43 like 'g', and FEF76 should have the serif on the other side, like a low 'l'. I'll try to do your scripts justice in the same way you are doing to mine.
Also FED46 should look like 'u' with a line above.
I'm stuck with the last bits of the canIPA, as my allocation differs from yours.
Those changes have been made, thank you! Apologies for the late reply, as I've been doing holiday/family things. Additionally, if anything else looks wrong or you have any questions about my scripts, let me know and I will try to provide available changes/information.
Do you need a map of my canIPA allocation?
> the Apple Logo that seems to be at U+F8FF in a lot of PUA schemes (except I put it at U+FFFFD, since it doesn't make too much sense to me to put it in the Klingon block)
https://en.wikipedia.org/wiki/Universal_Character_Set_characters#Private-use_characters
> One example of such a conflict is Apple's use of U+F8FF for the Apple logo, versus the ConScript Unicode Registry's use of U+F8FF as klingon mummification glyph in the Klingon script.[9]
Yes please, it'd help if I had a map of your canIPA allocation. Also, where did you get all those extra tones from?
@eric the extra tones are from https://canipa.net/lib/exe/fetch.php?media=en:natural_tonetics.pdf which also has other canIPA things -- the important stuff is on pp. 14, 16, 24, 55-59
Hopefully these should work. F2000~F2392 can be found here and should more or less correspond to what we have already. F2393~F23E3 can be found here. The tone heights can be tricky. I made them go from ascender height to descender height (since I think that's what the PDF prescribes), and I'd recommend downloading this font if you need a better look at where individual glyphs lie. Some of the tone marks are also unified with glyphs from 02B0~02FF, and from F300~F4FF (my BMP PUA punctuation/combining characters blocks).
Thank you. I probably won't be able to encode some of the extra tones in Pixel Sans, though, due to their complexity (though I'll try).
After a bunch of moving, I decided I won't.
That's alright
Added Raichi-2, Orange Sheet Ideographs, Pargy, and two specials at FFFF0 and FFFF1 (brackets to mark ascender height, descender height, etc.)
CCC: 1868
Part 1/2 of my PUA Latin allocation, mostly phonetic stuff
2/2
and here's the MUFI
sorry they didn't upload the first time
Also, F2662, F2663, F26A1, F26A2, F26EB are all small capital Ls with wavy bottoms and should look like what I've drawn, but all the other letters that look like lowercase rs are.
Thanks for this! A lot of the non-MUFI stuff looks like what I've been doing with my Plane 10 Latin block (completing case forms of IPA and other Latin extensions, etc., so would you prefer I move some of that over to the F2400 block?
Yes please, where they are unified. Note that I have used existing letters for capitals of ɘɟ (ƎɈ), have different letter shapes for capitals of ɭɮɺɾʄȡ (last is lezh with retroflex hook), and casing forms for the clickks and glottal stops, but not for letters outside the IPA. Also, ɦ already cases (to Ɦ in Ext-D plus F214 in the PUA, neither of which should be unified with my F24ED or yours in plane 10).
Alright then, I'll work on that
Added A20, Aerian, A56, and Mitrata Lipi, although I'm not sure I've done everything right in the case of A56. There seemed to be some discrepencies between the proposal and PS/PS F), so let me know if I need to fix anything!
CCC: 2176
Looking good! A56 is done well given the constraints of FontStruct; in lieu of advanced font rendering, the model I used in Pixel Sans is sufficient. A few errata:
- FE054 (Orange Sheet Ideograph "external") should be a square inside a circle.
- My tone letters should be the height of a *lowercase* x.
- FE427 (Minecraftian digit seven) should be square like the rest of FE420-FE426. Other than that, Minecraftian looks great so far.
- Right-facing vowel diacritics (FEE3B-FEE3D, FEE48-FEE4B, FEE5E-FEE5F, FEE8C-FEE8D, FEE9E, FEEA0) in Mitrata Lipi should take up one full character cell. This also applies in Indic scirpts like Devanagari.
The first three errata are fixed, thanks!
The right-facing vowel diacritics in Mitrata Lipi and Devanagari are a full cell now, but they look kind of awkward at the moment so I may further shift them around, etc.
All of F2xxx up through MUFI have been completed, hopefully with as few errata as possible. I've also added some extra phonetic symbols I found and other MUFI characters that weren't initially included.
MUFI and TITUS also provide a set of precomposed Latin characters (and Greek, Georgian, and Cyrillic, in TITUS's case). I'm unsure about whether to add these - Unicode has stopped doing so since 3.0, but I've added them in the case of the canIPA, Cyrillic Extended-1, and one or two characters in the BMP PUA. I probably will if there's room for it, just to keep consistent with my own font.
I've also been made aware of some extra canIPA letters that have been sneaking around in some of its creator's other documents, so I'll be working on compiling those. That and encoding the rest of FExxx should be coming up soon.
Additionally, @erictom333 you said around December that you had some ideas for a Greek Extension block - I'm not sure if you still wanted to do something along those lines but if you do I can try and see what I can do.
Here's the Greek extension I'd made. 100382-10038F are various epichoric letters and additional letters for Arvanitic, Cypriot Arabic, and Griko; 100392-10039B are "fake Greek letters" from Fairfax ("Ei" has been unified with 1003BA and 03F2); and 10039C-1003C9 are historical regional letter variants.
Here's the extended Greek. 100382-10038F are epichoric letters and additional letters for Arvanitic, Cypriot Arabic and Griko; 100392-10039B are the "fake Greek letters" from Fairfax (capital and lowercase Ei have been unified with 1003BA and 03F2 respectively); and 10039C-1003C9 are historical regional forms.
Extended Greek looks good! I'll add when I can.
Also where did you get 100382~100387 from?
Epichoric letters, from an article online. I don't have thelink but I do know that it had a blue background and contained the word "pig-ological"
edit: It's this one.
Thank you!
All of FExxx completed (plus some extra characters and symbols I've found, especially in the video game symbols sections). That took longer than I thought lol
CCC: 15282 (which is more than Plane 0 at this point!)
Apparently I've not mentioned that I've also added Lakota some time before the Kinya syllables (at least according to the font tags). This is courtesy of William Leverette (will.i.ૐ)'s fs White Hat!
Wow. Thank you so much for doing all of the characters I've created. Once again, I'd like to point out some more errata, which are to be expected from transcribing thousands of characters from my handwriting.
- Early Gerudo diacritics FE171 and FE172 should not have the tick you gave them; they should appear like ᐣ ᑦ (the "tick" is a part of the dotted circle used to indicate diacritics).
- FE1AA is a duplicate of 20F0 (Combining Asterisk Above) and should be deleted to make room for future diacritics.
- FE255's legs should not curl back around on the inside of the circle; the legs should look like a shortened version of FE216. FE233 should be FE225 rotated 180 degrees.
- FE402 should not have the "circumflex" touching the arm of the "F".
- FE78A, and characters derived from it (FE7BE-FE7C0) should have a curved hook on the bottom instead of the sharp one you gave it.
- The superscript numbers in the Super Smash Bros. and Fantendo Smash Bros. symbols are placeholders and should be removed until I can provide images of them. FE8E1, FE8F8 and FE8FA are duplicates or stylistic variants of FE8E2, FE8DB, and FE8C2 respectively.
- FEA00-FEA06 are duplicates of FE855-FE85A up to order.
- The various Legend of Zelda scripts you have added in FEA10-FEB8D do not belong in the FExxx block, as they are not my scripts (unlike my version of Hylian and 3 versions of Gerudo). Yes, I know that FE8xx are symbols that are (mostly) not mine, but they can stay there until we can agree on a better spot to put them.
Out of curiosity, where did you get FE821-FE822, FE825, FE85B-FE87D, and FEB90-FEBAD from?
Errata (hopefully) fixed. FEAxx~FEBxx can be moved once we find a place to put them; I'm fine with mostly anywhere really (though FEA10~FEB8F would have a preference of being with other alphabets/syllabaries, and FEB90~FEBCF would have a preference of being with other symbols). They weren't really intended to stay here for long anyway - and EA00~EBFF in Pixel Sans seems to be somewhat analogous to F2400~F25FF here.
Does this mean I should delete FE8E1, FE8F8, and FE8FA? They look to be different enough to include separately...but if it's something like a single story a/g distinction I'll remove them.
The extra LoZ symbols can mostly be found here. Specifically:
FE821 - Vaati's Eye
FE822 - Wind Crest
FE825 - Symbol of Time (links to Door of Time)
FE85B~FE85F - Various medallion emblems (Bombos, Ether, Quake, Travel, and a variant of Forest used in OoT (as opposed to OoT3D) respectively)
FE860~FE86A - Boss insignia (not exactly sure which is which but I think I have a general idea, including symbols in TWW and ALttP)
FE86B~FE86F - Temple emblems from Spirit Tracks
FE870~FE873 - Seasons symbols from OoS
FE874~FE879 - Sky characters
FE87A~FE87C - Door symbols from Phantom Hourglass
FE87D - Block/Switch symbol from TWW
FEB90~FEB93 - More seasons symbols from OoS
FEB94~FEB99 - Cyclone Slate symbols from Phantom Hourglass
FEB9A~FEBAD - Stamps from Spirit Tracks (which really don't look too recognizable in GSU2; maybe they should be fullwidth if they remain....)
I don't know if all/any of these should actually be included (I'm not an expert on LoZ); I just found all of these from what I think to be the same place you did(?) (or at least it has many of the same symbols).
Added vexillology symbols, misc. technical extensions, visible glyphs for control characters extensions, segmented display patterns, number forms, and block element extensions (actually somewhat closer to early May). Also fixed fullwidth characters as described in Plane 0, and added a few extra Minecraftian characters.
CCC: 16173
Added box drawing extensions and more arrows as per @erictom333's proposal (which is now finished I think). Also added hex byte pictures (from FairfaxHD) and additional control pictures.
CCC: 17580
Speaking of Box Drawing Extensions, four of those will be in Unicode 16 as U+1FBD8 to U+1FBDB per an approved proposal.
Neat! They'll be removed and readded to Plane 1 when the time comes then
I Feel Scammed
How so may I ask?
I forgot.
But Here is a Proposal
But Here is a Proposal
1/4 (Red Parts aren't part of the Glyph)
2/4
3/4
4/4
Here's another Proposal.
1/4
2/4
3/4
4/4
I can do that! Although it looks like I might already have some of the extended Latin glyphs, so I'll just add the ones I don't already. Do you have a names list for these?
Sorry but I feel lazy.
That Means you'll have to do some Research.
And I'll think up Replacement Glyphs for the Ones You've Already Encoded.
BTW You Should Check out My Fontstructions.
Well I guess I ask for a list/source because I want to be sure I'm drawing them correctly, and that there are no duplicates. I recognize some of the glyphs either from another well-known font/encoding scheme (e.g. F47FC~F), some from another Latin block I have (e.g. F4600~1, 2B~C, 30~1), and some I could guess as either being Soviet minority scripts or something similar. In that sense I could do research on what I think some of them are, but a source would still be helpful. Otherwise I'm not sure where I would be able to start doing research though....
Ok! I'll make a Video on all the Glyphs.
Just Kidding! But here are the Sources:
UCAS:
https://blackfootlanguagerevival.com/media/keyboard/
I Forgot
https://en.wikipedia.org/wiki/File:Evans_1841_Cree_script.jpg
Latin:
https://youtu.be/cJum7rm9vzA
https://commons.m.wikimedia.org/wiki/File:Abkhaz_Analytic_Alphabet.PNG
https://commons.m.wikimedia.org/wiki/File:Marr_-_Abkhaz_Analytic_Alphabet_-_1926_-_page_51_table_2.jpg
https://medium.com/@loganspyker/your-writing-doesnt-accurately-transcribe-your-sounds-i-fixed-that-a-few-months-ago-b14712b5f330
https://www.quora.com/If-you-had-to-add-a-letter-to-the-English-language-what-would-it-look-and-sound-like
https://books.google.com/books?id=VOkRAAAAIAAJ&printsec=frontcover#v=onepage&q&f=false
https://en.wikipedia.org/wiki/File:African_reference_alphabet_as_presented_1978_on_the_Niamey_meeting.png
https://commons.m.wikimedia.org/wiki/File:Spelling_Reform_Association_Fonetic_Alfabet_in_Spelling,_December_1887,_vol._1._no._4,_p._169.jpg
https://www.bbc.co.uk/news/uk-wales-49521620
https://commons.wikimedia.org/wiki/File:Phonotypic_Alphabet_No._10_(October_1843).png
https://en.wikipedia.org/wiki/John_Hart_(spelling_reformer)?wprov=sfti1
https://umihotaru.work/nishiki-teki_pua.pdf
https://www.omniglot.com/conscripts/konder.htm#:~:text=The%20Konder%20alphabet%20was%20invented,used%20to%20write%20English%20phonetically.
https://www.reddit.com/r/neography/comments/atmv4y/phonetic_alphabet_for_english_konder_revised/
Ah thank you!
Thank you so much! I'm working on my biggest proposal yet tho!
No problem!
The Proposal will Contain Symbols Unlike Anything I've Proposed Before.
Here it is!
1/4
2/4
3/4
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Damn, can't you just share a link to the page that contains these images instead of posting seven image posts in a row? Thanks!
Will do
Yay!
Camellian has been moved around and fixed (including a new character addition), and has been renamed to UUFO. Added The Calling Cipher, Kaotican, and some MUFI additions from the Menota Handbook. Also fixed a Lakota glyph.
CCC: 17699
I'd like to reserve FFA00..FFAFF for assorted astronomical and astrological symbols, which I have already planned and will draw up soon.
Where did you get Everything in Cyrillic Extended-3?
@erictom333 Sounds good, will allocate
@xXFarmItFan330Xx Cyrillic Extended-3 is Eric's proposal (see this font Plane 0)
I was talking to Eric.
A Cyrillic IPA I made up.
@erictom333, I like your Cyrillic IPA, do Can I help you with it?
also what are the Letters Pronunciations?
@xXFarmItFan330Xx It's just one of the many things I made a few years ago and threw in my PUA allocation for sake of completeness.
That's not an Answer.
@erictom333 Where did you get Everything in Arabic Extended-1?
Why does Script Gerudo Look Like Arabic?
@xXFarmItFan330Xx An Arabic IPA I also made up; and because I modelled it off of Arabic.
Also, it's not good practice to capitalise most words in a sentence like you've been doing. It makes you look stupid.
Are you taking a Break?
Why do you scatter your allocations all over the PUA, instead of putting them in the same area like I do? And why do you capitalise random words?
@erictom333 - IDK how to Properly Capitalize.
@Greenstar967 - Are You Taking a Break?
I'm not taking a break really, just busy with college etc.
Generally, in English, only the first letter of a sentence (not every word), proper nouns (like names of specific places, people, languages, and days of the week), and abbreviations (like PUA and BMP). It's a bit complicated and even subjective sometimes (for example I've seen all three of LOL/lol/LoL for laugh(ing) out loud) - but I hope this helps a bit :)
I have some proposals I made.
Astronomical Symbols is finished (some complex symbols like the occultation symbols can be made two or three wide). Gyorsrovas is under construction.
@xXFarmItFan330Xx Feel free to add them to the wiki.
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I'd say add any new proposals to the wiki if you can as well. I'll accept pretty much any proposal that's thrown at me, but there should be a cleaner way to do things than cluttering up the comments sections here.
abcABC
Added a bunch of misc. Latin and moved Martin Hexadecimal Numerals; see Plane 0
CCC: 17909
Woooooooooopoooooooooooooolooooooo,,,,! !
@xXFarmItFan330Xx I've also been planning a Halfwidth and Fullwidth Extensions block, and I'd like to share my thoughts so we can collaborate. I'm planning on including halfwidth archaic Katakana and Hangul jamo, Bopomofo, certain important CJK ideographs, and Minecraftian. I don't think the fullwidth double numbers you put in FE000..FE064 serve any purpose, as they would be identical to a sequence of two (halfwidth) numbers. Also, the entire FExxx region has already been claimed by me and mostly filled, so it'd have to be moved somewhere else.
@erictom333 Ok. I'll Collab. There is also Halfwidth Hiragana, but it must be made with CSS.
The Calling Cipher is actually called Kanamit and is from The Twilight Zone (1950s)...
Interesting! Name has been updated.
Specifically from the episode "To Serve Man". You can download a font for it here: https://www.windswords.org/omega/scifi/scifi.html
And a quick doodle of some potential lowercase Seussian letters...
Would it be possible to add the Inkling language from Splatoon?
https://splatoonwiki.org/wiki/Inkling_(language)
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