Download disabled

The designer of this FontStruction has chosen not to make it available for download from this website by choosing an “All Rights Reserved" license.

Please respect their decision and desist from requesting license changes in the comments.

If you would like to use the FontStruction for a specific project, you may be able to contact the designer directly about obtaining a license.

Recreation of one of the pixel fonts from Cave's "DoDonPachi" (1997), reused in later games such as "ESP Ra.De." (1998) and "Progear" (2001). This is a refinement and expansion of one of the pixel fonts from the previous entry in the series, "DonPachi" (1995). Notable differences are the letters "A", "C", "G", "J", "V", "W", "X", "Z", "+" and the addition of a complete lowercase, extra arrows, "*", "<", ">". While in the previous game the font (one of at least 5 present in the game) was only used sparingly, this time around it seems that this font - while present in the game's ROM - was not used at all, which is surprising considering how much more complete it is.

1 Comment

Comment by Patrick H. Lauke (redux) 14th september 2013

Also of Interest

GlyphsApp

Get the world’s leading font editor for OSX.

More from the Gallery

Holy Diver (NES)by Patrick H. Lauke (redux)
Isaac Espy Sans Systemby Patrick H. Lauke (redux)
Shining Force (Large)by Patrick H. Lauke (redux)
Sugar Loungeby Patrick H. Lauke (redux)
Umbriel DSby Frodo7
Western Traintopsby elliotshock
fs lostby ETHproductions
Zaratustra PiPby Zaratustra

From the Blog

News

The Numbers Competition

News

16 Years of FontStruct

News

Gridfolk: Interview with Zephram