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    <title>Favorite FontStructions from fontmakerono (Sorted by Sharing Date)</title>
    <description>Fontstructions from FontStruct.com</description>
    <link>http://fontstruct.com</link>
    <lastBuildDate>Sat, 25 Jul 2026 03:24:08 +0000</lastBuildDate>
    <item>
      <title><![CDATA[“Retro Pixel” by Fardilizer  (StinkyFard)]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=6a5ed75c&id=2736211&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/><p>some letters arent very legible, feel free to comment suggestions or improvements for it</p>]]></description>
      <link>https://fontstruct.com/fontstructions/show/2736211/retro-pixel-6</link>
      <pubDate>Wed, 10 Sep 2025 01:08:53 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“WihiibiArabic” by anonymous-2310162]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=6948c2ec&id=2469100&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/><p>Font used as an extension to Wihiibi fonts.</p>]]></description>
      <link>https://fontstruct.com/fontstructions/show/2469100/wihiibiarabic</link>
      <pubDate>Fri, 26 Apr 2024 16:46:31 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“GFDgfhsdahfgsdhfsdhf meothiocons” by anonymous-2310162]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=67886cda&id=2466417&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/><p>SDAFIHUSDHGUASIHFDHIASZKJF</p>

<p></p>]]></description>
      <link>https://fontstruct.com/fontstructions/show/2466417/gfdgfhsdahfgsdhfsdhf-meothiocons</link>
      <pubDate>Sun, 21 Apr 2024 18:48:56 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“ASasasasasassasas” by anonymous-2310162]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=668aa06e&id=2464408&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/><p>testing flags in PUA to see if they are legible or not</p>

<p></p>]]></description>
      <link>https://fontstruct.com/fontstructions/show/2464408/asasasasasassasas</link>
      <pubDate>Wed, 17 Apr 2024 23:59:52 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“Creati-Extension” by richardgrechko]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=69f5f5fe&id=2456952&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/><p>er</p>]]></description>
      <link>https://fontstruct.com/fontstructions/show/2456952/creati-extension</link>
      <pubDate>Thu, 04 Apr 2024 15:11:37 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“FACIMILE” by battaolo]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=66163da8&id=2456311&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/>]]></description>
      <link>https://fontstruct.com/fontstructions/show/2456311/facimile</link>
      <pubDate>Wed, 03 Apr 2024 17:29:15 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“Furknot” by James Holmes (HolmesTheGreat2003)]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=6651ca60&id=2455679&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/><p>A Custom Logo Font I'm Making For My Original Brand</p>]]></description>
      <link>https://fontstruct.com/fontstructions/show/2455679/furknot</link>
      <pubDate>Tue, 02 Apr 2024 19:12:15 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“KVN-UNOinFontStruct” by Kiên Trung (trungdangTrung Kiên)]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=6a4be489&id=2455413&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/><p><strong class="tsf-processed">16th Anniversary FontStruct - My 20th Special Project - COMPLETED, NEED MORE SUGGESTIONS AND IDEAS</strong></p>

<p>As you know, FontStruct is now 16 years old, and 77,000 fonts was published, so...for this special year, I present to you: the <strong class="tsf-processed">16th FontStruct UNO Edition</strong>, the glyphs you're looking at is how the UNO cards is designed.&nbsp;<br class="tsf-processed" />
<br class="tsf-processed" />
<strong class="tsf-processed">This pack (by printing) will have 112 cards including:</strong><br class="tsf-processed" />
19 red cards from 0-9 (there is 2 cards for 1-9 and 1 card for 0)<br class="tsf-processed" />
19 yellow&nbsp;cards from 0-9 (there is 2 cards&nbsp;for 1-9 and 1 card for 0)<br class="tsf-processed" />
19 green&nbsp;cards from 0-9 (there is 2 cards&nbsp;for 1-9 and 1 card for 0)<br class="tsf-processed" />
19 blue&nbsp;cards from 0-9 (there is 2 cards for 1-9 and 1 card for 0)<br class="tsf-processed" />
8 Reverse cards (2 each color)<br class="tsf-processed" />
8 Draw Two&nbsp;cards (2 each color)<br class="tsf-processed" />
8 Skip cards (2 each color)<br class="tsf-processed" />
4 Wild&nbsp;cards<br class="tsf-processed" />
4 Wild Draw Four&nbsp;cards<br class="tsf-processed" />
4 Wild 16&nbsp;cards<br class="tsf-processed" />
<br class="tsf-processed" />
<strong class="tsf-processed">For the rule of the Wild 16, I think I have one:</strong><br class="tsf-processed" />
"When you play the Wild 16, you can choose to create a rule for this card and the others Wild 16 must follow that rules."<br class="tsf-processed" />
<strong class="tsf-processed">Example:</strong> I played the Wild 16, change the color to Red, then I can make a rule like this: "<em class="tsf-processed">When this cards is played, the next player must draw the top card and flip it, if you draw an Action card or a Wild card then do nothing, if you draw a Number card, which number is shown is the number of cards you have to draw."</em>, then after I created the rules, all other Wild 16 cards will have the same rule.<br class="tsf-processed" />
&nbsp;</p>

<p><strong class="tsf-processed">*Logo for UNO Flip and UNO Flex added!*</strong><br class="tsf-processed" />
<br class="tsf-processed" />
More Action cards were added:<br class="tsf-processed" />
1. Wild Draw Six<br class="tsf-processed" />
2. Wild Draw Ten<br class="tsf-processed" />
3.&nbsp;Skip Everyone<br class="tsf-processed" />
4. 0 and 7 from the UNO Show 'Em No Mercy<br class="tsf-processed" />
5. Wild Reverse Draw 4<br class="tsf-processed" />
6. Discard All (the X card, yep, I was&nbsp;too lazy so I made it simpler)<br class="tsf-processed" />
7. Wild Color Roullete (from&nbsp;UNO Show 'Em No Mercy), which is a sad face card<br class="tsf-processed" />
8. Draw One<br class="tsf-processed" />
9. Draw Five<br class="tsf-processed" />
10. Wild Draw Color (A wild symbol and an arrow pointing up) from UNO Flip<br class="tsf-processed" />
11. FLIP! card (from UNO Flip)&nbsp;I will try to create a logo if anyone&nbsp;want to create a FontStruct version of UNO Flip<br class="tsf-processed" />
12. Wild Draw ? - my custom card, pick a card&nbsp;from the draw pile, if it's an Action card, then do nothing, but if it's a number, draw that amount of cards shown on the card (E.g. I picked a 3, so I have to draw 3 card)<br class="tsf-processed" />
13. Wild Draw Ten What? - again, my custom card,&nbsp;pick a card&nbsp;from the draw pile, if it's an Action card, then draw 1 card and lose your turn, but if it's a number, draw that amount of cards shown on the card plus 10 cards. (E.g. I picked a 3, so I have to draw 3 + 10 = 13 cards)<br class="tsf-processed" />
14. Wild DOS (the one have a+b=c), when this card is played, from now on, player can play 2 number cards that have its total value match the top card on the Discard Pile, you can also play 2 Draw Two cards to stack on the Wild Draw Four.&nbsp;<br class="tsf-processed" />
15. Skip 2 - Skip the next 2 players<br class="tsf-processed" />
16. Wild Draw 100 - If you know, you know :))<br class="tsf-processed" />
17. Wild Play ? (the P? card) - Same as the Wild Draw ?, but the word "draw" is replaced by the word "play"&nbsp;</p>]]></description>
      <link>https://fontstruct.com/fontstructions/show/2455413/kvn-unoinfontstruct</link>
      <pubDate>Tue, 02 Apr 2024 07:34:12 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“ztruktura eYe/FS” by elmoyenique]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=6a6390b8&id=2448461&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/><p>My little personal and humble tribute to our Astonishing FontStruct on its 16th birthday, full of admiration and respect for the Great Creator &amp; Big Chief Rob Meek and all fontstructors, big and small, who used it during these amazing years! LONG LIVE FONTSTRUCT!!!</p>]]></description>
      <link>https://fontstruct.com/fontstructions/show/2448461/ztruktura-eye-fs</link>
      <pubDate>Mon, 01 Apr 2024 09:02:09 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“wave” by anonymous-2310162]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=6a6382a8&id=2453762&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/>]]></description>
      <link>https://fontstruct.com/fontstructions/show/2453762/wave-135</link>
      <pubDate>Fri, 29 Mar 2024 15:20:50 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“Intellivision Cloudy Mt” by Goatmeal]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=6a3cf2ca&id=2315135&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/><p>Characters, items and overworld map icons from "Advanced Dungeons and Dragons" by Mattel Electronics (1982) for the Intellivision Home Video Game Console system, later re-released as "Advanced Dungeons and Dragons: Cloudy Mountain."</p>

<p><br />
One of my two favorite Intellivision games, with the otherbeing "Tron Deadly Discs" (1982).</p>

<p><br />
Keymap:</p>

<p>A–D&nbsp; Adventurer Right #1–4<br />
E–F&nbsp; Bat #1–2<br />
G–H Spider Right #1–2<br />
I–J Rat Right #1–2<br />
K–L Demon #1–2<br />
M–N Snake Right #1–2<br />
O–P Dragon Right #1–2<br />
Q–R Winged Dragon Right #1–2<br />
S–V Arrows #1–4<br />
W–X Blob #1–2<br />
Y–Z Death Cloud #1–2</p>

<p>a–d Adventurer Left #1–4<br />
e–f Spider Left #1–2<br />
g–h Rat Left #1–2<br />
i–j Snake Left #1–2<br />
k–l Dragon Left #1–2<br />
m–n Winged Dragon Left #1–2<br />
o Quiver<br />
p Ladder<br />
q Boat<br />
r Axe<br />
s Key<br />
t Crown Left Half<br />
u Crown Right Half<br />
v Crown Complete<br />
w Rat Droppings<br />
x Demon Tracks<br />
y Animal Skull</p>

<p>1 Overworld Map - House/Start<br />
2 Overworld Map - Mountains<br />
3–4 Overworld Map - Forest #1–2<br />
5–7 Overworld Map - River #1–3<br />
8 Overworld Map - Vertical Fence<br />
9 Overworld Map - Vertical Gate<br />
0 Overworld Map - Horizontal Fence<br />
- Overworld Map - Horizontal Gate</p>

<p>! Overworld Map - Three-Member Party<br />
@ Overworld Map - Two-Member Party<br />
# Overworld Map - One-Member Party</p>

<p>$ Overworld Map - Using Boat<br />
% Overworld Map - Using Axe<br />
^ Overworld Map - Using Key<br />
&amp; Overworld Map - Crown (End Game)</p>

<p>* Overworld Map - Cloudy Mountain<br />
( Overworld Map - Cloudy Mountain Snow Peak<br />
[ Overworld Map - Cloudy Mountain Cloud #1<br />
] Overworld Map - Cloudy Mountain Cloud #2<br />
\ Overworld Map - Cloudy Mountain Cloud #3</p>]]></description>
      <link>https://fontstruct.com/fontstructions/show/2315135/intellivision-cloudy-mt</link>
      <pubDate>Mon, 25 Mar 2024 02:19:18 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“Remigius Sans” by Dmitriy Sychiov (Sychoff)]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=699b5fe4&id=2448017&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/><p>See more:</p>

<p>https://fontstruct.com/fontstructions/show/452777/fs_wip</p>

<p>https://fontstruct.com/fontstructions/show/515850/bonfire_2</p>

<p>https://fontstruct.com/fontstructions/show/1261770/swiggity-1</p>]]></description>
      <link>https://fontstruct.com/fontstructions/show/2448017/remigius-2-5</link>
      <pubDate>Wed, 20 Mar 2024 15:56:53 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“KVN-Westgate” by Kiên Trung (trungdangTrung Kiên)]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=6a2b44df&id=2339963&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/><p>The design of the KVN-Westgate typeface originated from the concrete lettering on the gates surrounding Ben Thanh Market in Ho Chi Minh City, Vietnam. These gates were constructed when the market underwent renovation in the mid-1900s. Having endured for decades, the lettering on the gates represents both the history of the market and the growth of the city, formerly known as Saigon.</p>

<p>Inspiration:&nbsp;https://republi.sh/#westgate</p>

<p><strong>&lt;COMPLETED - NEED SUGGESTIONS &amp; IMPROVEMENTS&gt;</strong></p>

<p>Base height: 8 pixel<br />
X-height: 5 pixel<br />
Descender: 2 pixel</p>]]></description>
      <link>https://fontstruct.com/fontstructions/show/2339963/kvn-westgate</link>
      <pubDate>Sun, 03 Sep 2023 17:31:38 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“Seikima II - Akuma no Gyakushuu NES but kana” by anonymous-2310162]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=668aa0dd&id=2339621&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/><p>This is my first ever font that is now in the Game recreations set.</p>]]></description>
      <link>https://fontstruct.com/fontstructions/show/2339621/seikima-ii-akuma-no-gyakushuu-nes-but-kana</link>
      <pubDate>Sat, 02 Sep 2023 15:35:22 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“My Electronic data font” by anonymous-2310162]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=69c4627f&id=2330979&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/><p>there's too many "futuristic weegee" fonts and i think this is the solution</p>

<p>also i have plans for arabic to be less like noto nastaliq urdu (that's my arabic system font for some odd reason)</p>

<p>and i see dtrung kien as a random commenter who doesn't know how to public his fonts</p>]]></description>
      <link>https://fontstruct.com/fontstructions/show/2330979/my-electronic-data-font</link>
      <pubDate>Sun, 13 Aug 2023 04:39:47 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“Shuffleboard” by Better Handwriting]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=69aab050&id=2227624&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/><p>I don't know if this bombastic, party-filled font, is a sans or a serif!</p>]]></description>
      <link>https://fontstruct.com/fontstructions/show/2227624/shuffleboard</link>
      <pubDate>Fri, 06 Jan 2023 01:01:36 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“RuniPho” by Runico]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=63b81a15&id=2149962&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/><p>Shift on vowels for long variant</p>

<p>Shift on consonants to indicated voiced or stressed</p>

<p><strong>Mappings</strong><br />
% = th (θ) (^ for stressed)<br />
&amp; = th (ð) (* for stressed)<br />
q = sh (∫)<br />
- = ch (t∫) (_ for stressed)<br />
x = ng (ŋ)<br />
c = schwa (ə)</p>

<p>$ = "oo" (ʊ)</p>

<p>C = "er" (əː)<br />
~ = "air"&nbsp;(ɛː)<br />
@ = "ear" (iː)<br />
# = "or" (ɔː)<br />
` = "are" (ɑː)</p>]]></description>
      <link>https://fontstruct.com/fontstructions/show/2149962/runipho</link>
      <pubDate>Thu, 01 Dec 2022 01:18:54 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“Slow” by IheartRussian]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=6431df36&id=2207073&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/>]]></description>
      <link>https://fontstruct.com/fontstructions/show/2207073/slow-13</link>
      <pubDate>Mon, 21 Nov 2022 14:01:58 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“Luminator Route22S” by BenTheMiner]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=6a414897&id=1886067&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/><p>Luminator bus sign, route font, height 22.</p>]]></description>
      <link>https://fontstruct.com/fontstructions/show/1886067/luminator-route22s</link>
      <pubDate>Tue, 08 Nov 2022 16:45:15 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“STF_FORMALISMS” by Sed4tives]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=6932d973&id=2184781&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/><p><strong>FORMALISMS - </strong><em>Modernist inline display type</em></p>

<p>Rigid square-based inlined modernist display style with incised (fake-) 3D effect, mimicing a quirky and non-logical take on twisted geometric form and sometimes folded appearance.</p>

<p>Some characters, but mainly symbols still need slight improvements, some are still missing as well.</p>

<p>The bi-linear stroke was incised at certain specific positions and had one or more (cross-)intersecting line segment included that connect the two colinear strokes. This is creating 2 additional extra geometric hyper-planes, and allows the option of including the illusion of looking at three-dimensional geometric objects.</p>

<p>But the way this is implemented into the design in fact obeys no relationship to any actual fundamental propeties and isn't necessarily a correct three-dimensional form, nor fully or faithfuly folded.</p>

<p>The glyphs also have somewhat of a monogram logo style quality</p>

<p>Hope you like it</p>

<p>Cheers</p>]]></description>
      <link>https://fontstruct.com/fontstructions/show/2184781/stf-formalisms</link>
      <pubDate>Fri, 21 Oct 2022 06:41:49 +0000</pubDate>
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