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A combinatorial conlang whose symbols find many uses.
This is the written language of early Azwelke people from Planet Ashr in my game Endless Sea of Stars. The symbols are called "Moon Runes" (both pejoratively and not), and each represents a cluster of phonemes. The language is similar to Katakana Japanese in that written words are sounded out. Proper nouns cannot be written in Moon Runes, and so such nouns rely on Old Azwelkeland Script to be committed to record.
The Wolves of Euphedora still use these symbols as part of their own hidden language, here called "RZ". Since this cipher invents no new characters, these Moon Runes can be used to write RZ as well.
These symbols are also still used in modern Ashrian astrology. Their designations below reflect this fact.
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- ESOSVM DESIGNATION -
TextData Block #013-ASHRJ, "Moon Runes KF-21 Original"
6!000001 "Hunter's Moon, New"
6!000002 "Hunter's Moon, First Quarter"
6!000003 "Hunter's Moon, Last Quarter"
6!000004 "Hunter's Moon, Waxing Gibbous"
6!000005 "Hunter's Moon, Waning Gibbous"
6!000006 "Hunter's Moon, Full"
6!000007 "Traveller's Moon, New"
6!000008 "Traveller's Moon, First Quarter"
6!000009 "Traveller's Moon, Last Quarter"
6!000010 "Traveller's Moon, Waxing Gibbous"
6!000011 "Traveller's Moon, Waning Gibbous"
6!000012 "Traveller's Moon, Full"
6!000013 "Demarcator L"
6!000014 "Demarcator R"
6!000015 "Traveller's Moon Eclipses Ashrflame"
6!000016 "Hunter's Moon Eclipses Ashr"
6!000017 "Traveller's Moon Eclipses Ashr"
6!000018 "Hunter's Moon Eclipses Ashrflame"
6!000019 "Northern Double Eclipse"
6!000020 "Ashr Eclipses Hunter's Moon"
6!000021 "Ashr Eclipses Traveller's Moon"
6!000022 "Southern Double Eclipse"
Symbols used on board Marengi Mk.0 and later ships.
- SEMIOTIC STANDARD -
1. All symbols are to be sized at least 72cm high for physical signage/labels and at least APX2.2 for use on electronic displays.
2. All symbols are to be prominently placed such that personnel do not obscure them as they perform their duties.
3. All labels/signage will use a strongly photoreactive pigment of hexadecimal color #E43B44 for the outline. All electronic versions will use the aforementioned hex color for their outlines as well.
A minimalist Gemscript (or a corrupted one, depending on who you ask).
It has no relation to Pigpen Cipher, although a few glyphs do look like they're from that cipher. Feel free to use this fact to throw amateur cryptographers off for amusement.
Original size: 3.75pt (use multiples of this value for pixel perfection)
Experimental 49-segment display.
In making and studying other segmented displays, I noticed they tended to have strong-looking right angled lines but weak-looking diagonals. This is my attempt to make a design where both styles of lines look more appealing and join together more solidly.
From my game Trap Farmer Brer Brah.
The 21 symbols of the written language used by "Eshira" - terrestrial zooid colonies amalgamated from bacterial, viral, fungal, plant, and animal components. Eshira use this language by secreting an enzyme at the top of their rocky, stromatolite-like structures, dissolving the material to reveal white glyphs. These glyphs are extremely shallow engravings, and material is removed much slower than it is added through metabolism. They are formed so that wind, rain, UV exposure, and/or wave action naturally weather them off in a day's time.
Each glyph represents an entire concept, question, plea, or rebuke. The glyph that appears depends on the eshira's environmental conditions and treatment. Intelligent creatures on Planet Fyromr read these glyphs to determine whether the fishing is good, what the weather will be like, whether their aquacultures and aquatic farms are healthy, and so on.
An eshira only etches one glyph at a time, so these symbols are only ever meant to appear one at a time. All the eshira in a particular place tend to produce the same glyph at low tide.
An experiment to see how good of a hex grid I could make with just the hex brick. Answer: Pretty good!
(Use _ for the blank grid.)
This is capable of some pretty convincing "TV static" type effects, too!
Official MultiWorld² Kurrac's Cryphtography Font
Fictional aliens' attempt at the Latin alphabet. The sticks and stems are repelled from the open parts of the letters. The result looks sort of like a hybrid of Latin and Korean!
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Original size: 8.25pt (use multiples of this value for pixel perfection)
Design rules:
- 11x11 grid.
- Square bricks only.
- 90° angles only.
- 100% constant height.
- Forms must fill grid space as much as possible without becoming unrecognizeable.
Offical MultiWorld² - Kurrac's Cryptography Code - n2
This font only uses letters (A > G) and (a > g)
3x3 cipher, based on version 0.3 of "Micromaze". It uses its own form of binary notation for the numerals, wherein the upper-right 4 pixels play the role of the 1, 2, 4, and 8.
This is the smallest font in which I was able to give a unique symbol to every glyph (excluding the lower/upper case, which look the same). It reads sort of like Pigpen Cipher, but is more densely written.
Since MMC is obscure and of constant width/height, it serves many "gibberish" and "placeholder text" purposes in addition to being a modestly strong cipher.
Original size: 2pt (use multiples of this value for pixel perfection)
MARTIAN AMBASSADOR - a quirky alien looking typeface.
What first started as a tryout to make entire glyphs within a single composite brick quickly got out of hand. lol
Each glyph was designed on a 2x2 grid by way of composite stacking. Lowercase and superscript characters are single brick composites.
Viewed in the fontstruct preview many glyphs do not show clean edges because I heavily made use of composite bricks and stacks on a small grid. However, these irregularities are not really present in the actual TrueType Font.
This font is made for a special script I created. Readable characters appear, only if you write in the order Ccbv, where the syllables look like Cvc.
C means a uppercase consonant, c means a lowercase consonant, v means a vowel and b is binding ("(/){|}[\]"). Numbers are in base 12, with the digits being "0123456789.,", a comma is written like ' and a full stop like ''.
c=Palatal lateral approximant,
q=Uvular trill,
r=Alveloar trill,
w=Bilabial trill,
x=Velar nasal,
y=Mid central vowel.
<=uppercase glottal stop
>=lowercase glottal stop
If you follow the writing rules, you might be able to write a word, such as
H>}aVs{o = /havos/
or
F>{oNt|ySt|yR>|aKt}y = /fonytsytrakyt/
https://docs.google.com/spreadsheets/d/1HwjCrQHwI_nhp6PH5J2H3y2veBSlhdMpe5h17L0u0rU/edit?usp=sharing
An attempt to make an entire alphabet by modifying a single heptagon shape. (The "O" is the basis for almost all other glyphs.)
An alternate version of this was made in which I used different bricks to make the width of every line homogeneous. However, it was found that this robbed the font of much of its character. Additionally, the visual effect presented by the increased line width actually made the font less even-looking than it is now. This proved true with and without antialiasing.
THIS IS MY INTERPRETATION OF THE ROMULAN LANGUAGE OFF STAR TREK. ORIGINALLY, THE CREATOR OF THIS LANGUAGE MADE IT SO THAT IT COULD FIT ON A SIDEWAYS SEVEN-SEGMENT DISPLAY.
THINGS YOU SHOULD KNOW ABOUT ROMULAN:
- IT IS WRITTEN FROM TOP TO BOTTOM, THEN LEFT TO RIGHT.
- THERE ARE NO SPACES BETWEEN WORDS.
- SPACES ARE BETWEEN PHRASES.
- THERE IS NO PUNCTUATION.
- THERE IS NO "C" OR "Q."
- "SH" AND "TH" DIGRAPHS CAN BE MADE BY USING THE CAPITAL VERSIONS OF "S" AND "T."
- NUMBERS SHOULD BE PRECEEDED BY A "#."
Cryptographic Font utilizing a proprietary binary matrix algorithm designed by Joshua Michael Conci © 2017
This font and the symbols therein are direct results of the binary code for the letters, numbers, and special characters acting as seeds for a matrix code.
Every character is unique even if they "appear" similar. The top and bottom horizontal lines indicate the binary code for the associated letter. Black squares are 1 and spaces are 0.
This is the alien language used in the Guardians of the Galaxy - Mission: Breakout ride at the Disneyland Resort's California Adventure park. I used signs containing this language and its English translation to decode the symbols. NOTICE: No symbol for 'Q' or 'Z' have been found yet, but this font will be updated when they are.
UPDATE 8/20/17: I have found the symbol for 'Z' and the apostrophe and have updated the font accordingly!
UPDATE 2 - 8/20/17: After doing a bit of deciphering of the map you find in the photo viewing room, I have finally found the symbol for 'Q'!