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Fontstructions tagged with “Dark Forces”

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LucasArts Star Wars Text 

by Goatmeal
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39981 Published: 12th March, 2023
Last edited: 12th March, 2023
Created: 5th March, 2023

Main text font used in Star Wars: X-Wing, (C) 1993 LucastArts Entertainment Company, and Star Wars: TIE Fighter, (C) 1994 LucasArts Entertainment Company, as well as on the main menu screen for Agents (players) and Missions (game levels) for Star Wars: Dark Forces, (C) 1995 LucastArts Entertainment Company.

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      • Star (118)
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      • X-Wing (1)
      • X (69)
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      • Dark (103)
      • Forces (4)
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      • Lucas (3)
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      • Video (322)
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      • Kyle (2)
      • Katarn (2)
      • Kyle Katarn (4)
      Creative Commons

      Gilroy™

       from MyFonts
      Gilroy™
      Some fonts you just can’t FontStruct.
      Buy & download premium fonts on MyFonts.com

      Dark Forces PDA Font 

      by Goatmeal
      6.88 Click on the stars to rate this FontStruction.
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      153831 Published: 29th June, 2020
      Last edited: 30th September, 2020
      Created: 27th June, 2020

      Font used in the menu screens, Kyle Katarn's PDA, and subtitles from Star Wars: Dark Forces, (C) 1995 LucasArts.

      While there have been at least 2 previous recreations of this design (Peter 'The Hutt' Klassen's "DFFonts 1.5" FON fonts and James 'Burning Gundam' Milne's "Katarns PDF"(sic) TTF font) -- as well as a FontStruction from 2008 (Magic_Al's "Rebel Agent PDA Classic," based on Klassen's FON fonts) -- this is a wholly original version based on recent screencaptures and an FNT export.

      The PDA / menu font used in the game isn't generated from a file within the game's resources; they are actually pre-rendered static images in the game's art assets. As a result, the spacing between words and after punctuation is highly variable in these pictures.  Most of the spaces appear to be either 3 or 4 pixels wide (or combinations thereof for doublespaces); the width of 3 pixels was chosen in this font because 3-pixel spaces occur more frequently in the images than 4-pixel spaces do.

      (And in a pre-rendered video cutscene used for Jabba the Hutt's speech subtitles, the spacing widths of the PDA font vary anywhere from 3 to 6(!) pixels.)

      The numerals 1–3 used in the PDA screens were also located in an FNT font file containing 0–9.  They are used with the game's mapping system, along with a 'standard' S for maps containing 'sub-levels' (which I have placed in the $ position).  So, the numerals are now finally screen accurate for the first time in any version.  While the apostrophe (') was reversed in-game, it has been corrected here; the original apostrophe can be found in the grave accent (`) position.  The mission task's bullet point (a hollow circle) is located in the @ position.

      The exclamation point (!) is found only once, in a single line of Jabba's subtitles (previously mentioned above).  However, the dot of the ! dips _below_ the baseline in the video.  I have corrected it to rest upon the baseline, matching the other punctuation; for sake of completeness, I've included the original 'lower-dotted' version in the More Latin section.

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