The main language seen in the videogame Stray, used by the robots as communication. However it's more of a cipher than a proper language. Therefore it can be transformed into a font/typeface for people to use.
Glyphs:
98
Version History:
9/5/2022 - First Release, only basic latin.
Original typeface credit given to developers of the game Stray, I only take credit for the portions added onto the already existing typeface.
Public transport & travel related icons. Most of these are designed to leave room above/below themselves for text while still fitting into a square canvas. So, they can more easily be used to create actual program icons, signs, etc.
This was my first icons font so it doesn't conform to the 10x10 standard I established later for fonts like Donjonikons...
A - Airplane
B - Bus
C - Cable Car
D - Dirigible
E - Escalator
F - "Phone" Sign
G - Gondola
H - Helicopter
I - "Parking" Sign
J - "Lost & Found" Sign
K - "Luggage Claim" Sign
L - Locomotive
M - Maglev/Monorail Train
N - "Infirmary" Sign
O - Ocean Liner
P - APC/Armored Car
Q - Bus (front view)
R - Rickshaw
S -Sailboat
T -Trolley
U - Riverboat/Ferry
V - Van
W - Taxi
X - Boxcar
Y - Bike/Scooter
Z - Zeppelin
10x10 fantasy- and RPG-related icons. The bigger they are, the better they look!
This is finished! I'm happy to hear out and possibly implement others' suggestions, though.
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A - Knight's Blade
B - Warrior's Shield
C - Paladin's Helmet
D - Samurai's Armour
E - Wizard's Potion
F - Thief's Keys
G - Monk's Rosary
H - Dwarf's Pickaxe
I - Necromancer's Scroll
J - Sorceress' Staff
K - Shaman's Totem (Spider)
L - Ninja's Glove
M - Assassin's Bow
N - Cleric's Holy Symbol
O - Viking's Hammer
P - Bandit's Buckler
Q - Barbarian's Axe
R - Druid's Mandrake
S - Priest's Altar
T - Jester's Crowns
U - Warlock's Book of Shadows
V - Witch's Lantern
W - Dancer's Lei
X - Hypnotist's Charm
Y - Miner's Hat
Z - Explorer's Map
a - Trapper's Caltrops
b - Demolitionist's Arsenal
c - Vampire Hunter's Boomerang
d - Herbalist's Bag
e - Archaeologist's Fossil
f - Goblin's War Trumpet
g - Gourmand's Platter
h - Musician's Harp
i - Gladiator's Net
j - Oracle's Beads
k - Bard's Singing Sword
l - Spelunker's Rope
m - Merchant's Abacus
n - Gambler's Dice
o - Siege Operator's Catapult
p - Aztec's Warclub (Macuahuitl)
q - Drunken Master's Jug
r - Fighter's Headband
s - Judge's Gavel
t - Guru's Meditation Balls
u - Dungeoneer's Folding Ladder
v - Moneychanger's Scales
w - Cultist's Altar
x - Magician's Hat
y - Friar's Cross
z - Fisher's Harpoon
0 - Skeleton
1 - Kobold
2 - Goblin
3 - Bone Dragon
4 - Pumpkin Head
5 - Slime
6 - Vampire
7 - Imp
8 - Dragon
9 - Mimic
. - Chest
, - Pile of Loot
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See also: Donjon16, Militaricons, Travelicons
A vertical take on Morse code. These glyphs are read left-to-right from the bottom up and spaced so that 1 pixel = 1 unit of time, whether moving horizontally or vertically. Letters have 3 spaces between them and words have 7 spaces.
The result is a concise design that can easily be fed to tone-generation or image-to-audio software (e.g., AudioPaint) to produce accurately encoded & timed Morse code, no matter the frequency (speed) of the transmission. You can use this principle to create and place messages into music or games, make messages match a tempo or beat, arpeggiate words and turn them into music or sound effects, and much more.
The name is a pun. :P
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21NOV2018: I've recently learned that many radio stations use an expanded version of the International Morse Code, adding many symbols and punctuation to it. Though these new glyphs are not part of the standard, they are commonly used and agreed on, so I will keep adding them as I find them.
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Original size: 4pt (use multiples of this size for pixel perfection)
- NOTES -
Use lower case to get Modern Gryzildan and UPPER CASE for Royal Gryzildan. Hold Shift while typing numerals/symbols to get the Royal ones.
These scripts do not canonically appear together on any in-universe writing. Gryzil writing is always written entirely in one script or the other. But, feel free to use this as you wish.
- DESCRIPTION -
This font contains two scripts of the Gryzil, Brer Brah's people, who are from various video games and stories of mine. Gryzil are a sapient bear-people that live on/near beaches in the continent of Skina on planet Fyromr. They have dull greenish fur, can speak, read, write and use tools, walk bipedally, and have beer fermentation chambers for stomachs. They appear in ESOS, Trap Farmer Brer Brah, and Anime Girls vs. The Cavemen.
The written language of these creatures is designed to be without subtlety. Most of the subtlety of Gryzil communication is gestural. For instance, quotations do not exist in Gryzil writing. There can be a record that someone said something, but only when a Gryzil who heard it firsthand speaks of it is there understood to be a quotation - the rest is simply hearsay.
This font is made as an attempt to anglicize the Gryzildan language - not to write it natively. Hence, it has some resemblance to Latin. But in fact these symbols all represent different gestures as well as different rasping, stamping, growling, and ingressive sounds which are unknown within Earth humans' formalized language studies. Nonetheless, you can write authentic Gryzildan with this. Read the Chalcedony-Bound Manual found in any of the games in which Gryzildan is used.
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Original size: 5.25pt (use multiples of this value for pixel perfection)
Military and wargame related icons. The 4 stars are meant to represent a player number. Erase the stars to make pieces for Players 1, 2, and 3.
Got a request or idea? Let me know. Feel free to use these in any games you're creating!
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A - Tank
B - Anti-Aircraft Gun
C - Jet Fighter
D - Stealth Bomber
E - Battle/Explosion
F - Big Explosion/Nuclear Explosion
G - Missile Truck/Mobile Launcher
H - Flying Cross Medal - for distinguished aviators
I - Strategic Map
J - Military Convoy Truck
K - Bullets
L - Shells
M - Bombs
N - Strike Zone
O - Sm. Helicopter
P - Surface-to-Air Radar
Q - Surface-to-Surface Radar
R - Infantry Section
S - Civilians
T - ICBMs
U - Radar/Comms Coverage Area
V - APC
W - POWs
X - Opposing Forces
Y - Navy & Marine Corps Medal - for noncombat heroism
Z - Communications Satellite
a - Reconaissance Satellite
b - Weapon Satellite
c - Satellite Array
d - Patrol Boat
e - Frigate
f - Destroyer
g - Aircraft Carrier
h - Submarine
i - Mines
j - Depth Charges
k - Artillery
l - Artillery Division
m - Mechanized Infantry
n - AWACS/Early-Warning Aircraft
o - Fortifications
p - Trenches
q - Terrain (Road)
r - Terrain (Woodland)
s - Terrain (Mountain)
t - Terrain (Mountain Range)
u - Terrain (Calm Seas)
v - Terrain (Rough Seas)
w - Terrain (Desert/Sand)
x - Terrain (Wetlands/Mud)
y - Terrain (Hills)
z - Terrain (Lake/River)
. - Falling Bomb
, - Transport/Cargo Plane
0-9 - Stencil Numerals
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See also: Donjonikons, Travelicons
A cipher/code used by the Kibble Cabal, a mostly animal-based team of misfits and food thieves in the game Trap Farmer Brer Brah. This code is very similar in application to the "Hobo Code" from the United States in the late 1800s. It makes a pretty good cipher, as well!
Original size: 8pt (use multiples of this value for pixel perfection)
3x3 cipher, based on version 0.3 of "Micromaze". It uses its own form of binary notation for the numerals, wherein the upper-right 4 pixels play the role of the 1, 2, 4, and 8.
This is the smallest font in which I was able to give a unique symbol to every glyph (excluding the lower/upper case, which look the same). It reads sort of like Pigpen Cipher, but is more densely written.
Since MMC is obscure and of constant width/height, it serves many "gibberish" and "placeholder text" purposes in addition to being a modestly strong cipher.
Original size: 2pt (use multiples of this value for pixel perfection)
This font is a facsimile of a substitution cipher from The Shadow #10, "Chain of Death." Letters are replaced by blocky symbols, which consist of pairs of rectangular shapes separated by a space. To encrypt a message, the symbols are connected together by their outer right and left edges. This gives the appearance of a much greater set of symbols than there actually are, and the spaces will confuse potential codebreakers. There are no numerals or punctuation. I included square brackets ("[" and "]") for two special symbols that are frequently used to begin and end sencryptions (you can type messages [like this]).
Wood-engraving script used by Ajurru people of Planet Ashr within my video game series, "Endless Sea of Stars". This script dates from 2010, when I first created the Ajurru within the simulated metaverse, ESOSVM. This is iteration 27 of the script, the one which appears in countless forms within the original ESOS story.
This script was designed for Ajurru scribes to show their skills with stone tools. Thus, it contains an immense number of curves and right angles. Most Ajurru consider this script to be overly-ornate, and so it is mostly used in a traditional context - for government records, memorials, and the like.
The "G" from this script is also the inspiration for another font, "Wall Dye".
An attempt to produce a low-resolution pixel font which generates mazes from arbitrary strings of text. It requires the use of negative line spacing (available only to certain software) to look right without hand-editing.
The mazes it produces aren't the best, but they are definitely interesting! I might just call this a cipher and be done with it...
In school I used to hand-draw fonts wherein every letter was cut down and relied on the letters around it to form itself. This is an attempt at doing the same with Fontstruct bricks.
"Cadcutters Print" is an anagram for "Truncated Script".
Since it's a bit tough to read it unambiguously, I also consider it a very weak cipher.
Original size: 5.25px (use multiples of this value for pixel perfection)
This is a Rosicrucian Cipher made using a matrix of nine segments in the following order:
abc|def|ghi
jkl|mno|pqr
stu|vwx|y z
The symbol "_|" with a dot on the left is an "a", and the symbol "|_|" with a dot in the center is an "e".
There are also numbers in a similar grid:
1|2|3
4|5|6
7|8|9
Numbers do not have dots in their font.
The number "0" is represented by a box with a dot at the center top.
A period is represented by a box with a dot at the center bottom.
A comma is represented by a box with two dots, one above the other, in the center.
A question mark is represented by a box with one dot at the center top and two dots at the bottom.
Lower case is represented by solid dots.
Upper case is represented by hollow dots.
Alternating between upper and lower case may help confuse unwanted readers.