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Fontstructions tagged with “Game”

Searching for more “Game” fonts?
Buy and download “Game” fonts at MyFonts.

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NES Remix miiverse stamps 

by SGAK
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12991 Published: 21st September, 2023
Last edited: 21st September, 2023
Created: 6th September, 2023

Miiverse stamps from NES Remix 1&2.
Since miiverse shut down, I thought it would be nice to be able to use these stamps in some other way and this is the only one I could think of. Some have been altered from the original pixel art, like Wario and the Octoroc, and mirrored versions of some characters and the speech/thought bubbles. And yes, this took a LONG time. All rights belong to Nintendo. 

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      Creative Commons

      Drakkar 

      by Patrick H. Lauke (redux)
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      11750 Published: 5th September, 2023
      Last edited: 5th September, 2023
      Created: 4th September, 2023

      Recreation of Diabolic Software's "Drakkar" (1989) on the Amstrad CPC and ZX Spectrum. Only the characters present in the game's tile set have been included.

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        Creative Commons

        Deadly Evil (C64) 

        by Patrick H. Lauke (redux)
        8.20 Click on the stars to rate this FontStruction.
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        11520 Published: 4th September, 2023
        Last edited: 4th September, 2023
        Created: 3rd September, 2023

        Recreation of the pixel font from Simon Hobbs/Players Premier's "Deadly Evil" (1990) on the Commodore 64. Only the characters present in the game's tile set have been included.

        • Pixel Optimized
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          Creative Commons

          Blaze 

          by TheWindowsPro98
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          301000 Published: 4th September, 2023
          Last edited: 17th September, 2023
          Created: 4th September, 2023

          Font for my game.

                • Pixel (7132)
                • Game (2150)
                Open Font License

                Deadly Evil (Amstrad/Spectrum) 

                by Patrick H. Lauke (redux)
                8.20 Click on the stars to rate this FontStruction.
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                21660 Published: 3rd September, 2023
                Last edited: 3rd September, 2023
                Created: 3rd September, 2023

                Recreation of the pixel font from Simon Hobbs/Players Premier's "Deadly Evil" (1990) on the Amstrad CPC and ZX Spectrum. Only the characters present in the game's tile set have been included.

                • Pixel Optimized
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                  Creative Commons

                  Ratatan 

                  by AidenFont
                  8.20 Click on the stars to rate this FontStruction.
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                  03360 Published: 30th August, 2023
                  Last edited: 30th August, 2023
                  Created: 27th August, 2023

                  Modeled after the logo for the upcoming game "Ratatan".

                        • Game (2150)
                        • Recreation (105)
                        Creative Commons

                        Custom Game Font - Small Text 

                        by Enzo Bicudo Pepi (MetrikEnzyme)
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                        001010 Published: 27th August, 2023
                        Last edited: 27th August, 2023
                        Created: 27th August, 2023

                        This is not from any game. This is a custom font meant for use in future games. 

                        • Monospaced
                            • Game (2150)
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                            Open Font License

                            Custom Game Font - Small Text Pts 

                            by Enzo Bicudo Pepi (MetrikEnzyme)
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                            10160 Published: 27th August, 2023
                            Last edited: 27th August, 2023
                            Created: 27th August, 2023
                                  • Game (2150)
                                  • Video Games (414)
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                                  • Video Game (396)
                                  Open Font License

                                  Blasphemous II 

                                  by Patrick H. Lauke (redux)
                                  8.01 Click on the stars to rate this FontStruction.
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                                  Average Rating: 8.50
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                                  2161424 Published: 27th August, 2023
                                  Last edited: 27th August, 2023
                                  Created: 26th August, 2023

                                  Recreation of the pixel font from The Game Kitchen/Team17's "Blasphemous II" (2023).

                                  Expanded slightly to complete the accented characters. Otherwise, only the characters used in the game have been included.

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                                    Creative Commons

                                    Custom Game Font - Normal Text 

                                    by Enzo Bicudo Pepi (MetrikEnzyme)
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                                    105340 Published: 26th August, 2023
                                    Last edited: 9th September, 2023
                                    Created: 26th August, 2023

                                    This is not from any game. This is a custom font meant for use in future games. Clock sc p on ᴩ.

                                    • Monospaced
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                                        Open Font License

                                        Ninja Hamster (Amstrad/C64) 

                                        by Patrick H. Lauke (redux)
                                        6.49 Click on the stars to rate this FontStruction.
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                                        61840 Published: 23rd August, 2023
                                        Last edited: 23rd August, 2023
                                        Created: 23rd August, 2023

                                        Recreation of the pixel font from CRL Group's "Ninja Hamster" (1987) on the Amstrad CPC and Commodore 64.

                                        Only the characters present in the game's tile set have been included.

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                                          Creative Commons

                                          Sceptre of Bagdad 

                                          by Patrick H. Lauke (redux)
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                                          11810 Published: 22nd August, 2023
                                          Last edited: 22nd August, 2023
                                          Created: 22nd August, 2023

                                          Recreation of the pixel font from Jon Wells/Atlantis Software/Psytronik's "Sceptre of Bagdad" (1987) on the ZX Spectrum.

                                          The font was kept for the 1993 conversion on the Commodore 64. This recreation also includes a few of the additional characters (like the copyright symbol) from that version. Beyond that, only the characters present in the game's original tile set have been included.

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                                            Creative Commons

                                            Ninja (Amstrad) 

                                            by Patrick H. Lauke (redux)
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                                            11671 Published: 21st August, 2023
                                            Last edited: 21st August, 2023
                                            Created: 21st August, 2023

                                            Recreation of the pixel font from Mastertronic Added Dimension's "Ninja" (1987) on the Amstrad CPC.

                                            This recreation includes the weird (buggy?) character used in some of the late game room names (like the "green room"), mapped to the "_" underscore.

                                            Only the characters present in the game's tile set have been included.

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                                              Creative Commons

                                              Tilemap 

                                              by Placuch
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                                              00980 Published: 20th August, 2023
                                              Last edited: 20th August, 2023
                                              Created: 20th August, 2023

                                              This font is just a tilemap and some poorly drawn symbols that were left.

                                              • Monospaced
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                                                  • Game (2150)
                                                  • Not For Writing (1)
                                                  FontStruct License

                                                  Dark Sceptre (Amstrad/Spectrum) 

                                                  by Patrick H. Lauke (redux)
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                                                  21870 Published: 20th August, 2023
                                                  Last edited: 20th August, 2023
                                                  Created: 20th August, 2023

                                                  Recreation of the pixel font from Firebird Software's "Dark Sceptre" (1987) on the Amstrad CPC and ZX Spectrum.

                                                  Only the characters present in the game's tile set have been included.

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                                                    Creative Commons

                                                    Spyro the Font 

                                                    by Epalvosh
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                                                    100810 Published: 20th August, 2023
                                                    Last edited: 20th August, 2023
                                                    Created: 20th August, 2023

                                                    Based on the dialogue box font in Spyro: Year of the Dragon.

                                                      • Game Recreations
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                                                        FontStruct License

                                                        Tir Na Nog (Spectrum) 

                                                        by Patrick H. Lauke (redux)
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                                                        31900 Published: 19th August, 2023
                                                        Last edited: 19th August, 2023
                                                        Created: 19th August, 2023

                                                        Recreation of the pixel font from Gargoyle Games' "Tir Na Nog" (1984) on the ZX Spectrum.

                                                        Note on the Spectrum and C64 version, the font defined in the game includes uppercase letters (not used in the game), as well as special characters and punctuation. In the Amstrad CPC version, only the lowercase alphabet is present, and any other characters (numbers, punctuation, etc) are pulled from the standard Amstrad system font.

                                                        The same font was reused in the prequel to this game, "Dun Darach" (1985).

                                                        Only the characters present in the game's tile set have been included.

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                                                          Creative Commons

                                                          Gilroy™

                                                           from MyFonts
                                                          Gilroy™
                                                          Some fonts you just can’t FontStruct.
                                                          Buy & download premium fonts on MyFonts.com

                                                          Marsport (Spectrum) 

                                                          by Patrick H. Lauke (redux)
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                                                          11680 Published: 17th August, 2023
                                                          Last edited: 17th August, 2023
                                                          Created: 15th August, 2023

                                                          Recreation of the pixel font from Gargoyle Games' "Marsport" (1985) on the ZX Spectrum.

                                                          Note that the font defined in the game only sets custom latin alphabet characters (a-z). For any other characters, it reuses the standard ZX Spectrum font. The same is true for the Amstrad CPC version, where any characters (numbers, punctuation, etc) are pulled from the standard Amstrad system font.

                                                          This recreation includes the handful of (Spectrum) characters (numbers and punctuation) that are used in the game. Beyond that, only the characters present in the game's tile set have been included.

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                                                            Creative Commons

                                                            Console Advance 

                                                            by Noiter Fonts (noiter285)
                                                            8.17 Click on the stars to rate this FontStruction.
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                                                            Average Rating: 9.00
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                                                             2 votes
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                                                            305211 Published: 17th August, 2023
                                                            Last edited: 17th August, 2023
                                                            Created: 17th August, 2023
                                                            This is a clone of Press Start Pro
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                                                                Open Font License

                                                                cat+other animal font (very cute) 

                                                                by yst
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                                                                60301 Published: 17th August, 2023
                                                                Last edited: 18th August, 2023
                                                                Created: 17th August, 2023

                                                                If it's well received (even if I'm in the mood), I'll start on lower case letters,japanese, and numbers. Let's have fun!

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                                                                      FontStruct License

                                                                      Fonts that make life twice as fun. 

                                                                      by yst
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                                                                      30960 Published: 16th August, 2023
                                                                      Last edited: 16th August, 2023
                                                                      Created: 15th August, 2023

                                                                      My first font to contribute. Hope you enjoy it.

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                                                                            After the War (Part 2) (Spectrum) 

                                                                            by Patrick H. Lauke (redux)
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                                                                            31820 Published: 13th August, 2023
                                                                            Last edited: 13th August, 2023
                                                                            Created: 9th August, 2023

                                                                            Recreation of the "futuristic" pixel font from Dinamic Software's "After the War" (1989) on the ZX Spectrum.

                                                                            This font is used in the second part of the game. This recreation corrects the awkwardly inconsistent line height between the alphanumeric characters and the punctuation characters. Note that the Amstrad CPC version uses a different, much blockier font for this part of the game.

                                                                            Only the characters present in the game's tile set have been included.

                                                                            This is a clone of After the War (Amstrad/Spectrum)
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                                                                              Creative Commons

                                                                              After the War (Amstrad/Spectrum) 

                                                                              by Patrick H. Lauke (redux)
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                                                                              21820 Published: 9th August, 2023
                                                                              Last edited: 9th August, 2023
                                                                              Created: 8th August, 2023

                                                                              Recreation of the distressed pixel font from Dinamic Software's "After the War" (1989) on the Amstrad CPC and ZX Spectrum.

                                                                              Only the characters present in the game's tile set have been included.

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                                                                                Rebelstar II: Alien Encounter 

                                                                                by Patrick H. Lauke (redux)
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                                                                                11930 Published: 8th August, 2023
                                                                                Last edited: 8th August, 2023
                                                                                Created: 7th August, 2023

                                                                                Recreation of the pixel font from Julian Gollop/Target Games/Silverbird Software's "Rebelstar II: Alien Encounter" (1988) on the ZX Spectrum.

                                                                                Only the characters present in the game's tile set have been included.

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                                                                                  Tetris: The Absolute: The Grand Master 2 

                                                                                  by amooooogus18
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                                                                                  1701020 Published: 7th August, 2023
                                                                                  Last edited: 23rd August, 2023
                                                                                  Created: 7th August, 2023

                                                                                  A recreation of the font seen in the service menu and mode select screen from Tetris: The Absolute: The Grand Master 2 PLUS. Some characters were either taken from Texmaster - a Tetris clone, or edited by myself.

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                                                                                      Striker in the Crypts of Trogan (ZX/C64) 

                                                                                      by Patrick H. Lauke (redux)
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                                                                                      31651 Published: 7th August, 2023
                                                                                      Last edited: 6th August, 2023
                                                                                      Created: 6th August, 2023

                                                                                      Recreation of the pixel font from Codemasters' "Striker in the Crypts of Trogan" (aka "Stryker in the Crypts of Trogan", 1992) on the ZX Spectrum and Commodore 64.

                                                                                      Note that on the C64, it seems that the game occasionally doubles up one of the lines, to make characters one pixel taller. In addition, the Spectrum version also uses the thin variant of the font for the credits.

                                                                                      Only the characters present in the game's tile set have been included.

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                                                                                        Striker in the Crypts of Trogan (Colour) 

                                                                                        by Patrick H. Lauke (redux)
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                                                                                        11650 Published: 6th August, 2023
                                                                                        Last edited: 6th August, 2023
                                                                                        Created: 2nd August, 2023

                                                                                        Recreation of the coloured version of the pixel font from Codemasters' "Striker in the Crypts of Trogan" (aka "Stryker in the Crypts of Trogan", 1992) on the Amstrad CPC.

                                                                                        This recreation uses the special TTF+SVG format, which currently has limited support. For a monochrome version, see this recreation.

                                                                                        Only the characters present in the game's tile set have been included.

                                                                                        This is a clone of Striker in the Crypts of Trogan (Amstrad)
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                                                                                          Striker in the Crypts of Trogan (Amstrad) 

                                                                                          by Patrick H. Lauke (redux)
                                                                                          7.82 Click on the stars to rate this FontStruction.
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                                                                                          11652 Published: 6th August, 2023
                                                                                          Last edited: 6th August, 2023
                                                                                          Created: 2nd August, 2023

                                                                                          Recreation of the pixel font from Codemasters' "Striker in the Crypts of Trogan" (aka "Stryker in the Crypts of Trogan", 1992) on the Amstrad CPC.

                                                                                          This font is also used for the credits on the ZX Spectrum version, but otherwise a fatter version is used anywhere else in the game.

                                                                                          Only the characters present in the game's tile set have been included.

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                                                                                            Myth (Small) (Spectrum) 

                                                                                            by Patrick H. Lauke (redux)
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                                                                                            91640 Published: 5th August, 2023
                                                                                            Last edited: 5th August, 2023
                                                                                            Created: 31st July, 2023

                                                                                            Recreation of the small proportional pixel font from Mark Cale/System 3's "Myth: History in the Making" (1989).

                                                                                            This small version was only used in the ZX Spectrum version, not on the Amstrad CPC.

                                                                                            Only the characters present in the game's tile set have been included.

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                                                                                              Myth (Amstrad/Spectrum) 

                                                                                              by Patrick H. Lauke (redux)
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                                                                                              71640 Published: 3rd August, 2023
                                                                                              Last edited: 3rd August, 2023
                                                                                              Created: 31st July, 2023

                                                                                              Recreation of the proportional pixel font from Mark Cale/System 3's "Myth: History in the Making" (1989) on the Amstrad CPC and ZX Spectrum.

                                                                                              Note that while the letters are proportional, the numbers are all set to a fixed width.

                                                                                              Only the characters present in the game's tile set have been included.

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                                                                                                Laser Squad (Large) 

                                                                                                by Patrick H. Lauke (redux)
                                                                                                8.20 Click on the stars to rate this FontStruction.
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                                                                                                Average Rating: 10.00
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                                                                                                81920 Published: 2nd August, 2023
                                                                                                Last edited: 2nd August, 2023
                                                                                                Created: 2nd August, 2023

                                                                                                Recreation of the large pixel font from Julian Gollop/Target Games' "Laser Squad" (1988) on the Amstrad CPC, ZX Spectrum, Commodore 64, and MSX.

                                                                                                This font is simply a double-height version of the regular font.

                                                                                                Only the characters present in the game's tile set have been included.

                                                                                                This is a clone of Laser Squad
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                                                                                                  Laser Squad 

                                                                                                  by Patrick H. Lauke (redux)
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                                                                                                  31920 Published: 2nd August, 2023
                                                                                                  Last edited: 2nd August, 2023
                                                                                                  Created: 31st July, 2023

                                                                                                  Recreation of the pixel font from Julian Gollop/Target Games' "Laser Squad" (1988) on the Amstrad CPC, ZX Spectrum, Commodore 64, and MSX.

                                                                                                  Only the characters present in the game's tile set have been included.

                                                                                                  • Pixel Optimized
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