Note: This font is being heavily worked on, many of the expanded assets are bound to change in the future. With new ones being added semi-regularly.
The main language seen in the videogame Stray, used by the robots as communication. However it's more of a cipher than a proper language. Therefore it can be transformed into a font/typeface for people to use.
9/5/2022 - First Release, only basic latin.
Original typeface credit given to developers of the game Stray, I only take credit for the portions added onto the already existing typeface.
(Original font: Neoqueto - Darktech LDR)This is a clone of SERPULO
STF_DAMAGE INC. - Tech inspired condensed geometric sans.
It’s a modern rigid square-based geometric sans that was designed to work especially well in body style text. It was carefuly crafted to be a spacious but continuous fill.
The squarish geometry provides a slight mechanical looking, yet clean and very open basic design.
Each glyph was further constructed with more than enough negative space (white space), making sure any text will look brightly lit and feels well ventilated at all times. This is especially welcoming when having to read large chunks of body text.
The uppercase character set was constructed somewhat of a fraction disproportionally taller compared to the more naturaly proportioned lowercase character set. This to make any line of text that is set in 'all-caps' to bring the impression of being condensed.
This effect is then exaggerated even more by slightly pulling back on the extent of any ascenders and descenders on the lowercase characters.
I am pretty pleased with the result, it's overall look is fairly consistent and legible. The condensed effect allows squeezing a good decent amount of horizontal text per one single line of type.
The only thing kind of dissapointing to me was it's smallest possible point size in digital display use. It doesn't do well bellow 20px (14.5pt)in digital format.
20px is the absolute smallest size for everything to look crisp and alligned with the pixel raster, going bellow this point and the font starts to become blurry and distorted.
I wonder what any of u type wizards think so far...
One of those futuristic fonts with horizontally stretched lettering and no serifs.
(FontStruct has some trouble previewing this font, so it'll look all black but it's not like this)
(Original font: Neoqueto - Darktech LDR)
Mindustry Startup Font, redesigned by Marcus Mo (Me).
Capital Letters, Numbers, Basic Symbols, αβγ, Cyrillic Text: Mindustry Startup Font/Darktech LDR)
Small Letters: (Unofficial - Fanmade) Serpulo Script
Typical LED is a circular pixel font intended for use in video games and video game-related t-shirts. Best used on a black background in a non-neutral color such as red, orange, green, or blue.
My first creation, a basic and unthreatening pixel font.
Nebular is a space-age, all-caps sans serif typeface. It is bold; rounded yet angular. Great for headlines, quotes, and posters. It brings a fun bit of futuristic sci-fi to any design!
Some well-known logos reimagined in a futuristic setting. Clone and create your own futuristic brand with every letter available as a seperate brick.
V1.1: The More Latin is in progress.
Another doodle... Well, shall I continue this one?
I sort of designed myself into a corner with the uppercase, by not using the same grid size as the lowercase. But, this choice led to an interesting and unique look so I'll keep it.
Azure a high tech typeface. Inspired by everything Cyberpunk and future tech.
This is my first font, and it's still a little out of place. I'll continue to experiment, and try to improve on using this site. I hope you all like it!
An experimental pattern-fill design. Check it out at 2x Pixel size!
Supports Dutch, English, and German at present.
A texture font with its own convoluted logic. The design rules and techniques are similar to those of Esperhand, but with different priorities assigned to them.
Graphic is a simple font that is best used for big text.
STF_Teknolog1k - Contemporary tech looking sans-serif typeface.
Once more a pretty thin design.
Brick filter @ 1x1
grid scale @ 0,85x0,85(to restore unwanted vertical spacing caused by nudging)
0.5 grid square unit weight.