Exquisite Dungeon is the perfect font for designing your own maps for dungeons and lairs! It may take some time to get an idea of the letters, or Rooms to be more precise. A last minute map for GMs alike to quickly design the map for a dungeon on computer (that is, if you have a sheet on all the rooms to make things quicker). By the way, the double lines in doorways are doors.
A general 2D endeme construction font designed to turn text into endemes, where the letters of each endeme are placed in each rectangle. With symbols used mostly for drawing within the grid.
This is a clone of WordBuilderDungeon Map: For All Your Dungeoneering Needs!
This is a typeface based on 2d videogame dungeon maps, like the ones seen in early Legend of Zelda games and in The Binding of Issac.
Also partly inspired by Blackthornprod's random dungeon generator tutorials.
A 7x7 version of the Dungeon Blueprints.
Cookielord's version came before this. Based off of Cookielord's Dungeon Rooms (https://fontstruct.com/fontstructions/show/1490382/dungeon-rooms-not-only) and many others like it...
Also remade the paths and rooms to have a more roundish look...
Dungeon Rooms - although originally intended as a utility for prototyping simple dungeons, has multiple purposes: writing letters within boxes, connecting the dots (maybe) or whatever you can do with it.
Currently it features 27 rooms and plenty of symbols to use within them.
STILL A WORK IN PROGRESS
- = + How to use this font + = -
1. Place a symbol (lowercase or punctuation listed somewhere below)
2. Place a room (uppercase A-W)
3. PROFIT!
- = + List of tiles + = -
--- Rooms ---
A - No doors
B - UP door
C - R door
D - L door
E - DOWN door
F - L+DOWN doors
G - L+UP doors
H - R+UP doors
I - R+DOWN doors
J - L+R doors
K - UP+DOWN doors
L - L+UP+DOWN doors
M - L+R+UP doors
N - R+UP+DOWN doors
O - L+R+DOWN doors
P - L+R+UP+DOWN doors
Q - L R path
R - UP DOWN path
S - L UP DOWN path
T - R UP DOWN path
U - L R DOWN path
V - L R UP path
W - L R UP DOWN path
X - DOWN-L turn
Y - DOWN-R turn
Z - UP-L turn
À - UP-R turn
--- Letters inside rooms ---
Each lowercase letter displays a 3x3 letter inside the box. Since 3x3 is ridiculously unreadable, I used some 0.5 bricks. Note that the lowercase and other entities meant to be placed within rooms technically have zero width, thus, to view them all you need to put spaces between them / set a high spacing value.
--- Add. Entities ---
. , ? ! + - / < = > \ | are what they should be, but within the same limit of 3x3
( and ) depict liquids (water, lava etc.)
_ # are dithered tiles to use inside rooms, while $ is a black tile
- = + Update Log + = -
2/11/2018 @ As requested by Se7enty-Se7en, added numerals. Also remade lowercases.
2/11/2018 @ As requested by zephram, added tiles representing some kind of liquids (water, lava, magma, anything you can think of), placed on ( and ).
2/12/2018 @ Added some Cyrillic characters and Greek "α", "β" and "γ".
2/12/2018 @ FINALLY ADDED "@"
- = + Issues to be solved + = -
- = + Solved issues + = -
> Since the font spread over the Basic Latin charset, I have placed some tiles in More Latin. For an easier placement of needed tiles, you can use Character Map app on Windows (Windows Accessories > Character Map). There, you need to switch the active font to Dungeon Rooms and double-click characters you need. They will be entered into the text field, from which you can copy them.
- = + Contributors + = -
Se7enty-Se7en, zephram
Casual Dragon Monospaced by Cohnisgone is an excellent medival-looking pixel font, but didn't have punctuation, so I cloned it to add punctuation and a few grungy box-drawing characters. Text should fit in a 12x16 box at pixel resolution.
This is a clone of Casual Dragon Monospaced