Experimental brush/pen thing. Has a slightly spooky look. Because of their tapering curves, many glyphs can render with a "split" or "stencil" look about them. This is due to software-imposed limitations on vector rendering. Designs which share this property can be considered Pseudostencils.
This design is not informed or inspired by any existing typographical traditions. I set out to make the "claw" bricks (as I call them) into a font and this is the result.
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WEAR GLOVES when handling this font.
This is a clone of Prickly PearRuneBlade is a font made for storytellers and adventurers to weave their tales in its sharp, runic scrawl. Inspired by Dungeons&Dragons, it's ready to find its way into fantasy adventurers and historic tales of.... well, whatever the campaign turns out to be.
Grulla's letters –built on a 2x3 square grid– have (tri)angular counters & square terminals. Counterspace=letterspace, letter /f/ is kerned onto "rounded" letters (fc,fd,fe,fo,fs). Diacritics support spanish (hello from Argentina!)
My 200th Fontstruction! :^)
This font, especially the "M", has been kicking around in my mind for years. I wanted a design that looked "kinda like a Metroid". Then, I tried to Fontstruct it. That brings us to the present.
(This font has nothing to do with the "Gods Will Be Watching" video game. I just think the name Xenolifer has the right ring to it.)
See also: Xenolifer Pixel
An experimental logotype and another attempt to create a distinctive design in 2x2. Some words look better than others... it's best for 1-2 word phrases rather than body text.
"B", "P", and "R" are compromise designs... no satisfactory way exists to create their curves while maintaining the optimal line width, so their counters were filled a bit to give them the same sense of solidity as the other letters.
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A "denghon" is a giant, many-limbed, extradimensional creature found throughout my games, especially ESOS.