Recreation of the pixel font from Illusion Gaming Company/Acclaim/Sunsoft's "Scooby-Doo Mystery" (1995) on the Sega Mega Drive/Genesis.
Note that some punctuation/special characters are missing the top pixels - this error was also present in the game itself (but it was not obvious, as those characters were not prominently used for any on-screen text).
Only the characters present in the game's tile set have been included.
Recreation of the pixel font from Probe Software/Image Works's "Back to the Future Part III" (1991) on the Sega Mega Drive/Genesis.
While the font includes a complete lowercase, this isn't used in the actual game.
Only the characters present in the game's tile set have been included.
Recreation of one of the pixel fonts from Sega's "ESWAT: City under Siege" (1990) on the Sega Mega Drive/Genesis.
This font is used on the start/options screen, the start of level cards, and the closing cinematic and credits.
Only the characters present in the game's tile set have been included.
Recreation of the small pixel font from TechnoSoft's "Elemental Master" (1990) on the Sega Mega Drive/Genesis.
While the uppercase is complete, the lowercase only contains a handful of characters.
Only the characters present in the game's tile set have been included.
Recreation of the large pixel font from TechnoSoft's "Elemental Master" (1990) on the Sega Mega Drive/Genesis.
This font is used for all the cinematics and end credits.
Only the characters present in the game's tile set have been included.
Recreation of the small pixel font from SCi Games's "Super SWIV" (1992) on the SNES / "Mega SWIV" on the Sega Mega Drive/Genesis.
Only the characters present in the game's tile set have been included.
Recreation of the pixel font from Ancient's "Beyond Oasis" (aka "The Story of Thor", 1994) on the Sega Mega Drive/Genesis.
This recreation uses the special TTF+SVG format, which currently has limited support.
Only the characters present in the game's tile set have been included.
This is a clone of Beyond Oasis (Sega Mega Drive)Recreation of the pixel font from Raising Hell Software/Psygnosis' "Wiz 'n' Liz: The Frantic Wabbit Wescue" (1993) on the Sega Mega Drive/Genesis.
Only the characters present in the game's tile set have been included.
Recreation of the pixel font from Westone/Sega's "Wonder Boy in Monster World" (aka "Wonder Boy V: Monster World III", 1991) on the Sega Mega Drive/Genesis.
The font includes an almost complete set of hiragana and katakana characters. In the tile set, the dakuten and handakuten are separate tiles, positioned vertically above their respective character. In this recreation, characters that use them are pre-combined into a single glyph.
Only the characters present in the game's tile set have been included.
Recreation of the large pixel font from Extended Play Productions' "Chakan: The Forever Man" (1992) on the Sega Mega Drive/Genesis.
With the exception of the single quote/apostrophe, only the characters present in the game's tile set have been included.
Recreation of the pixel font from Sega's "Hokuto no Ken - Shin Seikimatsu Kyūseishu Densetsu" (aka "Hokuto No Ken II", 1989) on the Sega Mega Drive/Genesis.
The game was released in the west as "Last Battle: Legend of the Final Hero", but without the original "Fist of the North Star" license, and with many gameplay aspects (most notably, character names and the level of gore) changed.
Note that this version only includes the punctuation marks used in the original Japanese game. For the western release, a different set was used.
The font includes an almost complete set of hiragana and katakana characters. Some of the core katakana characters were missing, so I added them from similar more complete fonts. In the tile set, the dakuten and handakuten are separate tiles, positioned next to their respective character. In this recreation, characters that use them are pre-combined into a single glyph.
With the exception of the handful of extra katakana glyphs, only the characters present in the game's tile set have been included.
Recreation of the small pixel font from Human Entertainment's "Android Assault: The Revenge of Bari-Arm" (aka "Bari-Arm", 1993) on the Sega CD/Sega Mega-CD.
Only the characters present in the game's tile set have been included.
Recreation of the large pixel font from Human Entertainment's "Android Assault: The Revenge of Bari-Arm" (aka "Bari-Arm", 1993) on the Sega CD/Sega Mega-CD.
Only the characters present in the game's tile set have been included.
Recreation of the regular pixel font from HOT・B/Flying Edge's "Steel Empire" (1992) on the Sega Mega Drive/Genesis.
This font is used for intro animation, and on the end-of-level stats screen. The game also includes a custom compound character for "'s" (apostrophe followed by an "s") - this has not been recreated here as it lacks an appropriate unicode code point.
Only the characters present in the game's tile set have been included.