Recreation of the pixel font from Codemasters' "Dizzy III - Fantasy World Dizzy" (1989) on the ZX Spectrum. Note the egg character, mapped to "black circle" (U+25CF). Only the characters present in the game's tile map have been included.
Recreation of the pixel font used in the Sinclair ZX Spectrum (1982). Note the block element characters, set to their equivalent unicode points (U+2596 through to U+259F). Only the characters present in the computer's character set have been included.
Recreation of the pixel font from Codemasters' "Rockstar Ate My Hamster" (1988). Slightly expanded with a few additional custom characters not present in the original game.
Edited (11/2016) to fix some of the characters, based on a more accurate source (C64 emulation of the game) and to include the "BLACK LARGE SQUARE" (U+2B1B) unicode character.