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Fontstructions tagged with “Famicom”

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Arcade Classic 

by TheWolfBunny
0.00 Click on the stars to rate this FontStruction.
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11407382 Published: 10th September, 2019
Last edited: 28th March, 2020
Created: 10th September, 2019

The ultimate retro gaming font, now available to use for your gaming-related projects!

This is a clone of Super Mario Bros. NES
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    FontStruct License

    San Gokushi 

    by John H. Isles (QXZ)
    7.88 Click on the stars to rate this FontStruction.
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    Average Rating: 9.00
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    1002771 Published: 17th April, 2019
    Last edited: 17th April, 2019
    Created: 9th April, 2019

    Recreaction of the in-game font from Koei's strategy games Nobunaga's Ambition and  Romance of the Three Kingdoms.  This includes a basic (but slightly incomplete) set of hiragana and katakana glypns.  Aside from my usual inclusion of smart quotes and inverted ! and ?, this is a straight glyph dump.

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      Creative Commons

      Guardic Gaiden / The Guardian Legend 

      by Patrick Lauke (redux)
      8.07 Click on the stars to rate this FontStruction.
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      Average Rating: 10.00
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      1012600 Published: 15th April, 2019
      Last edited: 15th April, 2019
      Created: 14th April, 2019

      Recreation of the pixel font from Compile/Irem's "The Guardian Legend" (aka "Guardic Gaiden", 1988) on the Nintendo Famicom / NES. It combines the characters from the North American/European release and the original Japanese one.

      This font includes a full set of hiragana and katakana characters. In the game's tileset, the dakuten and handakuten are separate tiles, positioned in the line above the character they relate to. In this recreation, these characters are pre-combined into a single glyph.

      Similarly, in the password entry screen the game includes various characters with an umlaut/diaeresis, which are rendered as a separate tile in the preceding line. In this recreation, these have also been pre-combined. The game itself also uses some non-standard combinations (such as a "k" with an umlaut) - these have not been included, as they don't map to any standard unicode character. Lastly, to avoid confusion, the numeral "0" in the password entry screen uses a slash. This has been mapped to the "Latin Capital Letter O with Stroke" character (U+00D8).

      Beyond this, only the characters present in the game's tile set have been included.

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        Creative Commons

        Clash at Demonhead / Dengeki Big Bang! (NES) 

        by Patrick Lauke (redux)
        0.00 Click on the stars to rate this FontStruction.
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        1212490 Published: 28th July, 2019
        Last edited: 27th July, 2019
        Created: 26th July, 2019

        Recreation of the primary pixel font from Vic Tokai's "Clash at Demonhead" (aka "Dengeki Big Bang!", 1989) on the NES.

        Note that the game features two distinct exclamation marks ... the second/straight one has been mapped to "inverted exclamation mark" (U+00A1).

        This font includes a full set of hiragana and katakana characters. In the tile set, the dakuten and handakuten are separate tiles, positioned in the line above the character they relate to. In this recreation, these characters are pre-combined into a single glyph.

        Only the characters present in the game's tile set have been included.

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          • Hiragana (87)
          • Katakana (140)
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          • Vic Tokai (3)
          • 1989 (83)
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          Creative Commons

          The Mafat Conspiracy (Golgo 13) (NES) 

          by Patrick Lauke (redux)
          7.88 Click on the stars to rate this FontStruction.
          Balanced Rating: 7.88
          Average Rating: 9.00
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          912470 Published: 20th February, 2019
          Last edited: 20th February, 2019
          Created: 20th February, 2019

          Recreation of the pixel font from Aikom/Vic Tokai's "The Mafat Conspiracy" (1990) on the NES.

          This font contains an almost complete set of hiragana and katakana characters. In the game's tileset, the dakuten and handakuten are separate tiles, and positioned in the line above the character they relate to. In this recreation, these characters are pre-combined into a single glyph.

          Apart from these, only the characters present in the game's tile set have been included.

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            • aikom (1)
            • Vic Tokai (3)
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            • Hiragana (87)
            • Katakana (140)
            Creative Commons

            Akumajō Densetsu (NES) 

            by Patrick Lauke (redux)
            0.00 Click on the stars to rate this FontStruction.
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            2252380 Published: 17th June, 2019
            Last edited: 17th June, 2019
            Created: 15th June, 2019

            Recreation of the hiragana and katakana pixel fonts from Konami's "Akumajō Densetsu" (aka "Castlevania III: Dracula's Curse", 1987) on the Nintendo Famicom.

            This font is only used on the title screen, intro story crawl, and dialog boxes - otherwise, the game uses a standard "Nintedoid" type font like https://fontstruct.com/fontstructions/show/676742/nintendoid_1. In contrast, the western release uses a single stylised font throughout - see https://fontstruct.com/fontstructions/show/682911/castlevania_3_1.

            In the game's tileset, the dakuten and handakuten are separate tiles, positioned in the line above the character they relate to. In this recreation, these characters are pre-combined into a single glyph.

            The game also uses a handful of actual kanji characters - however, due to their limited number and usefulness, these have not been added in this recreation.

            Only the characters present in the game's tile set have been included.

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              Creative Commons

              Gremlins 2: The New Batch (NES) 

              by Patrick Lauke (redux)
              7.88 Click on the stars to rate this FontStruction.
              Balanced Rating: 7.88
              Average Rating: 9.00
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              812360 Published: 16th February, 2019
              Last edited: 16th February, 2019
              Created: 16th February, 2019

              Recreation of the primary pixel font from Sunsoft's "Gremlins 2: The New Batch" (1990) on the NES, used primarily in the shop sequences.

              This font contains an almost complete set of hiragana and katakana characters. In the game's tileset, the dakuten and handakuten are separate tiles, and positioned in the line above the character they relate to. In this recreation, these characters are pre-combined into a single glyph.

              Apart from these, only the characters present in the game's tile set have been included.

              • Pixel Optimized
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                Creative Commons

                Akumajō Special: Boku Dracula-kun 

                by Patrick Lauke (redux)
                0.00 Click on the stars to rate this FontStruction.
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                1311841 Published: 21st November, 2018
                Last edited: 21st November, 2018
                Created: 19th November, 2018

                Recreation of the primary pixel font from Konami's "Akumajō Special: Boku Dracula-kun" (1990) on the Nintendo Famicom. It includes an almost complete set of hiragana and katakana characters.

                Note that in the game, the dakuten and handakuten are rendered as a character on the preceding line, while this recreation includes characters with these diacritics in the correct position in the correct character codepoints themselves - for this reason, the characters themselves are taller than 8 pixels.

                Only the characters present in the game's tile set have been included.

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                  Creative Commons

                  DuckTales 2 (NES) 

                  by Patrick Lauke (redux)
                  7.88 Click on the stars to rate this FontStruction.
                  Balanced Rating: 7.88
                  Average Rating: 9.00
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                  811610 Published: 15th June, 2019
                  Last edited: 15th June, 2019
                  Created: 13th June, 2019

                  Recreation of the pixel font from Make Software/Capcom's "DuckTales 2" (1993) on the NES/Famicom.

                  This font includes the katakana characters from the japanese release. In the game's tileset, the dakuten and handakuten are separate tiles, positioned to the right of the character they relate to. In this recreation, these characters are pre-combined into a single glyph.

                  Only the characters present in the game's tile set have been included.

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                    • Katakana (140)
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                    • ducktales2 (1)
                    • 1993 (74)
                    Creative Commons

                    Zelda II: The Adventure of Link 

                    by Patrick Lauke (redux)
                    0.00 Click on the stars to rate this FontStruction.
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                    2911610 Published: 13th December, 2019
                    Last edited: 13th December, 2019
                    Created: 1st December, 2019

                    Recreation of the pixel font from Nintendo's "Zelda II: The Adventure of Link" (1987) on the NES.

                    This font includes a full set of katakana characters. In the tile set, the dakuten and handakuten are separate tiles, positioned in the line above the character they relate to. In this recreation, these characters are pre-combined into a single glyph.

                    Only the characters present in the game's tile set have been included.

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                      • the legend of zelda || (1)
                      • Link no Bouken (1)
                      • the legend of zelda 2: Link no Bouken (1)
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                      • Famicom Disk System (7)
                      • nintendo famicom (6)
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                      • Katakana (140)
                      • the legend of zelda 2: link no bōken (1)
                      Creative Commons

                      DuckTales / Wanpaku Duck Yume Bouken (NES) 

                      by Patrick Lauke (redux)
                      7.88 Click on the stars to rate this FontStruction.
                      Balanced Rating: 7.88
                      Average Rating: 9.00
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                      611600 Published: 15th June, 2019
                      Last edited: 13th June, 2019
                      Created: 12th June, 2019

                      Recreation of the pixel font from Capcom's "DuckTales" ("Wanpaku Duck Yume Bouken", 1989) on the NES/Famicom.

                      Now includes the katakana characters from the japanese release. In the game's tileset, the dakuten and handakuten are separate tiles, positioned to the right of the character they relate to. In this recreation, these characters are pre-combined into a single glyph.

                      Only the characters present in the game's tile set have been included.

                      This is a clone of DuckTales (NES)
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                        • Pixel (5527)
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                        • Game (1584)
                        • 8bit (366)
                        • Nes (240)
                        • Nintendo Entertainment System (154)
                        • Nintendo (361)
                        • Ducktales (3)
                        • Capcom (108)
                        • 1989 (83)
                        • Famicom (71)
                        • Katakana (140)
                        Creative Commons

                        Zelda no Densetsu: The Hyrule Fantasy (FDS) 

                        by Patrick Lauke (redux)
                        0.00 Click on the stars to rate this FontStruction.
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                        1611590 Published: 24th March, 2019
                        Last edited: 24th March, 2019
                        Created: 24th March, 2019

                        Recreation of the pixel font from Nintendo's original "Zelda no Densetsu: The Hyrule Fantasy" (1986) on the Famicom Disk System.

                        This font includes a full set of katakana characters. In the game's tileset, the dakuten and handakuten are separate tiles, positioned in the line above the character they relate to. In this recreation, these characters are pre-combined into a single glyph.

                        Only the characters present in the game's tile set have been included.

                        This is a clone of Zelda no Densetsu 1: The Hyrule Fantasy (CRT)
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                          • Nintendo Entertainment System (154)
                          • zelda no densetsu (3)
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                          • zelda no densetsu: the hyrule fantasy (2)
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                          • The Legend Of Zelda (15)
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                          • Game (1584)
                          Creative Commons

                          Zelda no Densetsu 1: The Hyrule Fantasy (CRT) 

                          by Patrick Lauke (redux)
                          8.07 Click on the stars to rate this FontStruction.
                          Balanced Rating: 8.07
                          Average Rating: 10.00
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                          2511560 Published: 24th March, 2019
                          Last edited: 24th March, 2019
                          Created: 23rd March, 2019

                          Recreation of the pixel font from Nintendo's cartridge re-release of "Zelda no Densetsu: The Hyrule Fantasy" (1986), renamed/numbered as "Zelda no Densetsu 1: The Hyrule Fantasy" (1994), on the Famicom.

                          The re-release uses that same alphanumeric characters of the North America/Europe release of "The Legend of Zelda" (1987), but otherwise all characters remain the same. Note that the dakuten is used in the initial story screen as a double-quote character (which oddly is also the case in the North America/Europe version, even though these have a separate double-quote character).

                          This font includes a full set of katakana characters. In the game's tileset, the dakuten and handakuten are separate tiles, positioned in the line above the character they relate to. In this recreation, these characters are pre-combined into a single glyph.

                          Only the characters present in the game's tile set have been included.

                          • Pixel Optimized
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                            • Legend Of Zelda (29)
                            • The Legend Of Zelda (15)
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                            • Nes (240)
                            • Nintendo Entertainment System (154)
                            • zelda no densetsu (3)
                            • the hyrule fantasy (2)
                            • zelda no densetsu: the hyrule fantasy (2)
                            • 1986 (78)
                            • zelda no densetsu 1 (1)
                            • zelda no densetsu 1: the hyrule fantasy (1)
                            • 1994 (52)
                            • Pixel (5527)
                            • Console (277)
                            • Game (1584)
                            Creative Commons

                            Konami Wai Wai World (Famicom) (Extended) 

                            by Patrick Lauke (redux)
                            8.07 Click on the stars to rate this FontStruction.
                            Balanced Rating: 8.07
                            Average Rating: 10.00
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                            1711540 Published: 24th February, 2019
                            Last edited: 23rd February, 2019
                            Created: 21st February, 2019

                            Recreation of the pixel font from Konami's "Wai Wai World" (1988) on the Nintendo Famicom.

                            The original was only released in Japan, and contains a complete set of katakana, with a handful of latin characters (used mostly on the start screen). This recreation includes additional characters to complete the set of uppercase latin characters.

                            In the game's tileset, the dakuten and handakuten for the katakana are separate tiles, and positioned in the line above the character they relate to. In this recreation, these characters are pre-combined into a single glyph.

                            Apart from these changes, only the characters present in the game's tile set have been included.

                            • Pixel Optimized
                            • Monospaced
                            • Game Recreations
                              • Katakana (140)
                              • Pixel (5527)
                              • Console (277)
                              • Game (1584)
                              • Konami (140)
                              • wai wai world (1)
                              • konami wai wai world (1)
                              • Nintendo (361)
                              • Famicom (71)
                              • Nes (240)
                              • Nintendo Entertainment System (154)
                              • 1988 (81)
                              Creative Commons

                              Dragon Quest 

                              by Patrick Lauke (redux)
                              7.88 Click on the stars to rate this FontStruction.
                              Balanced Rating: 7.88
                              Average Rating: 9.00
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                              7511341 Published: 17th March, 2019
                              Last edited: 17th March, 2019
                              Created: 16th March, 2019

                              Recreation of the pixel font from Enix's "Dragon Quest" (1986) on the NES, later released in North America as "Dragon Warrior" (1989) (but with a different main font, obviously).

                              In the game's tileset, the dakuten and handakuten for the hiragana and katakana are separate tiles (with one exception), and positioned in the line above the character they relate to. In this recreation, these characters are pre-combined into a single glyph.

                              Apart from these changes, only the characters present in the game's tile set have been included.

                              • Pixel Optimized
                              • Monospaced
                              • Game Recreations
                                • Pixel (5527)
                                • Console (277)
                                • Game (1584)
                                • Dragon Warrior (11)
                                • Dragon Quest (11)
                                • Nintendo (361)
                                • Nintendo Entertainment System (154)
                                • Nes (240)
                                • Famicom (71)
                                • Enix (5)
                                • 1986 (78)
                                • 1989 (83)
                                • Hiragana (87)
                                • Katakana (140)
                                Creative Commons

                                Getsu Fūma Den 

                                by Patrick Lauke (redux)
                                7.88 Click on the stars to rate this FontStruction.
                                Balanced Rating: 7.88
                                Average Rating: 9.00
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                                1011100 Published: 12th April, 2019
                                Last edited: 12th April, 2019
                                Created: 7th April, 2019

                                Recreation of the pixel font from Konami's "Getsu Fūma Den" (1987) on the Nintendo Famicom.

                                This font includes a full set of hiragana characters. In the game's tileset, the dakuten and handakuten are separate tiles, positioned in the line above the character they relate to. In this recreation, these characters are pre-combined into a single glyph.

                                The font also includes a set of box drawing characters, mapped to the "box drawings light" glyphs (U+2500, U+2502, U+250C, U+2510, U+2514, U+2518). Note that because the font is now taller than 8 pixels due to the dakuten/handakuten characters, these will only line up if explicitly set to an 8 pixel high grid.

                                Only the characters present in the game's tile set have been included.

                                • Pixel Optimized
                                • Monospaced
                                • Game Recreations
                                  • Hiragana (87)
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                                  Dracula II: Noroi no Fūin (NES) 

                                  by Patrick Lauke (redux)
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                                  2311050 Published: 17th June, 2019
                                  Last edited: 17th June, 2019
                                  Created: 15th June, 2019

                                  Recreation of the katakana pixel font from Konami's "Dracula II: Noroi no Fūin" (aka "Castlevania II: Simon's Quest", 1987) on the Nintendo Famicom.

                                  While the title screens use the same latin font as the western releases (see Castlevania 2 - https://fontstruct.com/fontstructions/show/682905/castlevania_2_1), this font is used in the game itself (including the dialog boxes and inventory/menus) . In the game's tileset, the dakuten and handakuten are separate tiles, positioned to the right of the character they relate to. In this recreation, these characters are pre-combined into a single glyph.

                                  The font also includes a set of basic box drawing elements (U+2501, U+2503, U+250F, U+2513, U+2517, U+251B).

                                  Only the characters present in the game's tile set have been included.

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                                    Golgo 13 (NES) 

                                    by Patrick Lauke (redux)
                                    8.07 Click on the stars to rate this FontStruction.
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                                    1811040 Published: 6th August, 2016
                                    Last edited: 6th August, 2016
                                    Created: 6th August, 2016

                                    Recreation of the pixel font from Nintendo's "Golgo 13: Top Secret Episode" (1988) on the NES, including a smattering of katakana and hiragana characters. Only the characters present in the game's tile set have been included.

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                                      Ninja Gaiden (NES) (Alternate) 

                                      by Patrick Lauke (redux)
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                                      481981 Published: 26th July, 2015
                                      Last edited: 26th July, 2015
                                      Created: 26th July, 2015
                                      Recreation of the alternate pixel font from Tecmo's "Ninja Gaiden" (aka "Shadow Warriors", 1988) on the NES. This font is used in-game and features a few variant version of all numbers, "j", "m", "r", "s", "/", an additional em-dash and a roman numeral III. Only the characters present in the game's tile set have been included.
                                      This is a clone of Ninja Gaiden (NES)
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                                        Ninja Gaiden (NES) 

                                        by Patrick Lauke (redux)
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                                        821961 Published: 26th July, 2015
                                        Last edited: 26th July, 2015
                                        Created: 25th July, 2015
                                        Recreation of the pixel font from Tecmo's "Ninja Gaiden" (aka "Shadow Warriors", 1988) on the NES. This font is used in the animated cutscenes ("Tecmo Theatre"). Only the characters present in the game's tile set have been included.
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                                          The 3-D Battles of WorldRunner 

                                          by Patrick Lauke (redux)
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                                          71890 Published: 10th February, 2020
                                          Last edited: 10th February, 2020
                                          Created: 9th February, 2020

                                          Recreation of the pixel font from Square/Acclaim's "The 3-D Battles of WorldRunner" (aka "3-D WorldRunner", "Tobidase Daisakusen", 1987) on the NES.

                                          Only the characters present in the game's tile set have been included.

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                                            Code Name: Viper (NES) 

                                            by Patrick Lauke (redux)
                                            7.28 Click on the stars to rate this FontStruction.
                                            Balanced Rating: 7.28
                                            Average Rating: 6.50
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                                            128880 Published: 25th December, 2017
                                            Last edited: 25th December, 2017
                                            Created: 25th December, 2017

                                            Recreation of the dialog pixel font from Arc System Works/Capcom's "Code Name: Viper" (aka "Ningen Heiki Dead Fox", 1990) on the NES. Only the characters present in the game's tile set have been included.

                                            • Pixel Optimized
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                                              Code Name: Viper (Bold) (NES) 

                                              by Patrick Lauke (redux)
                                              6.79 Click on the stars to rate this FontStruction.
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                                              Average Rating: 3.00
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                                              161880 Published: 25th December, 2017
                                              Last edited: 25th December, 2017
                                              Created: 25th December, 2017

                                              Recreation of the bold variant pixel font from Arc System Works/Capcom's "Code Name: Viper" (aka "Ningen Heiki Dead Fox", 1990) on the NES. Includes the punctuation/special characters from the regular (non-bold) dialog version. Only the characters present in the game's tile set have been included.

                                              This is a clone of Code Name: Viper (NES)
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                                                Dragon Warrior (NES) 

                                                by Patrick Lauke (redux)
                                                8.06 Click on the stars to rate this FontStruction.
                                                Balanced Rating: 8.06
                                                Average Rating: 9.00
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                                                2227841 Published: 28th August, 2016
                                                Last edited: 30th August, 2016
                                                Created: 27th August, 2016

                                                Recreation of the pixel font from Enix's "Dragon Warrior" (1989) on the NES. Only the characters present in the game's tile set have been included.

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                                                  Uncanny X-Men (NES) 

                                                  by Patrick Lauke (redux)
                                                  0.00 Click on the stars to rate this FontStruction.
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                                                  91841 Published: 27th June, 2017
                                                  Last edited: 25th June, 2017
                                                  Created: 25th June, 2017

                                                  Recreation of the pixel font from LJN's much reviled "The Uncanny X-Men" (1989) on the NES. Note the alternative "A" and "V" characters, mapped to upper- and lowercase. This font also includes basic box-drawin elements.

                                                  Only the characters present in the game's tile set have been included.

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                                                    River City Ransom (NES) 

                                                    by Patrick Lauke (redux)
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                                                    431811 Published: 5th June, 2015
                                                    Last edited: 5th June, 2015
                                                    Created: 15th May, 2015
                                                    Recreation of the pixel font from Technōs' "River City Ransom" (aka "Downtown Nekketsu Story", "Street Gangs", 1989) for the Famicom/NES. The special "1" and "2" characters have been mapped to superscript 1 (U+00b9) and superscript 2 (U+00b2). The original had no real apostrophe/single quote, and instead used double-spaced lines and a comma - this has been rectified in this recreation (which is why the characters overall are taller than 8 pixels). Only the characters present in the game's tile set have been included.
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                                                      Faxanadu (NES) 

                                                      by Patrick Lauke (redux)
                                                      8.07 Click on the stars to rate this FontStruction.
                                                      Balanced Rating: 8.07
                                                      Average Rating: 10.00
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                                                       1 vote
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                                                      331781 Published: 12th October, 2015
                                                      Last edited: 12th October, 2015
                                                      Created: 11th October, 2015
                                                      Recreation of the main pixel font from Hudson Soft/Falcom's "Faxanadu" (1987) on the NES. This font is used for all on-screen text in the PRG0 version of the cartridge. In PRG1 / Revision A, all dialog screens were changed to a different font, and this particular one - minus the lowercase - is only present on the title screen and in-game dashboard. Only the characters present in the game's tile set have been included.
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                                                        Ninja Gaiden III (NES) 

                                                        by Patrick Lauke (redux)
                                                        0.00 Click on the stars to rate this FontStruction.
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                                                        581781 Published: 19th October, 2015
                                                        Last edited: 19th October, 2015
                                                        Created: 18th October, 2015
                                                        Recreation of the pixel font from Tecmo's "Ninja Gaiden III: The Ancient Ship of Doom" (aka "Shadow Warriors III: The Ancient Ship of Doom", 1991) on the NES. This font is used in the animated cutscenes ("Tecmo Theatre"), while for the start screen and the in-game text the same font as "Ninja Gaiden II" is used. Only the characters present in the game's tile set have been included.
                                                        • Pixel Optimized
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                                                          Top Gun: The Second Mission (NES) 

                                                          by Patrick Lauke (redux)
                                                          0.00 Click on the stars to rate this FontStruction.
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                                                          181780 Published: 22nd January, 2016
                                                          Last edited: 22nd January, 2016
                                                          Created: 22nd January, 2016

                                                          Recreation of the pixel font from Konami's "Top Gun: The Second Mission" (aka "Top Gun: Dual Fighters", 1990) on the NES.

                                                          Differences from its predecessor "Top Gun" (1987) include changes in "k", "m", "r", punctuations marks, no special lowercase "e", an alternative lowercase "q", additional special characters (ampersand, parentheses, "#", right arrow).

                                                          Only the characters present in the game's tile set have been included.

                                                          This is a clone of Top Gun (NES)
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                                                            Wolverine (NES) 

                                                            by Patrick Lauke (redux)
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                                                            131781 Published: 27th June, 2017
                                                            Last edited: 25th June, 2017
                                                            Created: 25th June, 2017

                                                            Recreation of the pixel font from LJN's "Wolverine" (1991) on the NES. Only the characters present in the game's tile set have been included.

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                                                              Chip 'n Dale Rescue Rangers 2 (NES) 

                                                              by Patrick Lauke (redux)
                                                              0.00 Click on the stars to rate this FontStruction.
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                                                              241770 Published: 24th January, 2016
                                                              Last edited: 24th January, 2016
                                                              Created: 24th January, 2016

                                                              Recreation of the pixel font from Capcom's "Chip 'n Dale Rescue Rangers 2" (1993) on the NES. Only the characters present in the game's tile set have been included.

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                                                                Top Gun (NES) 

                                                                by Patrick Lauke (redux)
                                                                0.00 Click on the stars to rate this FontStruction.
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                                                                221760 Published: 21st January, 2016
                                                                Last edited: 21st January, 2016
                                                                Created: 21st January, 2016

                                                                Recreation of the pixel font from Konami's "Top Gun" (1987) on the NES. Note the alternative lowercase "e" and the airplane symbol (U+2708). Only the characters present in the game's tile set have been included.  

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