243411610
Published: 5th August, 2012
Last edited: 5th August, 2012
Created: 3rd August, 2012
Ah, Square's "Chrono Trigger" (1995) on the SNES has not one, but two separate fonts on the go. This is the proportional font, used for all dialog boxes and in-battle status messages.
I've expanded the special characters a bit to make it a tad more useful, keeping the (slightly jarring, thin, anemic, and not quite vertically balanced) style of the original.
And in case you think "hey, this font looks strangely familiar"...turns out the bulk of the characters are a very close approximation of Susan Kare's venerable Chicago.
1532905
Published: 30th July, 2012
Last edited: 30th July, 2012
Created: 29th July, 2012
Recreation of the main font used in Square's "Final Fantasy III" (1990) on the NES. With the exception of two minor additions, only the characters used in the game (and present in the ROM) have been included. In addition to regular characters, the game itself uses a series of special ligatures ("il", "ll", "li" and special combinations with the aprostrophe, like "I'") that are not included here for "semantic purity". Note also the special -1px spacing on the "T", "t" and "@" characters - this was done in order to avoid having all other characters lead with an empty pixel column and therefore keeping it compatible with my Nintendoid 1 and 2 generic fonts for NES.
9011172
Published: 25th July, 2012
Last edited: 21st August, 2014
Created: 23rd July, 2012
Recreation of the font used in Squaresoft's "Final Fantasy II" (1988) on the NES, with the addition of a few custom characters to make it more useful.
2280744
Published: 14th July, 2011
Last edited: 14th July, 2011
Created: 14th July, 2011
The font used for most text in Super Mario RPG. This was hand-drawn from a screenshot from the game so a couple of the characters might be off, but I have tried to be as accurate as possible. Of course, this is only the letters themselves, not with the blue outline that appears in the game.
320125
Published: 26th April, 2024
Last edited: 30th July, 2012
Created: 30th July, 2012
Outlines for the reduced-size numerals from my Final Fantasy 3 Extra font, used to show hit points for attacks and healing during battle, as well as the "Miss" mapped to the exclamation mark.This is a clone of Final Fantasy 3 Extra
311764
Published: 26th April, 2024
Last edited: 30th July, 2012
Created: 29th July, 2012
This companion to my primary Final Fantasy 3 font contains the additional characters used for the FFIII title screen, plus the reduced-size numerals used to show hit points for attacks and healing during battle (which measure 6x6px, 1 pixel shorter than regular numerals, to allow for an outlined display that still fits in the NES' 8x8px sprite grid). As a bonus, a small concession to my usual font purity: I've mapped the 16x8px "Miss" (also used to denote attacks during battles) on the exclamation mark character!This is a clone of Final Fantasy 3
723915
Published: 26th April, 2024
Last edited: 20th September, 2014
Created: 4th August, 2012
Ah, Square's "Chrono Trigger" (1995) on the SNES has not one, but two separate fonts on the go. This is the monospaced font, used for the menus and battle screens.
I've expanded the special characters a bit to make it a tad more useful, keeping the (slightly jarring, thin, anemic, and not quite vertically balanced) style of the original.
UPDATE: fixed a few stray pixels to more closely match the original, based on the actual game ROM.