By request. The name is Dwarvish for "Matchshattered" ("Equalshattered"), an artifact iron axe carried by Mosus in Kruggsmash's YouTube videos about Dwarf Fortress.
Numeral digits are to be seperated by spaces.
Font used for the text of Poodle Caboodle Anthology, a compilation of short stories I wrote for the games Seven Candles, Trap Farmer Brer Brah, and Naively.
In this font the principles which I associate with "bookishness" are taken nearly to their logical end. This font is so bookish, it sometimes looks like a scaled-down, aliased version of a high-resolution font. It embraces its flaws in a highly methodical way which helps it cohere. It's also designed with speedreading in mind - something you can see in the simple curves of letters like aefgjrsy.
A general 2D endeme construction font designed to turn text into endemes, where the letters of each endeme are placed in each rectangle. With symbols used mostly for drawing within the grid.This is a clone of WordBuilder
A font loosely based upon the logos for UNDERTALE and deltarune.
Version 1.2: Made "1" look cooler.
By request, avantgarde Roman text in 3x3. Made for a friend's musical project!
Version 1.3: Added Polish.
Another asymmetrical sans-serif made for use in rulebooks for the Freeform Limitless Adventure Kit (FLAK) pen-and-paper game system. This one is classed as a hybrid and works well at all point sizes!
It began as a Constant Height design, but now I don't classify it as such since most of the letters with diacritics are taller than those without. A few letters (eszett, thorn, eta, etc.) are allowed to descend slightly, as well.
This font has also found some use on signage at a friend's bistro!
An asymmetrical boldtype. This will be used in rulebooks for the Freeform Limitless Adventure Kit (FLAK) pen-and-paper game system which I have developed since 2002.
Chain stands for chain mail. I play RPGs and chain is a kind of armor. Heavy means that it is tightly interwoven.This is a clone
Recreation of the ingame font from "Star Ocean: The Second Story" for the original PlayStation.
This font also supports EU languages as well as Japanese. I'll have to get the ROMs to see exactly how those glyphs are drawn (Yes, I own the physical discs for this game). If the EU/JP versions have the same metrics, I'll append them to this font.
10x10 fantasy- and RPG-related icons. The bigger they are, the better they look!
This is finished! I'm happy to hear out and possibly implement others' suggestions, though.
A - Knight's Blade
B - Warrior's Shield
C - Paladin's Helmet
D - Samurai's Armour
E - Wizard's Potion
F - Thief's Keys
G - Monk's Rosary
H - Dwarf's Pickaxe
I - Necromancer's Scroll
J - Sorceress' Staff
K - Shaman's Totem (Spider)
L - Ninja's Glove
M - Assassin's Bow
N - Cleric's Holy Symbol
O - Viking's Hammer
P - Bandit's Buckler
Q - Barbarian's Axe
R - Druid's Mandrake
S - Priest's Altar
T - Jester's Crowns
U - Warlock's Book of Shadows
V - Witch's Lantern
W - Dancer's Lei
X - Hypnotist's Charm
Y - Miner's Hat
Z - Explorer's Map
a - Trapper's Caltrops
b - Demolitionist's Arsenal
c - Vampire Hunter's Boomerang
d - Herbalist's Bag
e - Archaeologist's Fossil
f - Goblin's War Trumpet
g - Gourmand's Platter
h - Musician's Harp
i - Gladiator's Net
j - Oracle's Beads
k - Bard's Singing Sword
l - Spelunker's Rope
m - Merchant's Abacus
n - Gambler's Dice
o - Siege Operator's Catapult
p - Aztec's Warclub (Macuahuitl)
q - Drunken Master's Jug
r - Fighter's Headband
s - Judge's Gavel
t - Guru's Meditation Balls
u - Dungeoneer's Folding Ladder
v - Moneychanger's Scales
w - Cultist's Altar
x - Magician's Hat
y - Friar's Cross
z - Fisher's Harpoon
0 - Skeleton
1 - Kobold
2 - Goblin
3 - Bone Dragon
4 - Pumpkin Head
5 - Slime
6 - Vampire
7 - Imp
8 - Dragon
9 - Mimic
. - Chest
, - Pile of Loot
MORE WIZARD FONT
Font used in my game "Anime Girls vs. The Cavemen". UPPERCASE for the caveman speak, lowercase for the anime speak.
Experimental slab-serif. The added height from the serifs is quantized so that the serifs, rather than the normal lines, determine a glyph's geometry.
It reminds me of the Wild West and the old cartoon "The Jetsons" at the same time. It uses two kinds of serifs: normal slabs and "hangover" serifs. The hangovers are the ones that look like overhangs. Is there another name for them? I don't know.
This font is set to appear in several games at once! I'm not the developer of any of them! WOO
Despite what you may have heard, a "hoedown" is just a party.
Recreation of a design from 2011. This was used for the logo and certain menu text in my most treasured and popular video game, "Seven Candles", so it was designed to write only a few words - Seven, Candles, Save, Lines, etc.
This will eventually be used in the remake as well, once I get around to that...
This is a logotype, so it only has a few letters in it. No more glyphs are planned.
A fan request. This is Minecraft's in-game text font, truncated to fit into a smaller grid and then edited for consistency.
Feel free to use this for your fan games / mods / whatever! :D
Original size: 6pt (use multiples of this value for pixel perfection)
Temple of Apshai was the first game published by Epyx, back in 1979 when they were called Automated Simulations. A trilogy of Apshai games came out on Commodore 64 in 1985 and this font is taken from that. Now you can mix 8-bit with RPG.
~ Altima - created by Caveras after the original main text font used in Final Fantasy Tactics for the Sony PlayStation. ~
Altima is not the first recreation of the original PSone Final Fantasy Tactics font on the web, but certainly the most accurate and comprehensive you'll find. The font is based on the complete set of the game's international bitmap glyphs and thus also features the Japanese hiragana and katakana alphabets as well as countless additional stuff like a cyrillic base character set, special characters, zodiac signs, and whatnot.
The base font size and recommended setting for Altima is 16pt and multiples of that. Use metric kerning and no additional smoothing effects for the ultimate FFT experience.
License Information: You are not allowed to use this font for any commercial purposes. If you wish to obtain a commercial license, please contact me via email: email@example.com
Final Fantasy Tactics on the PlayStation was developed by Square and published by Square & Sony in 1997.
There are several recreations of the original PSone Final Fantasy VII font around, but none of them are either as accurate or comprehensive as this version, which also features the Japanese hiragana and katakana alphabets as well as menu numbers, special characters, and whatnot.
The base font size and recommended setting for Reactor7 is 16pt and multiples of that. Use metric kerning and no additional smoothing effects for the ultimate Final Fantasy VII experience.
Final Fantasy VII on the PlayStation was developed and released by Squaresoft in 1997.
~ Reactor7 - created by Caveras after the original main text font used in Final Fantasy VII for the Sony PlayStation. ~