"Normal" size (12px; 10px from base line) font found on the Sanyo SCP-3100.
If you played Minecraft for a while, you may or may not recognize or seen this font. And yes the Ẅ, Ẁ, Ẃ and Ỳ have different looking accents, but that's how it is in the original. And lastly, I will add more glyphs/characters/letters in the future. And yes I know it's a Unicode font but Fontstruct wouldn't allow us to access every character set. And I made this font just for fun. That's all! (edit: I changed the name from "Minecraft Java" to "Minecraft GNU" 9/21/21)
The sample you made doesn't make sense, it's not the same style as the one i made and yes i know all of this is not 100% accurate.
The Unicode bitmap font from Minecraft, also known as GNU Unifont. The game has a font priority system called "providers" that looks for bitmap data for a specific character in the non-Latin European character set first, then in the accented Latin character set, then in the game's low-res default font, then finally here, in the high-res Unicode character set. You can override this priority system by going into Options... > Language..., then setting "Force Unicode Font" to ON.
The game stores this font in images containing 16 rows and 16 columns of characters. Each character is 16 pixels wide and 16 pixels tall, totalling 256 characters per image. Each image represents one Unicode codepage, and there are 256 pages, which covers characters U+0000 to U+FFFF. Control characters and most CJK characters are omitted here, because FontStruct doesn't officially support them.
The font is not monospace, however, so the effective widths of each character are stored in a separate file called glyph_sizes.bin. Information for each character is stored in one byte, and the upper and lower 4 bits of this byte represent the start column and end column with a number ranging from 0 to 15, where 0 is the leftmost column of the character's allotted 16x16 space, and 15 is the rightmost column, respectively.
Knowing all of this allowed me to automate most of the steps involved in creating this recreation. I did not use the FontStructor to make this, I instead used a program to directly interact with FontStruct's API. It is possible to add unsupported characters to a font with this method, but I chose to stay within the limits of what is officially supported.
This is my recreation of the Arial font in pixel form as used for on-screen program guides for Dish Network in the United States and Bell Satellite TV (formerly Bell ExpressVu) in Canada during the 1990s and 2000s, albeit with some modifications...
*This font will be updated occasionally with more characters added... As such, for now, this is NOT a complete set...
8px bold font found in the firmware of the Sanyo SCP-4500.
16px tall font found in the firmware of the Sanyo SCP-4500.
The FontStruct family, Quicksand is a racing, fast, italic font for wordmarks.
This is an open source, public domain pixel font. It was originally designed for another game, but repurposed as a public domain font so that it could be used in the Arcanists 2 project.
A faithful recreation of an alien-looking monospace serif typeface from an old VGA Text Mode font ROM. Includes all of the special characters present in the ROM (which conforms to Code Page 437)
A faithful recreation of a scripty cursive monospace typeface from an old VGA Text Mode font ROM. Special characters beyond regular ASCII were left unmodified, so they are not included.
A monospaced version of SimplePixel, designed to more closely resemble. Original SimplePixel: https://fontstruct.com/fontstructions/show/1379895/simplepixel-4
A font inspired by 5×7 LCD pixel fonts, except it’s proportionally spaced. The goal is for this font to support as many Unicode characters as possible.
Go to my profile to check out SimplePixel Bold, SimplePixel Mono, and SimplePixel Condensed.
• Over 2000 characters!
• Top 100 most glyphs!
This fontrusction was created for the theme 'community'. Titled, 'Social Bubble' I aimed to represent how Covid-19 has affected our social lives. The reason for the different styles for each letter is to express how everyone's situation is different, however I did keep some consistency for aesthetic purposes. The bitmap style also represents how social interaction has become more digital due to people not being able to see each other face to face.
Another recreation of a Hypnospace Outlaw font, with some additions by myself to cover latin accents and a few other characters. This is the 'Blackout' font, size medium.
Recreation of the smallest size of the bold version of the Hypnospace Outlaw font 'Frontier Town' with some additional characters created by me.This is a clone of HypnOS Frontier Town Small
Recreation of the smallest size of the Hypnospace Outlaw font 'Frontier Town' with some additional characters created by me.
Recreation of the one-size Abyssal font from Hypnospace Outlaw expanded with a few additional characters made by me.
Exquisite Dungeon is the perfect font for designing your own maps for dungeons and lairs! It may take some time to get an idea of the letters, or Rooms to be more precise. A last minute map for GMs alike to quickly design the map for a dungeon on computer (that is, if you have a sheet on all the rooms to make things quicker). By the way, the double lines in doorways are doors.
Big update at my first font, after a year...
Decided to bigly update Reblinking with tons of new supported glyphs in most categories, and instead of the old name, I based on my own, and now it's called "RePlayz! Now supporting Greek symbols, now it'll be called "Reblinking 2.0" by being the regular edit, and more cyrillic symbols! I hope you like it, and let me know your thinkings by downloading and commenting on it, and thanks for your download choice! :)