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BENGALIQUE - Contemporary grotesk type
A condensed geometric Grotesque style, that at first glimpse looks somewhat simplistic. And for the larger part this is true. The goal was to do a ever so slightly spiced up take on this 19th Century classic style.
At it's core, the letterforms have this strong geometric grotesque backbone that is easy to recognize.
While trying to preserve that unpolished characteristic classic Grotesque basic form, I attempted implementing some personal twists, hoping to make a more contemporary but faithful variation to it's crude classic renegade traditions.
Some of the more distinguishing features for this font are it's heavily condensed style, the somewhat quirky curvatures, overshoot and/-or tapered ends in certain 'sweet spots' on a glyph's leg or terminal.
At random some legs will also ascend and descend just a tiny tad bit, gently adding this extra layer of dynamic depth and playfulness.
Spurs are slightly tapered, counters, negative spaces are in mostly rectangular and do not mirror their convex outer curves, in fact the only concave curvatures within a partially enclosed negative space are those that have strokes intersecting or when a curved shape is used to replace diagonals.
(such as; "B, Kk, Ss, Xx, Y, Zz" numerals; "2, 3, 5, 8")
Note that a couple more unmentioned characters make use of concave curves as well to accentuate specific choices.
(such as; "R, t, ß, etc.")
Visual corrections and optical compensating was exclusively performed on the top part of the glyphs, not their bottom.
-- Some additional side-bearing and kerning is still required --
No filters used...
The font works best for 'Display Type' at most point size. In smaller quantities it can be used for 'Body Type' as well with some proper adjustments to the horizontal spacing. But, nonetheless the font's condensed nature, it's tight letter spacing and some thinner strokes still heavilly affect the flexibility for legible Body-Type-use.
Recommended size for Digital-Display-use is 28pts or higher, and bellow 20pts the font becomes unreadable in Digital-Display-use. But I hope you like it so far, and feel free to let me know what u guys think! ?
That's all for now folks..
Cheers
Revised version of my Astra Vulgaris font, adding more flavour for sci-fi fantasy's sake.
OBLONGUS - Modern light weight monolinear geometric sans
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■ Description:
Light weight monolinear geometric sans.
■ Design summary:
One of the most striking features is it's overall well ventilated, light weight and spacious appearence. Some other key features are the glyph's elongated ascenders and descenders. These give the font a somewhat condensed and stretched look. An additional side effect of this is the extra empty vertical space above and bellow a line of text. Contributing even some more to the already ventilated character of the design.
Another key feature are the stylish rounded forms and novel long spurs. I tried to find elegance in it's simplicity, the decorative elements, turns and twists were all done in a very gentle but clearly present manner. All working together these elements give the font a very welcoming, friendly and laid-back vibe. Extra's, such as glyph alternatives will help spicing things up even a bit more.
So, while trying to remain simplistic in nature the font does have some nice stylistic appeal for sure.
■ Tech specs: (measured in square grid units)
Glyphs dimensions: 16 × 8
Weight: 0.125 (1/8th)
Brick size filter: 2 ꞉ 2
■ Font features:
▪ Basic-Latin, punctuation & symbols
▪ Lining & non-lining (oldstyle) numerals
▪ Glyph alternatives
▪ Partial kerning
■ Update history:
▪ [06-24-2022]
Basic font created
▪ [06-24-2022]
Changed lowecase 'w' with a wider version
▪ [06-24-2022]
Made cursive style lowercase 's' & 'tailed z' glyphs as default style
▪ [06-24-2022]
Partial kerning applied
▪ [07-24-2022]
Added multiple sets of numerals styles
- Lining (default style)
- Non-Lining (Oldstyle)
- Double Struck
(Slight different, extra decorative, more leaning towards classic style)
▪ [07-24-2022]
Included random stylistic glyph alternates, special characters & ligatures
- Additional extra characters will follow next update
I hope you like it so far
ARC - Modern geometric sans
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Refurbished version of a old Fontstruction.
The idea was to keep it clean and simple.
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1/8th stroke weight
Enjoy!
This is a cloneFAKOS VARYTITAS - Incised Sci-Fi style display sans
For now I don't really know where to take this from here. Im pretty pleased with the A-Z characters. The numerals I have mixed feelings about.
The stylistic design parameters make this a pretty difficult font to design, even somewhat holding me back from truly getting anywhere with it.
The glyphs eventually got pretty complex, not really helping me either.
So therefor I decided to go ahead and publish it in this pre-mature development stage. Maybe somebody here has some great solutions or suggestion that might shed new light on it for me.
The font preview on the website look shitty because of composite brick rendering, so check the high-res sample images bellow for a better preview.
Cheers
publishing on 7/15/22 because i am lazy and don't want to work on this anymore
This is a clone of Captions Inc FontSTF_DER ZiiLTED - Neo-Grotesk italic hairline sans
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[ DESCRIPTION ]
The design is a simplistic slanted geometric hairline letterform with stylistic tapered spurs. Some extra glyph alternates were included to spice up this otherwise boring font, making it a little bit less boring.
The "DER ZIILTED" name was inspired by a poorly English speaking German person that is saying "The Tilted" in English but with a bad German emphasis on the phonetic sound of it hence 'der ziilted'
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[ INSIDE THIS FONT ]
■ Basic latin character set with only essential punctuation marks
■ Stylistic alternates
• Double storey lowercase 'a' & 'g'
• Spurless lowercase forms (still in trial stage and likely will change)
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[ TECHNICAL ]
■ Metrics(in square grid units)
• design grid 13 × 5
• em-square: 8 × 4
• cap-height: 8
• x-height: 6
• ascent: 2
• descent: 3
• optical compensation: ☒
• stroke weight: 0.25
Nearly no kernig was done yet, but will be done at a later stage, since I'm 99.9% sure about having screwed up protocol for glyph 'side-bearings' in Italic fonts. (Still figuring out how exactly this should be handled properly, so stick with me on this matter..)
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[ PROCESS ]
Let's start with mentioning that only recently I was still tested 'Very Green' for Italic genetic material (found 0.01%).
I have very little experience doing Italic designs in general, having done only a hand full of trials, and completed only a couple. This is actually only the third 'true' Italic font that I have ever made with Fontstruct, and the second one (I think) that got published. Don't ask me why it took me about 5 years to finally do another, but, let me tell you this; Looking back at it after doing this font — "I now know why". This was tough to say the least.
I can imagine designing Italic fonts in general comes with it's own set of challenges of course. Doing this in Fontstruct only adds numerous challenges on top of that — "what else is new, right?!" Nothing that wasn't expected for the most part. But "holy frog on a leopard", what do I absolutely positively very much regret the choice to do so in such a small stroke weight. This stripped away every possible tollerance and free space for finetuning and making finalizing adjustments to minute little details required to perfecting everything (curvatures, transitions, slants and optical compensation).
I did the best I could to get visual aesthetics at least acceptable, and somewhat complete enough character set for basic latin text. There remain some small imperfections present for now that still need to get addressed.
For example I started experimenting with trying to achieve acceptable optical compensations such as overshoot. For now I only temporarily applied this to the experimental 'spurless' glyph alternate set for trial testing purpose, looking for acceptable results. And only once I found all the necessary solutions for each requisite glyph I transfer these adjustments one by one to the main character set. But all options remain open for the time being, it might so happen that in a later stage I decide not to implement them after all.
The 'spurless' glyph alternates will remain included to the project, but in what final form for now remains uncertain.
So from a typographer's point of view the font surely will look very basic and perhaps even simplistic. But looking at it from a Fontstructor's perspective, this was a lot more than just the average walk in the park for me.
But to be honest, I doubt I will do another Italic Fontstruction any time soon,haha
I hope you like it so far.
Cheers
STF_DAMAGE INC. - Tech inspired condensed geometric sans.
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It’s a modern rigid square-based geometric sans that was designed to work especially well in body style text. It was carefuly crafted to be a spacious but continuous fill.
The squarish geometry provides a slight mechanical looking, yet clean and very open basic design.
Each glyph was further constructed with more than enough negative space (white space), making sure any text will look brightly lit and feels well ventilated at all times. This is especially welcoming when having to read large chunks of body text.
The uppercase character set was constructed somewhat of a fraction disproportionally taller compared to the more naturaly proportioned lowercase character set. This to make any line of text that is set in 'all-caps' to bring the impression of being condensed.
This effect is then exaggerated even more by slightly pulling back on the extent of any ascenders and descenders on the lowercase characters.
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I am pretty pleased with the result, it's overall look is fairly consistent and legible. The condensed effect allows squeezing a good decent amount of horizontal text per one single line of type.
The only thing kind of dissapointing to me was it's smallest possible point size in digital display use. It doesn't do well bellow 20px (14.5pt)in digital format.
20px is the absolute smallest size for everything to look crisp and alligned with the pixel raster, going bellow this point and the font starts to become blurry and distorted.
I wonder what any of u type wizards think so far...
Cheers
Squariff square serif with and without the sans. ג is leaning folks. ק got his style from ל Let’s not forget here א is צ cousin. And yes that’s a י for the ה leading leg. These characters are all special so no special characters have been included
STF_VINDALOO (Regular Condensed) - Style variation in the 'VINDALOO' font family
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Cheers
This is a clone of STF_VINDALOO (Regular)STF_VINDALOO (Regular) - Style variation in the 'VINDALOO' font family
This is the lightest version in this font family and is the most suitable style for more of a body text use.
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Of all the versions this one proved to be the most challenging one to implement all the stylistic details the heavier versions also feature. And in the end I was unable to transfer each and every one of them into this version. But that seems to be far from any issue at all since this is aimed at smaller point size and best legibility. So I guess some slight extra simplicity wouldn't harm!
Another notable difference in this version is that some glyphs received more changes than just a 1:1 straight weight cut. This was done because either a straight weight cut would've made the character look awkward or due to technical difuculties.
Despite the above I think it came out just great, and absolutely a clearly recognizable family member.
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All the versions will receive more language support soon (stay tuned)
I hope you like it so far.
Cheers
This is a clone of STF_VINDALOO (Bold)STF_VINDALOO (Extra Bold) - Style variation in the VINDALOO font family
More versions coming soon!
Cheers
STF_VINDALOO (Extra Bold Condensed) - An extra bold and condensed Art-Deco display sans
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This initially had already been a published work from my early days of Fontstructing and the original had a lot that was less than desirable. For a start, the obvious rookie mistakes, that were due to the lack of typographic education as well as insufficiant knowledge about the overall Fontstruct-Editor Expert-mode features.
- - -
Now several years later, fully acustomed to the physiology of Fontstructing (composite bricks, filters, behaviour) but above all, to be able to visualize ahead and to conceive imaginary conceptual thinking for new ideas or solutions within the FS-Editor limitations. And in return to bounce back from these restrains and make them work in my favour.
So now I feel like I have to give some of my older Fontstructions a serious reassessment, and perhaps do some revisions here and there.
There are numerous hidden gems and potentials within these works, for which back in the day I remained unable to accomplish to their full glory and complete satisfactorily successful end result and design objectives.
- - -
To get back at this particular font:
There was some unsolidified hidden beauty in certain forms that had yet to 'truly' be revealing itself. I completely overhauled a clone but basically ended up with more of a new font instead.
And I really like it
B-)
This is a cloneDECO-TESK - Bold Art-Deco display style
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No filters
Grid: 4 × 5 (small grid !)
Glyphs: 3 ×4.5 (+1 ascends & descends for punctuations)
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My 3rd font for the "HeavyComp"
It's a all-caps Art-Deco display font.