Recreation of the pixel font used in early UPL games: the alphanumeric characters were first introduced in "Nova 2001" (1983) and the punctuation/special characters were added starting with "Ninja Kid" (1984). It at first appears like a copy of Namco's "Xevious" (1982), but has enough variation to be considered a stand-alone font in its own right. The font was further used - with some minor change to the punctuation - in "Raiders5" (1985) and "Ninja Kid II" (1987).
Recreation of the pixel font from Capcom's "1942" (1984). Note that in game there are two number variants used - a regular one with a right-hand shadow, and a bold one; this recreation uses the latter. Only the characters present in the game's tile set have been included.
Recreation of the built-in font found in the old Thomson line of 8-bit computers (Thomson MO5, MO5E, MO5NR, MO6, T9000, TO7, TO7/70, TO8, TO8D, TO9, TO9+ and Olivetti Prodest PC128).
This recreation combines the character sets found in the various localised versions. A few accented characters have been added to make the set more complete, but note that there are no acute/grave/circumflex accent versions for uppercase letters.
Apart from that, only the characters present in the original font (that I could find through emulation) have been included.
Recreation of the pixel font from Sega/Coreland's "SWAT" (1984).
Very similar to Sega's "Future Spy" (1984), but with some notable variations in punctuation, and the way some characters are broken up.
Only the characters present in the game's tile set have been included.
Recreation of the pixel font from Sega's "Gologo 13" (1984) on the Sega Game 1000/SG-1000
The characters present in the game's tile set have been included, except for the right single quotation mark and aprostophe mark I added to the recreation.
Very special thanks to Patrick H. Lauke